Developer: | Edgar M. Vigdal | | | Release Date: | 1995 | | | Systems: | Amiga, Windows, Mac, iOS |
I don't play shareware games for Super Adventures as a rule, but I thought I'd make an exception this once, because I'm a sucker for a pretty starfield.
Deluxe Galaga used to be one of my favourite Amiga games back in the day, so I was always going to get around to writing about it eventually. The main thing that was putting me off is that it looks like... well, Galaga. It's not actually a licenced Galaga sequel, it's just inspired by the game, but it still features a lot of tiny alien sprites against black background and that doesn't necessarily make for the most interesting screenshots, or give me much to write about.
But then I learned that the game's creator, Edgar M. Vigdal, had died of cancer a few weeks ago on April 1st, and suddenly I'm feeling that it's been too long since I last gave the game some attention.
Read on »
Developer: | Edgar M. Vigdal | | | Release Date: | 1995 | | | Systems: | Amiga, Windows, Mac, iOS |
I don't play shareware games for Super Adventures as a rule, but I thought I'd make an exception this once, because I'm a sucker for a pretty starfield.
Deluxe Galaga used to be one of my favourite Amiga games back in the day, so I was always going to get around to writing about it eventually. The main thing that was putting me off is that it looks like... well, Galaga. It's not actually a licenced Galaga sequel, it's just inspired by the game, but it still features a lot of tiny alien sprites against black background and that doesn't necessarily make for the most interesting screenshots, or give me much to write about.
But then I learned that the game's creator, Edgar M. Vigdal, had died of cancer a few weeks ago on April 1st, and suddenly I'm feeling that it's been too long since I last gave the game some attention.
Read on »
Developer: | Edgar M. Vigdal | | | Release Date: | 1995 | | | Systems: | Amiga, Windows, Mac, iOS |
I don't play shareware games for Super Adventures as a rule, but I thought I'd make an exception this once, because I'm a sucker for a pretty starfield.
Deluxe Galaga used to be one of my favourite Amiga games back in the day, so I was always going to get around to writing about it eventually. The main thing that was putting me off is that it looks like... well, Galaga. It's not actually a licenced Galaga sequel, it's just inspired by the game, but it still features a lot of tiny alien sprites against black background and that doesn't necessarily make for the most interesting screenshots, or give me much to write about.
But then I learned that the game's creator, Edgar M. Vigdal, had died of cancer a few weeks ago on April 1st, and suddenly I'm feeling that it's been too long since I last gave the game some attention.
Read on »
Developer: | Edgar M. Vigdal | | | Release Date: | 1995 | | | Systems: | Amiga, Windows, Mac, iOS |
I don't play shareware games for Super Adventures as a rule, but I thought I'd make an exception this once, because I'm a sucker for a pretty starfield.
Deluxe Galaga used to be one of my favourite Amiga games back in the day, so I was always going to get around to writing about it eventually. The main thing that was putting me off is that it looks like... well, Galaga. It's not actually a licenced Galaga sequel, it's just inspired by the game, but it still features a lot of tiny alien sprites against black background and that doesn't necessarily make for the most interesting screenshots, or give me much to write about.
But then I learned that the game's creator, Edgar M. Vigdal, had died of cancer a few weeks ago on April 1st, and suddenly I'm feeling that it's been too long since I last gave the game some attention.
Read on »
Developer: | Edgar M. Vigdal | | | Release Date: | 1995 | | | Systems: | Amiga, Windows, Mac, iOS |
I don't play shareware games for Super Adventures as a rule, but I thought I'd make an exception this once, because I'm a sucker for a pretty starfield.
Deluxe Galaga used to be one of my favourite Amiga games back in the day, so I was always going to get around to writing about it eventually. The main thing that was putting me off is that it looks like... well, Galaga. It's not actually a licenced Galaga sequel, it's just inspired by the game, but it still features a lot of tiny alien sprites against black background and that doesn't necessarily make for the most interesting screenshots, or give me much to write about.
But then I learned that the game's creator, Edgar M. Vigdal, had died of cancer a few weeks ago on April 1st, and suddenly I'm feeling that it's been too long since I last gave the game some attention.
Read on »