Sabtu, 07 Februari 2015

Game Anime Bleach - Free Download Game Gratis PC Full




Game Anime Bleach - Free Download Game Gratis
Hello Sobat Gamers,

Gimana kabarnya, semoga kalian sehat selalu. Kali ini Free Download Game Gratis akan berbagi dan sedikit mereview game PC buat kalian sobat gamers. Buat remaja jaman sekarang pasti tau dong sama salah satu anime jepang yaitu Bleach, buat kalian pecinta bleach beruntung banget nih karena kali ini gue bakal share nih game Game




Game Anime Bleach - Free Download Game Gratis
Hello Sobat Gamers,

Gimana kabarnya, semoga kalian sehat selalu. Kali ini Free Download Game Gratis akan berbagi dan sedikit mereview game PC buat kalian sobat gamers. Buat remaja jaman sekarang pasti tau dong sama salah satu anime jepang yaitu Bleach, buat kalian pecinta bleach beruntung banget nih karena kali ini gue bakal share nih game Game




Game Anime Bleach - Free Download Game Gratis
Hello Sobat Gamers,

Gimana kabarnya, semoga kalian sehat selalu. Kali ini Free Download Game Gratis akan berbagi dan sedikit mereview game PC buat kalian sobat gamers. Buat remaja jaman sekarang pasti tau dong sama salah satu anime jepang yaitu Bleach, buat kalian pecinta bleach beruntung banget nih karena kali ini gue bakal share nih game Game




Game Anime Bleach - Free Download Game Gratis
Hello Sobat Gamers,

Gimana kabarnya, semoga kalian sehat selalu. Kali ini Free Download Game Gratis akan berbagi dan sedikit mereview game PC buat kalian sobat gamers. Buat remaja jaman sekarang pasti tau dong sama salah satu anime jepang yaitu Bleach, buat kalian pecinta bleach beruntung banget nih karena kali ini gue bakal share nih game Game




Game Anime Bleach - Free Download Game Gratis
Hello Sobat Gamers,

Gimana kabarnya, semoga kalian sehat selalu. Kali ini Free Download Game Gratis akan berbagi dan sedikit mereview game PC buat kalian sobat gamers. Buat remaja jaman sekarang pasti tau dong sama salah satu anime jepang yaitu Bleach, buat kalian pecinta bleach beruntung banget nih karena kali ini gue bakal share nih game Game

Jumat, 06 Februari 2015

Condemned: Criminal Origins (PC) - Part 1

Developer:Monolith|Release Date:2005 (Xbox 360)|Systems:Windows, Xbox 360

Today on Super Adventures I'm taking a brief look at Condemned: Criminal Origins. Man, with a title like that you can tell Monolith were hoping to get a whole franchise out of this one. But in the end they only released the one sequel, and the series has been dormant for the last 8 years. Though if they ever make a third game they should totally call it Condemned 3: Criminal Inquisition.

Condemned was created by No One Lives Forever and F.E.A.R. developer Monolith (currently soaking up the acclaim for their latest non-FPS Shadow of Mordor), and it was an exclusive launch title for Microsoft's shiny new Xbox 360 console. This was actually in development for the 360 at the same time as F.E.A.R. was being made for PCs, and they were released just a month apart, so I guess the company was in a gritty horror FPS kind of mood at the time.

This isn't the first time I've played the game, I managed to finish the thing back when it was new, but it will be the first time I get to see it with all the settings on max. It tried to talk me out of switching the soft shadows on, but I disregarded its warnings as I am from 10 years in the future and such things are no longer a concern to me.

WARNING: The first screenshot in the article shows a gross picture of a bird being dissected.

(Click any screenshots to view them at the original size.)
Read on »

Developer:Monolith|Release Date:2005 (Xbox 360)|Systems:Windows, Xbox 360

Today on Super Adventures I'm taking a brief look at Condemned: Criminal Origins. Man, with a title like that you can tell Monolith were hoping to get a whole franchise out of this one. But in the end they only released the one sequel, and the series has been dormant for the last 8 years. Though if they ever make a third game they should totally call it Condemned 3: Criminal Inquisition.

Condemned was created by No One Lives Forever and F.E.A.R. developer Monolith (currently soaking up the acclaim for their latest non-FPS Shadow of Mordor), and it was an exclusive launch title for Microsoft's shiny new Xbox 360 console. This was actually in development for the 360 at the same time as F.E.A.R. was being made for PCs, and they were released just a month apart, so I guess the company was in a gritty horror FPS kind of mood at the time.

This isn't the first time I've played the game, I managed to finish the thing back when it was new, but it will be the first time I get to see it with all the settings on max. It tried to talk me out of switching the soft shadows on, but I disregarded its warnings as I am from 10 years in the future and such things are no longer a concern to me.

WARNING: The first screenshot in the article shows a gross picture of a bird being dissected.

