Tampilkan postingan dengan label star wars. Tampilkan semua postingan
Tampilkan postingan dengan label star wars. Tampilkan semua postingan

Jumat, 25 Desember 2015

Star Wars: Jedi Knight - Jedi Academy (PC)

Star Wars Jedi Academy menu screen
Developer:Raven|Release Date:2003|Systems:Windows, Xbox, Mac

This week on Super Adventures I'm talking about Star Wars! I saw everyone else doing it and I felt left out. If you're reading this in five years time, then I'm talking about everyone going crazy over the release of 'The Force Awakens' last week. I know it's weird to think back to 2015, when people were enthusiastic about Star Wars movies again and the series hadn't been utterly driven into the ground by a succession of annual sequels, but that's where I'm at right now.

But I'm not talking about a film, I'd need some kind of Super Adventures in Sci-Fi website for that... no I'm talking about Star Wars™: Jedi Knight™ - Jedi Academy™! I'd make a joke about it being Star Wars: Dark Forces 4: Jedi Knight 3: Jedi Outcast 2 - Jedi Academy, but for once they've resisted sticking a number in there and making things more confusing than they have to be.

Jedi Academy is the last game in this prestigious sci-fi shooter series, but to be honest it's always felt more like a stand alone expansion pack to me, like Mysteries of the Sith was to Jedi Knight. Honestly I doubt I'll be able to say much about I didn't already say in my Jedi Outcast article a few months back, but it's Christmas so I thought I'd treat myself!

WARNING: CONTAINS NO SPOILERS FOR THE FORCE AWAKENS.
Read on »

Star Wars Jedi Academy menu screen
Developer:Raven|Release Date:2003|Systems:Windows, Xbox, Mac

This week on Super Adventures I'm talking about Star Wars! I saw everyone else doing it and I felt left out. If you're reading this in five years time, then I'm talking about everyone going crazy over the release of 'The Force Awakens' last week. I know it's weird to think back to 2015, when people were enthusiastic about Star Wars movies again and the series hadn't been utterly driven into the ground by a succession of annual sequels, but that's where I'm at right now.

But I'm not talking about a film, I'd need some kind of Super Adventures in Sci-Fi website for that... no I'm talking about Star Wars™: Jedi Knight™ - Jedi Academy™! I'd make a joke about it being Star Wars: Dark Forces 4: Jedi Knight 3: Jedi Outcast 2 - Jedi Academy, but for once they've resisted sticking a number in there and making things more confusing than they have to be.

Jedi Academy is the last game in this prestigious sci-fi shooter series, but to be honest it's always felt more like a stand alone expansion pack to me, like Mysteries of the Sith was to Jedi Knight. Honestly I doubt I'll be able to say much about I didn't already say in my Jedi Outcast article a few months back, but it's Christmas so I thought I'd treat myself!

WARNING: CONTAINS NO SPOILERS FOR THE FORCE AWAKENS.
Read on »

Star Wars Jedi Academy menu screen
Developer:Raven|Release Date:2003|Systems:Windows, Xbox, Mac

This week on Super Adventures I'm talking about Star Wars! I saw everyone else doing it and I felt left out. If you're reading this in five years time, then I'm talking about everyone going crazy over the release of 'The Force Awakens' last week. I know it's weird to think back to 2015, when people were enthusiastic about Star Wars movies again and the series hadn't been utterly driven into the ground by a succession of annual sequels, but that's where I'm at right now.

But I'm not talking about a film, I'd need some kind of Super Adventures in Sci-Fi website for that... no I'm talking about Star Wars™: Jedi Knight™ - Jedi Academy™! I'd make a joke about it being Star Wars: Dark Forces 4: Jedi Knight 3: Jedi Outcast 2 - Jedi Academy, but for once they've resisted sticking a number in there and making things more confusing than they have to be.

Jedi Academy is the last game in this prestigious sci-fi shooter series, but to be honest it's always felt more like a stand alone expansion pack to me, like Mysteries of the Sith was to Jedi Knight. Honestly I doubt I'll be able to say much about I didn't already say in my Jedi Outcast article a few months back, but it's Christmas so I thought I'd treat myself!

