Developer: | Nintendo | | | Release Date: | 1989 | | | Systems: | Game Boy |
Today on
Super Adventures, Mario Marathon Month drags on even longer with
Super Mario Land, for the Game Boy! There's our heroic plumber up there on the top of the sign in fact, shaking his fist at the sky and yelling at strangers to get off his Marioland.
This was the fourth
Super Mario game in Japan and Europe, but the third to come out in America. It doesn't count as part of the main
Super Mario Bros. series though because Luigi hasn't bothered to turn up this time. Can't give it the
Bros. label without Mario's bro around.
Though if it was a
Bros. game it would've been the first
Mario Bros. produced by Gunpei Yokoi since
Mario Bros., and the first created without the involvement of Shigeru Miyamoto. It's also the first developed for a proper cartridge-based handheld system, and if you're wondering where you've heard the name Gunpei Yokoi before, it's possible that you remember him as being the designer of the Game Boy itself.
Super Mario Land was a launch title for the system and was originally intended to be the first pack-in title until Nintendo were persuaded that
Tetris would more universal appeal... because it's
Tetris.
Can't really disagree with that logic, especially as 25 years later I
still haven't even really played
Super Mario Land yet, but it says that it's "his best adventure yet" on the box, so I'm pretty hyped.
Read on »
Developer: | Nintendo | | | Release Date: | 1989 | | | Systems: | Game Boy |
Today on
Super Adventures, Mario Marathon Month drags on even longer with
Super Mario Land, for the Game Boy! There's our heroic plumber up there on the top of the sign in fact, shaking his fist at the sky and yelling at strangers to get off his Marioland.
This was the fourth
Super Mario game in Japan and Europe, but the third to come out in America. It doesn't count as part of the main
Super Mario Bros. series though because Luigi hasn't bothered to turn up this time. Can't give it the
Bros. label without Mario's bro around.
Though if it was a
Bros. game it would've been the first
Mario Bros. produced by Gunpei Yokoi since
Mario Bros., and the first created without the involvement of Shigeru Miyamoto. It's also the first developed for a proper cartridge-based handheld system, and if you're wondering where you've heard the name Gunpei Yokoi before, it's possible that you remember him as being the designer of the Game Boy itself.
Super Mario Land was a launch title for the system and was originally intended to be the first pack-in title until Nintendo were persuaded that
Tetris would more universal appeal... because it's
Tetris.
Can't really disagree with that logic, especially as 25 years later I
still haven't even really played
Super Mario Land yet, but it says that it's "his best adventure yet" on the box, so I'm pretty hyped.
Read on »
Developer: | Nintendo | | | Release Date: | 1989 | | | Systems: | Game Boy |
Today on
Super Adventures, Mario Marathon Month drags on even longer with
Super Mario Land, for the Game Boy! There's our heroic plumber up there on the top of the sign in fact, shaking his fist at the sky and yelling at strangers to get off his Marioland.
This was the fourth
Super Mario game in Japan and Europe, but the third to come out in America. It doesn't count as part of the main
Super Mario Bros. series though because Luigi hasn't bothered to turn up this time. Can't give it the
Bros. label without Mario's bro around.
Though if it was a
Bros. game it would've been the first
Mario Bros. produced by Gunpei Yokoi since
Mario Bros., and the first created without the involvement of Shigeru Miyamoto. It's also the first developed for a proper cartridge-based handheld system, and if you're wondering where you've heard the name Gunpei Yokoi before, it's possible that you remember him as being the designer of the Game Boy itself.
Super Mario Land was a launch title for the system and was originally intended to be the first pack-in title until Nintendo were persuaded that
Tetris would more universal appeal... because it's
Tetris.
Can't really disagree with that logic, especially as 25 years later I
still haven't even really played
Super Mario Land yet, but it says that it's "his best adventure yet" on the box, so I'm pretty hyped.
Read on »
Developer: | Nintendo | | | Release Date: | 1989 | | | Systems: | Game Boy |
Today on
Super Adventures, Mario Marathon Month drags on even longer with
Super Mario Land, for the Game Boy! There's our heroic plumber up there on the top of the sign in fact, shaking his fist at the sky and yelling at strangers to get off his Marioland.
This was the fourth
Super Mario game in Japan and Europe, but the third to come out in America. It doesn't count as part of the main
Super Mario Bros. series though because Luigi hasn't bothered to turn up this time. Can't give it the
Bros. label without Mario's bro around.
Though if it was a
Bros. game it would've been the first
Mario Bros. produced by Gunpei Yokoi since
Mario Bros., and the first created without the involvement of Shigeru Miyamoto. It's also the first developed for a proper cartridge-based handheld system, and if you're wondering where you've heard the name Gunpei Yokoi before, it's possible that you remember him as being the designer of the Game Boy itself.
Super Mario Land was a launch title for the system and was originally intended to be the first pack-in title until Nintendo were persuaded that
Tetris would more universal appeal... because it's
Tetris.
Can't really disagree with that logic, especially as 25 years later I
still haven't even really played
Super Mario Land yet, but it says that it's "his best adventure yet" on the box, so I'm pretty hyped.
Read on »
Developer: | Nintendo | | | Release Date: | 1989 | | | Systems: | Game Boy |
Today on
Super Adventures, Mario Marathon Month drags on even longer with
Super Mario Land, for the Game Boy! There's our heroic plumber up there on the top of the sign in fact, shaking his fist at the sky and yelling at strangers to get off his Marioland.
This was the fourth
Super Mario game in Japan and Europe, but the third to come out in America. It doesn't count as part of the main
Super Mario Bros. series though because Luigi hasn't bothered to turn up this time. Can't give it the
Bros. label without Mario's bro around.
Though if it was a
Bros. game it would've been the first
Mario Bros. produced by Gunpei Yokoi since
Mario Bros., and the first created without the involvement of Shigeru Miyamoto. It's also the first developed for a proper cartridge-based handheld system, and if you're wondering where you've heard the name Gunpei Yokoi before, it's possible that you remember him as being the designer of the Game Boy itself.
Super Mario Land was a launch title for the system and was originally intended to be the first pack-in title until Nintendo were persuaded that
Tetris would more universal appeal... because it's
Tetris.
Can't really disagree with that logic, especially as 25 years later I
still haven't even really played
Super Mario Land yet, but it says that it's "his best adventure yet" on the box, so I'm pretty hyped.
Read on »