(Click any screenshots to view them at the original size.)
Read on »

Developer:Monolith|Release Date:2005 (Xbox 360)|Systems:Windows, Xbox 360

Today on Super Adventures I'm taking a brief look at Condemned: Criminal Origins. Man, with a title like that you can tell Monolith were hoping to get a whole franchise out of this one. But in the end they only released the one sequel, and the series has been dormant for the last 8 years. Though if they ever make a third game they should totally call it Condemned 3: Criminal Inquisition.

Condemned was created by No One Lives Forever and F.E.A.R. developer Monolith (currently soaking up the acclaim for their latest non-FPS Shadow of Mordor), and it was an exclusive launch title for Microsoft's shiny new Xbox 360 console. This was actually in development for the 360 at the same time as F.E.A.R. was being made for PCs, and they were released just a month apart, so I guess the company was in a gritty horror FPS kind of mood at the time.

This isn't the first time I've played the game, I managed to finish the thing back when it was new, but it will be the first time I get to see it with all the settings on max. It tried to talk me out of switching the soft shadows on, but I disregarded its warnings as I am from 10 years in the future and such things are no longer a concern to me.

WARNING: The first screenshot in the article shows a gross picture of a bird being dissected.

(Click any screenshots to view them at the original size.)
Read on »

Developer:Monolith|Release Date:2005 (Xbox 360)|Systems:Windows, Xbox 360

Today on Super Adventures I'm taking a brief look at Condemned: Criminal Origins. Man, with a title like that you can tell Monolith were hoping to get a whole franchise out of this one. But in the end they only released the one sequel, and the series has been dormant for the last 8 years. Though if they ever make a third game they should totally call it Condemned 3: Criminal Inquisition.

Condemned was created by No One Lives Forever and F.E.A.R. developer Monolith (currently soaking up the acclaim for their latest non-FPS Shadow of Mordor), and it was an exclusive launch title for Microsoft's shiny new Xbox 360 console. This was actually in development for the 360 at the same time as F.E.A.R. was being made for PCs, and they were released just a month apart, so I guess the company was in a gritty horror FPS kind of mood at the time.

This isn't the first time I've played the game, I managed to finish the thing back when it was new, but it will be the first time I get to see it with all the settings on max. It tried to talk me out of switching the soft shadows on, but I disregarded its warnings as I am from 10 years in the future and such things are no longer a concern to me.

WARNING: The first screenshot in the article shows a gross picture of a bird being dissected.

(Click any screenshots to view them at the original size.)
Read on »

Developer:Monolith|Release Date:2005 (Xbox 360)|Systems:Windows, Xbox 360

Today on Super Adventures I'm taking a brief look at Condemned: Criminal Origins. Man, with a title like that you can tell Monolith were hoping to get a whole franchise out of this one. But in the end they only released the one sequel, and the series has been dormant for the last 8 years. Though if they ever make a third game they should totally call it Condemned 3: Criminal Inquisition.

Condemned was created by No One Lives Forever and F.E.A.R. developer Monolith (currently soaking up the acclaim for their latest non-FPS Shadow of Mordor), and it was an exclusive launch title for Microsoft's shiny new Xbox 360 console. This was actually in development for the 360 at the same time as F.E.A.R. was being made for PCs, and they were released just a month apart, so I guess the company was in a gritty horror FPS kind of mood at the time.

This isn't the first time I've played the game, I managed to finish the thing back when it was new, but it will be the first time I get to see it with all the settings on max. It tried to talk me out of switching the soft shadows on, but I disregarded its warnings as I am from 10 years in the future and such things are no longer a concern to me.

WARNING: The first screenshot in the article shows a gross picture of a bird being dissected.

(Click any screenshots to view them at the original size.)
Read on »

Condemned: Criminal Origins (PC) - Part 2

Click the highlighted text if you missed out on part one.
Read on »

Click the highlighted text if you missed out on part one.
Read on »

Click the highlighted text if you missed out on part one.
Read on »

Click the highlighted text if you missed out on part one.
Read on »

Click the highlighted text if you missed out on part one.
Read on »

New Tutorial With Traffic and Visitor Download ( How To Get 200$ - 500$ / Day Just Make Video on youtube or Share The Link )

How To Make 200$ - 500$ / Day

1.Sign Up Here (Use Reff Link To Register because you Need its)


Step 2: Creating your Download Link

Once you sign in, you should see a layout similar to this:
[​IMG]

Click on the "Links" button and you will be brought to this page:
[​IMG]

These are various landing pages that you can use to promote various niches. You can preview them and see which one you like the best. They even have some specific to eBooks and mp3 downloads if those are the things you are targeting.

Once you have chosen your desired landing page, copy and paste the link and put it in a notepad document for now.