WARNING: CONTAINS NO SPOILERS FOR THE FORCE AWAKENS.
Read on »

Star Wars Jedi Academy menu screen
Developer:Raven|Release Date:2003|Systems:Windows, Xbox, Mac

This week on Super Adventures I'm talking about Star Wars! I saw everyone else doing it and I felt left out. If you're reading this in five years time, then I'm talking about everyone going crazy over the release of 'The Force Awakens' last week. I know it's weird to think back to 2015, when people were enthusiastic about Star Wars movies again and the series hadn't been utterly driven into the ground by a succession of annual sequels, but that's where I'm at right now.

But I'm not talking about a film, I'd need some kind of Super Adventures in Sci-Fi website for that... no I'm talking about Star Wars™: Jedi Knight™ - Jedi Academy™! I'd make a joke about it being Star Wars: Dark Forces 4: Jedi Knight 3: Jedi Outcast 2 - Jedi Academy, but for once they've resisted sticking a number in there and making things more confusing than they have to be.

Jedi Academy is the last game in this prestigious sci-fi shooter series, but to be honest it's always felt more like a stand alone expansion pack to me, like Mysteries of the Sith was to Jedi Knight. Honestly I doubt I'll be able to say much about I didn't already say in my Jedi Outcast article a few months back, but it's Christmas so I thought I'd treat myself!

WARNING: CONTAINS NO SPOILERS FOR THE FORCE AWAKENS.
Read on »

Star Wars Jedi Academy menu screen
Developer:Raven|Release Date:2003|Systems:Windows, Xbox, Mac

This week on Super Adventures I'm talking about Star Wars! I saw everyone else doing it and I felt left out. If you're reading this in five years time, then I'm talking about everyone going crazy over the release of 'The Force Awakens' last week. I know it's weird to think back to 2015, when people were enthusiastic about Star Wars movies again and the series hadn't been utterly driven into the ground by a succession of annual sequels, but that's where I'm at right now.

But I'm not talking about a film, I'd need some kind of Super Adventures in Sci-Fi website for that... no I'm talking about Star Wars™: Jedi Knight™ - Jedi Academy™! I'd make a joke about it being Star Wars: Dark Forces 4: Jedi Knight 3: Jedi Outcast 2 - Jedi Academy, but for once they've resisted sticking a number in there and making things more confusing than they have to be.

Jedi Academy is the last game in this prestigious sci-fi shooter series, but to be honest it's always felt more like a stand alone expansion pack to me, like Mysteries of the Sith was to Jedi Knight. Honestly I doubt I'll be able to say much about I didn't already say in my Jedi Outcast article a few months back, but it's Christmas so I thought I'd treat myself!

WARNING: CONTAINS NO SPOILERS FOR THE FORCE AWAKENS.
Read on »

Senin, 04 Mei 2015

Star Wars: Jedi Knight II - Jedi Outcast (PC)

Developer:Raven|Release Date:2002|Systems:Windows, Mac, Xbox, GameCube (but not PS2)

Today on Super Adventures I'm taking a look at Star Wars: Jedi Knight II: Jedi Outcast, the third in the Jedi Knight series. Poor Dark Forces: it was the one that started the games off in the first place but Jedi Knight was the name that stuck. Because it has 'Jedi' in it and every Star Wars fan wants to be a telekinetic space samurai.

I've played this before, but it's been so long now that all I remember about it is that the lightsaber combat is a step up from the last game and it probably does the shooting better. I mean you'd expect it have decent gunplay considering LucasArts passed the series on to FPS veterans Raven Software for this one, who were coming off Soldier of Fortune and Star Trek: Voyager - Elite Force at the time. It seemed like Raven were getting around to all the big space sci-fi franchises in turn and giving them each a shooter, but instead they switched to making Marvel action RPGs weirdly, and now they make Call of Duty DLC.

The game has a 'mods' option right in the menu, which is cool, but I won't be touching any of them. I want the pure, unedited, non-Special Edition Jedi Outcast experience. Well, the single player experience anyway, I won't be showing multiplayer, and I won't be turning it off until I get to a proper Jedi duel.

