Hi. Sorry for the long break but I'm still here I promise, and to prove it I bring you many pictures from Crystal Dynamic's 2005 FPS Project: Snowblind! I've been playing through all of the Deus Ex sequels this year, so it didn't seem right to leave out poor Snowblind even if it's not really part of the family. It was originally intended to be a multiplayer-focused Deus Ex spin-off called Deus Ex: Clan Wars you see, but Invisible War's crappy sales put an end to that plan. There's some obscure trivia just for you, taken straight from the first paragraph of its wikipedia page. I will of course only be examining the single player though, as that's what I do.
(Click on screenshots to open them up at their original resolution.)
Read on »
Hi. Sorry for the long break but I'm still here I promise, and to prove it I bring you many pictures from Crystal Dynamic's 2005 FPS Project: Snowblind! I've been playing through all of the Deus Ex sequels this year, so it didn't seem right to leave out poor Snowblind even if it's not really part of the family. It was originally intended to be a multiplayer-focused Deus Ex spin-off called Deus Ex: Clan Wars you see, but Invisible War's crappy sales put an end to that plan. There's some obscure trivia just for you, taken straight from the first paragraph of its wikipedia page. I will of course only be examining the single player though, as that's what I do.Just to shift subject for a second; I know this doesn't need to be said, but there's been some drama over game journalism lately and I feel like re-clarifying how Super Adventures works. I don't generally review games here, I show off a few hours of gameplay and report how I felt about them during and after playing this small fraction of the product. I salute those wise and learned game critics who can scientifically determine a game's objective worth down to a percent, but that's not a skill I have. I can only say whether or not I personally enjoyed my time playing it, share my first impressions, and provide for you a site full of my other opinions to judge my personal taste by.
You can't really call anything I do game journalism, I'm usually more of a snarky archaeologist, and the games I dig up are chosen by a team of experts consisting of myself and you guys. On the other hand I've got nothing against playing brand new games that are sent to me, and if there's ever been any conflict of interest due to my innumerous friendships with game developers I've always made it obvious enough for folks to make up their own minds about the bias in my rantings, and I always will. Probably.
You can't really call anything I do game journalism, I'm usually more of a snarky archaeologist, and the games I dig up are chosen by a team of experts consisting of myself and you guys. On the other hand I've got nothing against playing brand new games that are sent to me, and if there's ever been any conflict of interest due to my innumerous friendships with game developers I've always made it obvious enough for folks to make up their own minds about the bias in my rantings, and I always will. Probably.
(Click on screenshots to open them up at their original resolution.)
Read on »
Just to shift subject for a second; I know this doesn't need to be said, but there's been some drama over game journalism lately and I feel like re-clarifying how Super Adventures works. I don't generally review games here, I show off a few hours of gameplay and report how I felt about them during and after playing this small fraction of the product. I salute those wise and learned game critics who can scientifically determine a game's objective worth down to a percent, but that's not a skill I have. I can only say whether or not I personally enjoyed my time playing it, share my first impressions, and provide for you a site full of my other opinions to judge my personal taste by.
You can't really call anything I do game journalism, I'm usually more of a snarky archaeologist, and the games I dig up are chosen by a team of experts consisting of myself and you guys. On the other hand I've got nothing against playing brand new games that are sent to me, and if there's ever been any conflict of interest due to my innumerous friendships with game developers I've always made it obvious enough for folks to make up their own minds about the bias in my rantings, and I always will. Probably.
You can't really call anything I do game journalism, I'm usually more of a snarky archaeologist, and the games I dig up are chosen by a team of experts consisting of myself and you guys. On the other hand I've got nothing against playing brand new games that are sent to me, and if there's ever been any conflict of interest due to my innumerous friendships with game developers I've always made it obvious enough for folks to make up their own minds about the bias in my rantings, and I always will. Probably.
(Click on screenshots to open them up at their original resolution.)
Read on » Hi. Sorry for the long break but I'm still here I promise, and to prove it I bring you many pictures from Crystal Dynamic's 2005 FPS Project: Snowblind! I've been playing through all of the Deus Ex sequels this year, so it didn't seem right to leave out poor Snowblind even if it's not really part of the family. It was originally intended to be a multiplayer-focused Deus Ex spin-off called Deus Ex: Clan Wars you see, but Invisible War's crappy sales put an end to that plan. There's some obscure trivia just for you, taken straight from the first paragraph of its wikipedia page. I will of course only be examining the single player though, as that's what I do.
Just to shift subject for a second; I know this doesn't need to be said, but there's been some drama over game journalism lately and I feel like re-clarifying how Super Adventures works. I don't generally review games here, I show off a few hours of gameplay and report how I felt about them during and after playing this small fraction of the product. I salute those wise and learned game critics who can scientifically determine a game's objective worth down to a percent, but that's not a skill I have. I can only say whether or not I personally enjoyed my time playing it, share my first impressions, and provide for you a site full of my other opinions to judge my personal taste by.
