Developer: | Nintendo | | | Release Date: | 1990 (JP) | | | Systems: | SNES |
Today on
Super Adventures I'm taking a brief look at
Super Mario World (AKA.
Super Mario Bros. 4: Super Mario World in Japan). After this the numbering gets a bit crazy though, as you've got
Super Mario World 2: Yoshi's Island, which presumably counts as
Super Mario Bros. 5, and then it jumps right up to
Super Mario 64! No 'Bros.' for that game though, as Mario decided to go solo that time.
Every Nintendo console but the Wii has had a Mario (or Luigi) game as a launch title, and this is the game that was relied upon to kick off the era of the Super Famicom in November 1990. This and Mode 7 racing game
F-Zero, but don't expect to see that on the site any time soon as I am astoundingly terrible at it.
Amazingly for a series with such highly regarded soundtracks, in Japan this was the first of the
Super Mario games to have music on the title screen (though the Western version of
Super Mario Bros. 2 does have a tune.) Even more amazingly... I don't really like it all that much. It's twee and grating and sounds like it belongs more in a nursery rhyme than a Mario game. Here have a
youtube link, listen for yourself.
Read on »
Developer: | Nintendo | | | Release Date: | 1990 (JP) | | | Systems: | SNES |
Today on
Super Adventures I'm taking a brief look at
Super Mario World (AKA.
Super Mario Bros. 4: Super Mario World in Japan). After this the numbering gets a bit crazy though, as you've got
Super Mario World 2: Yoshi's Island, which presumably counts as
Super Mario Bros. 5, and then it jumps right up to
Super Mario 64! No 'Bros.' for that game though, as Mario decided to go solo that time.
Every Nintendo console but the Wii has had a Mario (or Luigi) game as a launch title, and this is the game that was relied upon to kick off the era of the Super Famicom in November 1990. This and Mode 7 racing game
F-Zero, but don't expect to see that on the site any time soon as I am astoundingly terrible at it.
Amazingly for a series with such highly regarded soundtracks, in Japan this was the first of the
Super Mario games to have music on the title screen (though the Western version of
Super Mario Bros. 2 does have a tune.) Even more amazingly... I don't really like it all that much. It's twee and grating and sounds like it belongs more in a nursery rhyme than a Mario game. Here have a
youtube link, listen for yourself.
Read on »
Developer: | Nintendo | | | Release Date: | 1990 (JP) | | | Systems: | SNES |
Today on
Super Adventures I'm taking a brief look at
Super Mario World (AKA.
Super Mario Bros. 4: Super Mario World in Japan). After this the numbering gets a bit crazy though, as you've got
Super Mario World 2: Yoshi's Island, which presumably counts as
Super Mario Bros. 5, and then it jumps right up to
Super Mario 64! No 'Bros.' for that game though, as Mario decided to go solo that time.
Every Nintendo console but the Wii has had a Mario (or Luigi) game as a launch title, and this is the game that was relied upon to kick off the era of the Super Famicom in November 1990. This and Mode 7 racing game
F-Zero, but don't expect to see that on the site any time soon as I am astoundingly terrible at it.
Amazingly for a series with such highly regarded soundtracks, in Japan this was the first of the
Super Mario games to have music on the title screen (though the Western version of
Super Mario Bros. 2 does have a tune.) Even more amazingly... I don't really like it all that much. It's twee and grating and sounds like it belongs more in a nursery rhyme than a Mario game. Here have a
youtube link, listen for yourself.
Read on »
Developer: | Nintendo | | | Release Date: | 1990 (JP) | | | Systems: | SNES |
Today on
Super Adventures I'm taking a brief look at
Super Mario World (AKA.
Super Mario Bros. 4: Super Mario World in Japan). After this the numbering gets a bit crazy though, as you've got
Super Mario World 2: Yoshi's Island, which presumably counts as
Super Mario Bros. 5, and then it jumps right up to
Super Mario 64! No 'Bros.' for that game though, as Mario decided to go solo that time.
Every Nintendo console but the Wii has had a Mario (or Luigi) game as a launch title, and this is the game that was relied upon to kick off the era of the Super Famicom in November 1990. This and Mode 7 racing game
F-Zero, but don't expect to see that on the site any time soon as I am astoundingly terrible at it.
Amazingly for a series with such highly regarded soundtracks, in Japan this was the first of the
Super Mario games to have music on the title screen (though the Western version of
Super Mario Bros. 2 does have a tune.) Even more amazingly... I don't really like it all that much. It's twee and grating and sounds like it belongs more in a nursery rhyme than a Mario game. Here have a
youtube link, listen for yourself.
Read on »
Developer: | Nintendo | | | Release Date: | 1990 (JP) | | | Systems: | SNES |
Today on
Super Adventures I'm taking a brief look at
Super Mario World (AKA.
Super Mario Bros. 4: Super Mario World in Japan). After this the numbering gets a bit crazy though, as you've got
Super Mario World 2: Yoshi's Island, which presumably counts as
Super Mario Bros. 5, and then it jumps right up to
Super Mario 64! No 'Bros.' for that game though, as Mario decided to go solo that time.
Every Nintendo console but the Wii has had a Mario (or Luigi) game as a launch title, and this is the game that was relied upon to kick off the era of the Super Famicom in November 1990. This and Mode 7 racing game
F-Zero, but don't expect to see that on the site any time soon as I am astoundingly terrible at it.
Amazingly for a series with such highly regarded soundtracks, in Japan this was the first of the
Super Mario games to have music on the title screen (though the Western version of
Super Mario Bros. 2 does have a tune.) Even more amazingly... I don't really like it all that much. It's twee and grating and sounds like it belongs more in a nursery rhyme than a Mario game. Here have a
youtube link, listen for yourself.
Read on »