Warning: This may contain spoilers for the earlier Jedi Knight games, including the fact that the hero becomes a Jedi Knight.

(Click images to expand them into bigger images.)
Read on »

Developer:Raven|Release Date:2002|Systems:Windows, Mac, Xbox, GameCube (but not PS2)

Today on Super Adventures I'm taking a look at Star Wars: Jedi Knight II: Jedi Outcast, the third in the Jedi Knight series. Poor Dark Forces: it was the one that started the games off in the first place but Jedi Knight was the name that stuck. Because it has 'Jedi' in it and every Star Wars fan wants to be a telekinetic space samurai.

I've played this before, but it's been so long now that all I remember about it is that the lightsaber combat is a step up from the last game and it probably does the shooting better. I mean you'd expect it have decent gunplay considering LucasArts passed the series on to FPS veterans Raven Software for this one, who were coming off Soldier of Fortune and Star Trek: Voyager - Elite Force at the time. It seemed like Raven were getting around to all the big space sci-fi franchises in turn and giving them each a shooter, but instead they switched to making Marvel action RPGs weirdly, and now they make Call of Duty DLC.

The game has a 'mods' option right in the menu, which is cool, but I won't be touching any of them. I want the pure, unedited, non-Special Edition Jedi Outcast experience. Well, the single player experience anyway, I won't be showing multiplayer, and I won't be turning it off until I get to a proper Jedi duel.

Warning: This may contain spoilers for the earlier Jedi Knight games, including the fact that the hero becomes a Jedi Knight.

(Click images to expand them into bigger images.)
Read on »

Developer:Raven|Release Date:2002|Systems:Windows, Mac, Xbox, GameCube (but not PS2)

Today on Super Adventures I'm taking a look at Star Wars: Jedi Knight II: Jedi Outcast, the third in the Jedi Knight series. Poor Dark Forces: it was the one that started the games off in the first place but Jedi Knight was the name that stuck. Because it has 'Jedi' in it and every Star Wars fan wants to be a telekinetic space samurai.

I've played this before, but it's been so long now that all I remember about it is that the lightsaber combat is a step up from the last game and it probably does the shooting better. I mean you'd expect it have decent gunplay considering LucasArts passed the series on to FPS veterans Raven Software for this one, who were coming off Soldier of Fortune and Star Trek: Voyager - Elite Force at the time. It seemed like Raven were getting around to all the big space sci-fi franchises in turn and giving them each a shooter, but instead they switched to making Marvel action RPGs weirdly, and now they make Call of Duty DLC.

The game has a 'mods' option right in the menu, which is cool, but I won't be touching any of them. I want the pure, unedited, non-Special Edition Jedi Outcast experience. Well, the single player experience anyway, I won't be showing multiplayer, and I won't be turning it off until I get to a proper Jedi duel.

Warning: This may contain spoilers for the earlier Jedi Knight games, including the fact that the hero becomes a Jedi Knight.

(Click images to expand them into bigger images.)
Read on »

Developer:Raven|Release Date:2002|Systems:Windows, Mac, Xbox, GameCube (but not PS2)

Today on Super Adventures I'm taking a look at Star Wars: Jedi Knight II: Jedi Outcast, the third in the Jedi Knight series. Poor Dark Forces: it was the one that started the games off in the first place but Jedi Knight was the name that stuck. Because it has 'Jedi' in it and every Star Wars fan wants to be a telekinetic space samurai.

I've played this before, but it's been so long now that all I remember about it is that the lightsaber combat is a step up from the last game and it probably does the shooting better. I mean you'd expect it have decent gunplay considering LucasArts passed the series on to FPS veterans Raven Software for this one, who were coming off Soldier of Fortune and Star Trek: Voyager - Elite Force at the time. It seemed like Raven were getting around to all the big space sci-fi franchises in turn and giving them each a shooter, but instead they switched to making Marvel action RPGs weirdly, and now they make Call of Duty DLC.