You can't really call anything I do game journalism, I'm usually more of a snarky archaeologist, and the games I dig up are chosen by a team of experts consisting of myself and you guys. On the other hand I've got nothing against playing brand new games that are sent to me, and if there's ever been any conflict of interest due to my innumerous friendships with game developers I've always made it obvious enough for folks to make up their own minds about the bias in my rantings, and I always will. Probably.
You can't really call anything I do game journalism, I'm usually more of a snarky archaeologist, and the games I dig up are chosen by a team of experts consisting of myself and you guys. On the other hand I've got nothing against playing brand new games that are sent to me, and if there's ever been any conflict of interest due to my innumerous friendships with game developers I've always made it obvious enough for folks to make up their own minds about the bias in my rantings, and I always will. Probably.
(Click on screenshots to open them up at their original resolution.)
Read on » Hi. Sorry for the long break but I'm still here I promise, and to prove it I bring you many pictures from Crystal Dynamic's 2005 FPS Project: Snowblind! I've been playing through all of the Deus Ex sequels this year, so it didn't seem right to leave out poor Snowblind even if it's not really part of the family. It was originally intended to be a multiplayer-focused Deus Ex spin-off called Deus Ex: Clan Wars you see, but Invisible War's crappy sales put an end to that plan. There's some obscure trivia just for you, taken straight from the first paragraph of its wikipedia page. I will of course only be examining the single player though, as that's what I do.
Just to shift subject for a second; I know this doesn't need to be said, but there's been some drama over game journalism lately and I feel like re-clarifying how Super Adventures works. I don't generally review games here, I show off a few hours of gameplay and report how I felt about them during and after playing this small fraction of the product. I salute those wise and learned game critics who can scientifically determine a game's objective worth down to a percent, but that's not a skill I have. I can only say whether or not I personally enjoyed my time playing it, share my first impressions, and provide for you a site full of my other opinions to judge my personal taste by.
You can't really call anything I do game journalism, I'm usually more of a snarky archaeologist, and the games I dig up are chosen by a team of experts consisting of myself and you guys. On the other hand I've got nothing against playing brand new games that are sent to me, and if there's ever been any conflict of interest due to my innumerous friendships with game developers I've always made it obvious enough for folks to make up their own minds about the bias in my rantings, and I always will. Probably.
You can't really call anything I do game journalism, I'm usually more of a snarky archaeologist, and the games I dig up are chosen by a team of experts consisting of myself and you guys. On the other hand I've got nothing against playing brand new games that are sent to me, and if there's ever been any conflict of interest due to my innumerous friendships with game developers I've always made it obvious enough for folks to make up their own minds about the bias in my rantings, and I always will. Probably.
(Click on screenshots to open them up at their original resolution.)
Read on » Hi. Sorry for the long break but I'm still here I promise, and to prove it I bring you many pictures from Crystal Dynamic's 2005 FPS Project: Snowblind! I've been playing through all of the Deus Ex sequels this year, so it didn't seem right to leave out poor Snowblind even if it's not really part of the family. It was originally intended to be a multiplayer-focused Deus Ex spin-off called Deus Ex: Clan Wars you see, but Invisible War's crappy sales put an end to that plan. There's some obscure trivia just for you, taken straight from the first paragraph of its wikipedia page. I will of course only be examining the single player though, as that's what I do.
Just to shift subject for a second; I know this doesn't need to be said, but there's been some drama over game journalism lately and I feel like re-clarifying how Super Adventures works. I don't generally review games here, I show off a few hours of gameplay and report how I felt about them during and after playing this small fraction of the product. I salute those wise and learned game critics who can scientifically determine a game's objective worth down to a percent, but that's not a skill I have. I can only say whether or not I personally enjoyed my time playing it, share my first impressions, and provide for you a site full of my other opinions to judge my personal taste by.
You can't really call anything I do game journalism, I'm usually more of a snarky archaeologist, and the games I dig up are chosen by a team of experts consisting of myself and you guys. On the other hand I've got nothing against playing brand new games that are sent to me, and if there's ever been any conflict of interest due to my innumerous friendships with game developers I've always made it obvious enough for folks to make up their own minds about the bias in my rantings, and I always will. Probably.
You can't really call anything I do game journalism, I'm usually more of a snarky archaeologist, and the games I dig up are chosen by a team of experts consisting of myself and you guys. On the other hand I've got nothing against playing brand new games that are sent to me, and if there's ever been any conflict of interest due to my innumerous friendships with game developers I've always made it obvious enough for folks to make up their own minds about the bias in my rantings, and I always will. Probably.
(Click on screenshots to open them up at their original resolution.)
Read on »