The game has a 'mods' option right in the menu, which is cool, but I won't be touching any of them. I want the pure, unedited, non-Special Edition Jedi Outcast experience. Well, the single player experience anyway, I won't be showing multiplayer, and I won't be turning it off until I get to a proper Jedi duel.

Warning: This may contain spoilers for the earlier Jedi Knight games, including the fact that the hero becomes a Jedi Knight.

(Click images to expand them into bigger images.)
Read on »

Developer:Raven|Release Date:2002|Systems:Windows, Mac, Xbox, GameCube (but not PS2)

Today on Super Adventures I'm taking a look at Star Wars: Jedi Knight II: Jedi Outcast, the third in the Jedi Knight series. Poor Dark Forces: it was the one that started the games off in the first place but Jedi Knight was the name that stuck. Because it has 'Jedi' in it and every Star Wars fan wants to be a telekinetic space samurai.

I've played this before, but it's been so long now that all I remember about it is that the lightsaber combat is a step up from the last game and it probably does the shooting better. I mean you'd expect it have decent gunplay considering LucasArts passed the series on to FPS veterans Raven Software for this one, who were coming off Soldier of Fortune and Star Trek: Voyager - Elite Force at the time. It seemed like Raven were getting around to all the big space sci-fi franchises in turn and giving them each a shooter, but instead they switched to making Marvel action RPGs weirdly, and now they make Call of Duty DLC.

The game has a 'mods' option right in the menu, which is cool, but I won't be touching any of them. I want the pure, unedited, non-Special Edition Jedi Outcast experience. Well, the single player experience anyway, I won't be showing multiplayer, and I won't be turning it off until I get to a proper Jedi duel.

Warning: This may contain spoilers for the earlier Jedi Knight games, including the fact that the hero becomes a Jedi Knight.

(Click images to expand them into bigger images.)
Read on »

Selasa, 13 Januari 2015

Star Wars: Yoda Stories (PC)

Developer:LucasArts|Release Date:1997|Systems:Windows, GBC

1997 was a pretty big year for Star Wars, perhaps the biggest since Return of the Jedi hit cinemas 14 years earlier. The original trilogy of films were remastered and rereleased on cinema screens with Greedo now officially shooting first, the mighty engines of Lucasfilm had geared up to produce a new movie with two more promised to follow, Timothy Zahn released another Thrawn novel, Dark Forces got a sequel with lightsabers, TIE Fighter got a sequel with multiplayer… and then there was the other game.

But Masters of Teräs Käsi is going to have to wait, because today on Super Adventures I’m taking a quick look at a ‘desktop toy’ called Star Wars: Yoda Stories. It’s basically meant to sit alongside games like Minesweeper and FreeCell and give you something to do for half an hour while you’re taking a break from work. There is one subtle difference between Yoda Stories and the games bundled with Windows though: this retailed for £20 in Britain back in the day. That was enough to buy you a third of a Donkey Kong Country game!
Read on »

Developer:LucasArts|Release Date:1997|Systems:Windows, GBC

1997 was a pretty big year for Star Wars, perhaps the biggest since Return of the Jedi hit cinemas 14 years earlier. The original trilogy of films were remastered and rereleased on cinema screens with Greedo now officially shooting first, the mighty engines of Lucasfilm had geared up to produce a new movie with two more promised to follow, Timothy Zahn released another Thrawn novel, Dark Forces got a sequel with lightsabers, TIE Fighter got a sequel with multiplayer… and then there was the other game.

But Masters of Teräs Käsi is going to have to wait, because today on Super Adventures I’m taking a quick look at a ‘desktop toy’ called Star Wars: Yoda Stories. It’s basically meant to sit alongside games like Minesweeper and FreeCell and give you something to do for half an hour while you’re taking a break from work. There is one subtle difference between Yoda Stories and the games bundled with Windows though: this retailed for £20 in Britain back in the day. That was enough to buy you a third of a Donkey Kong Country game!
Read on »

Developer:LucasArts|Release Date:1997|Systems:Windows, GBC

1997 was a pretty big year for Star Wars, perhaps the biggest since Return of the Jedi hit cinemas 14 years earlier. The original trilogy of films were remastered and rereleased on cinema screens with Greedo now officially shooting first, the mighty engines of Lucasfilm had geared up to produce a new movie with two more promised to follow, Timothy Zahn released another Thrawn novel, Dark Forces got a sequel with lightsabers, TIE Fighter got a sequel with multiplayer… and then there was the other game.

But Masters of Teräs Käsi is going to have to wait, because today on Super Adventures I’m taking a quick look at a ‘desktop toy’ called Star Wars: Yoda Stories. It’s basically meant to sit alongside games like Minesweeper and FreeCell and give you something to do for half an hour while you’re taking a break from work. There is one subtle difference between Yoda Stories and the games bundled with Windows though: this retailed for £20 in Britain back in the day. That was enough to buy you a third of a Donkey Kong Country game!
Read on »

Developer:LucasArts|Release Date:1997|Systems:Windows, GBC

1997 was a pretty big year for Star Wars, perhaps the biggest since Return of the Jedi hit cinemas 14 years earlier. The original trilogy of films were remastered and rereleased on cinema screens with Greedo now officially shooting first, the mighty engines of Lucasfilm had geared up to produce a new movie with two more promised to follow, Timothy Zahn released another Thrawn novel, Dark Forces got a sequel with lightsabers, TIE Fighter got a sequel with multiplayer… and then there was the other game.

But Masters of Teräs Käsi is going to have to wait, because today on Super Adventures I’m taking a quick look at a ‘desktop toy’ called Star Wars: Yoda Stories. It’s basically meant to sit alongside games like Minesweeper and FreeCell and give you something to do for half an hour while you’re taking a break from work. There is one subtle difference between Yoda Stories and the games bundled with Windows though: this retailed for £20 in Britain back in the day. That was enough to buy you a third of a Donkey Kong Country game!
Read on »

Developer:LucasArts|Release Date:1997|Systems:Windows, GBC

1997 was a pretty big year for Star Wars, perhaps the biggest since Return of the Jedi hit cinemas 14 years earlier. The original trilogy of films were remastered and rereleased on cinema screens with Greedo now officially shooting first, the mighty engines of Lucasfilm had geared up to produce a new movie with two more promised to follow, Timothy Zahn released another Thrawn novel, Dark Forces got a sequel with lightsabers, TIE Fighter got a sequel with multiplayer… and then there was the other game.

But Masters of Teräs Käsi is going to have to wait, because today on Super Adventures I’m taking a quick look at a ‘desktop toy’ called Star Wars: Yoda Stories. It’s basically meant to sit alongside games like Minesweeper and FreeCell and give you something to do for half an hour while you’re taking a break from work. There is one subtle difference between Yoda Stories and the games bundled with Windows though: this retailed for £20 in Britain back in the day. That was enough to buy you a third of a Donkey Kong Country game!
Read on »

Minggu, 28 Desember 2014

Star Wars: X-Wing - Collectors' CD-ROM (MS-DOS)

X-Wing PC game logo
Today on Super Adventures it is my privilege to bore you with my thoughts about the first hour or two of Star Wars: X-Wing: Space Combat Simulator: Collectors' CD-ROM '94! No, no, come back, I've brought gifs as well.

A few months ago I said I was going to bring back balance to the site this year, and this post should finally pull the Star Wars games even with the Star Trek games (in quantity if not quality). Actually I suppose this one should count three times, as LucasArts kept rereleasing it with a new engine and different graphics throughout the 90s. It only ever came out on PC and Mac though for whatever reason (unlike the rival Wing Commander games which made it everywhere).

This was actually the very first Star Wars game developed in-house at LucasArts, by an independent team that later formed Totally Games and went on to make a bunch more X-Wing space sims (plus a Star Trek one) before kinda dropping off the map. After 1999's Freespace 2 bombed there just wasn't as much demand for space combat games like this any more. I can't help but wonder if the genre might have lived longer though if console gamers had gotten to play the best of them.
Read on »

X-Wing PC game logo
Today on Super Adventures it is my privilege to bore you with my thoughts about the first hour or two of Star Wars: X-Wing: Space Combat Simulator: Collectors' CD-ROM '94! No, no, come back, I've brought gifs as well.

A few months ago I said I was going to bring back balance to the site this year, and this post should finally pull the Star Wars games even with the Star Trek games (in quantity if not quality). Actually I suppose this one should count three times, as LucasArts kept rereleasing it with a new engine and different graphics throughout the 90s. It only ever came out on PC and Mac though for whatever reason (unlike the rival Wing Commander games which made it everywhere).

This was actually the very first Star Wars game developed in-house at LucasArts, by an independent team that later formed Totally Games and went on to make a bunch more X-Wing space sims (plus a Star Trek one) before kinda dropping off the map. After 1999's Freespace 2 bombed there just wasn't as much demand for space combat games like this any more. I can't help but wonder if the genre might have lived longer though if console gamers had gotten to play the best of them.
Read on »

X-Wing PC game logo
Today on Super Adventures it is my privilege to bore you with my thoughts about the first hour or two of Star Wars: X-Wing: Space Combat Simulator: Collectors' CD-ROM '94! No, no, come back, I've brought gifs as well.

A few months ago I said I was going to bring back balance to the site this year, and this post should finally pull the Star Wars games even with the Star Trek games (in quantity if not quality). Actually I suppose this one should count three times, as LucasArts kept rereleasing it with a new engine and different graphics throughout the 90s. It only ever came out on PC and Mac though for whatever reason (unlike the rival Wing Commander games which made it everywhere).

This was actually the very first Star Wars game developed in-house at LucasArts, by an independent team that later formed Totally Games and went on to make a bunch more X-Wing space sims (plus a Star Trek one) before kinda dropping off the map. After 1999's Freespace 2 bombed there just wasn't as much demand for space combat games like this any more. I can't help but wonder if the genre might have lived longer though if console gamers had gotten to play the best of them.
Read on »

X-Wing PC game logo
Today on Super Adventures it is my privilege to bore you with my thoughts about the first hour or two of Star Wars: X-Wing: Space Combat Simulator: Collectors' CD-ROM '94! No, no, come back, I've brought gifs as well.

A few months ago I said I was going to bring back balance to the site this year, and this post should finally pull the Star Wars games even with the Star Trek games (in quantity if not quality). Actually I suppose this one should count three times, as LucasArts kept rereleasing it with a new engine and different graphics throughout the 90s. It only ever came out on PC and Mac though for whatever reason (unlike the rival Wing Commander games which made it everywhere).

This was actually the very first Star Wars game developed in-house at LucasArts, by an independent team that later formed Totally Games and went on to make a bunch more X-Wing space sims (plus a Star Trek one) before kinda dropping off the map. After 1999's Freespace 2 bombed there just wasn't as much demand for space combat games like this any more. I can't help but wonder if the genre might have lived longer though if console gamers had gotten to play the best of them.
Read on »

X-Wing PC game logo
Today on Super Adventures it is my privilege to bore you with my thoughts about the first hour or two of Star Wars: X-Wing: Space Combat Simulator: Collectors' CD-ROM '94! No, no, come back, I've brought gifs as well.

A few months ago I said I was going to bring back balance to the site this year, and this post should finally pull the Star Wars games even with the Star Trek games (in quantity if not quality). Actually I suppose this one should count three times, as LucasArts kept rereleasing it with a new engine and different graphics throughout the 90s. It only ever came out on PC and Mac though for whatever reason (unlike the rival Wing Commander games which made it everywhere).

This was actually the very first Star Wars game developed in-house at LucasArts, by an independent team that later formed Totally Games and went on to make a bunch more X-Wing space sims (plus a Star Trek one) before kinda dropping off the map. After 1999's Freespace 2 bombed there just wasn't as much demand for space combat games like this any more. I can't help but wonder if the genre might have lived longer though if console gamers had gotten to play the best of them.
Read on »

Jumat, 17 Oktober 2014

Star Wars: Rebel Assault (MS-DOS)

Star Wars: Rebel Assault logo
Today's 'R' game is Star Wars: Rebel Assault, part of my ongoing efforts to get a few more Star Wars games onto the site so the Trek games can't be so smug.

This may well have been the very first game I ever bought for PC, I honestly can't remember. It was almost certainly this or some other LucasArts game like Sam and Max or TIE Fighter, because back when I got my first rig those guys pretty much defined PC gaming for me. So yeah I think there's a fair chance I'm going to be incredibly biased by nostalgia here, but then again it's been a few years now since this disc has been anywhere near a disc drive.

Wikipedia claims that the game also came out on Mac, 3DO and Sega CD, and I can believe it. This is definitely one of those interactive multimedia kind of action game experiences only possible due to the power of the compact disc (ie. it's got a lot of video in it).
Read on »

Star Wars: Rebel Assault logo
Today's 'R' game is Star Wars: Rebel Assault, part of my ongoing efforts to get a few more Star Wars games onto the site so the Trek games can't be so smug.

This may well have been the very first game I ever bought for PC, I honestly can't remember. It was almost certainly this or some other LucasArts game like Sam and Max or TIE Fighter, because back when I got my first rig those guys pretty much defined PC gaming for me. So yeah I think there's a fair chance I'm going to be incredibly biased by nostalgia here, but then again it's been a few years now since this disc has been anywhere near a disc drive.

Wikipedia claims that the game also came out on Mac, 3DO and Sega CD, and I can believe it. This is definitely one of those interactive multimedia kind of action game experiences only possible due to the power of the compact disc (ie. it's got a lot of video in it).
Read on »

Star Wars: Rebel Assault logo
Today's 'R' game is Star Wars: Rebel Assault, part of my ongoing efforts to get a few more Star Wars games onto the site so the Trek games can't be so smug.

This may well have been the very first game I ever bought for PC, I honestly can't remember. It was almost certainly this or some other LucasArts game like Sam and Max or TIE Fighter, because back when I got my first rig those guys pretty much defined PC gaming for me. So yeah I think there's a fair chance I'm going to be incredibly biased by nostalgia here, but then again it's been a few years now since this disc has been anywhere near a disc drive.

Wikipedia claims that the game also came out on Mac, 3DO and Sega CD, and I can believe it. This is definitely one of those interactive multimedia kind of action game experiences only possible due to the power of the compact disc (ie. it's got a lot of video in it).
Read on »

Star Wars: Rebel Assault logo
Today's 'R' game is Star Wars: Rebel Assault, part of my ongoing efforts to get a few more Star Wars games onto the site so the Trek games can't be so smug.

This may well have been the very first game I ever bought for PC, I honestly can't remember. It was almost certainly this or some other LucasArts game like Sam and Max or TIE Fighter, because back when I got my first rig those guys pretty much defined PC gaming for me. So yeah I think there's a fair chance I'm going to be incredibly biased by nostalgia here, but then again it's been a few years now since this disc has been anywhere near a disc drive.

Wikipedia claims that the game also came out on Mac, 3DO and Sega CD, and I can believe it. This is definitely one of those interactive multimedia kind of action game experiences only possible due to the power of the compact disc (ie. it's got a lot of video in it).
Read on »

Star Wars: Rebel Assault logo
Today's 'R' game is Star Wars: Rebel Assault, part of my ongoing efforts to get a few more Star Wars games onto the site so the Trek games can't be so smug.

This may well have been the very first game I ever bought for PC, I honestly can't remember. It was almost certainly this or some other LucasArts game like Sam and Max or TIE Fighter, because back when I got my first rig those guys pretty much defined PC gaming for me. So yeah I think there's a fair chance I'm going to be incredibly biased by nostalgia here, but then again it's been a few years now since this disc has been anywhere near a disc drive.

Wikipedia claims that the game also came out on Mac, 3DO and Sega CD, and I can believe it. This is definitely one of those interactive multimedia kind of action game experiences only possible due to the power of the compact disc (ie. it's got a lot of video in it).
Read on »