This is the part that requires a little creativity :). Think about any kind of software/programs that people would love to download for free. Lots of people wish they could get free PC games, so for the sake of this tutorial, let's choose a "Steam Wallet Code Generator".

In the section of your link that says "{REQUEST_STRING}" you would place the desired name of your file.

Your link may look something like this:

sharfiles.com/download/2/2367000/Steam_Wallet_Generator_v3.81

When someone visits this link, a file called "Steam_Wallet_Generator_v3.81.exe" will automatically be downloaded and once they install the program, your Media Kings Balance will Increase!

Take your final link and use a URL Shortener such as goo.gl to make your link less suspicious.

Step 3: Promotion Techniques
Once you have obtained your link, you want to spread it around so people will download it. One of the easiest ways to do this is through YouTube.

From this point you have two options:

1. Create your own video in which you make a fake program that outputs a code and you show proof that it works
(Advanced but more successful)

OR

2. Copy a video that has already been made and simply change the description.

(Easier but doesn't last as long)
Promotion Method 1: Creating Your Own Video

1. Download and Install a free screen recording program such as HyperCam or CamStudio.

2. Download and Install Visual Studio Express

3. Download and Install Google Chrome

5. Download and Install Windows Movie Maker (or any other video editing software)

4. Make a fake but convincing keygen/program with Visual Studio (depends on what you are promoting).

This Video Should Help (NOT MINE):
[YOUTUBE]WfRsfSofc0I[/YOUTUBE]

5a. You could make your program output a code that you actually bought, then record yourself using your "generator" and redeeming that code to make people believe it worked.

OPTIONAL: (Adding a Voice-over usually makes the video seem more legit and give you more downloads)

5b. You could also make your program output random numbers and letters and use the "Inspect Element" feature of Google Chrome to make it appear that your code actually worked.

For Instance, look at what happens when I try to redeem the Steam Wallet Code "ABCD" (Obviously a fake and invalid code).
[​IMG]

But if I right click and choose "Inspect Element" I can alter how text appears on the page.
[​IMG]

Find the part of the website that says "The wallet code you have entered is invalid." and change it to something like "You have successfully redeemed a $20.00 Steam Wallet Code!"

You can also edit the balance that shows on the right to reflect $20.00

[​IMG]

6. Use the video editing software you have to cut out the parts where you edit the values which would make it seem as if you successfully redeemed the code your "generator" made.

7. Upload your video to YouTube and place your shortened Media Kings download link in the description.

OPTIONAL: (It has been said that if you let your video sit on YouTube for a day or so before you boost it with views, comments, and likes, it has a higher chance of being ranked on the first page. It is up to you to decide whether you want to do this or not.)

8. Join exchange sites such as u2bviews, Enhanceviews, and AddMeFast (Ref Links, Non-Ref Links at Bottom of Thread) and begin earning points/credits.

9. Boost your video with views, likes, comments, and even subscriptions (to make your account look more legit)

Tips:
Don't excessively boost your video
Don't make EVERY comment say something like "Omg awesome it works!" add a couple of question comments like "Can I get banned for this?"
Once you have boosted your video, go into the advanced settings and only allow "Approved Comments" to prevent people from writing negative comments.

10. Watch the Money Roll In :)


Promotion Method 2: Copying a Video

1. Search YouTube for the video you wish to copy. In this case, I would search "Steam Code Generator"

2. Browse the videos for one that you think is convincing, but also is not very popular.

3. Go to keepvid.com, paste the URL of that video, and download the highest quality that appears (I prefer .mp4 at 720p)

4. Re-Upload that video and add your shortened Media Kings download link in the description.

OPTIONAL: (It has been said that if you let your video sit on YouTube for a day or so before you boost it with views, comments, and likes, it has a higher chance of being ranked on the first page. It is up to you to decide whether you want to do this or not.)

5. Join exchange sites such as u2bviews, Enhanceviews, and AddMeFast (Ref Links, Non-Ref Links at Bottom of Thread) and begin earning points/credits.

6. Boost your video with views, likes, comments, and even subscriptions (to make your account look more legit)

Tips:
Don't excessively boost your video
Don't make EVERY comment say something like "Omg awesome it works!" add a couple of question comments like "Can I get banned for this?"
Once you have boosted your video, go into the advanced settings and only allow "Approved Comments" to prevent people from writing negative comments.

7. Watch the Money Roll In :)

Step 4: Rinse, Repeat, and Improve

This is probably the most difficult, but most important part of this guide. If you want to make big money, you're going to have to take the methods I presented to you here and add your own little twist. Think of other software people might install. Think of different ways to promote your download link. Doing this will greatly improve your success and you can easily multiply your earnings!

---
This marks the end of the guide! I hope you found it helpful and start making some cash! Feel free to post any questions in the thread or PM me, I am eager to help.

Non Ref Links:
MediaKings
u2bviews
Enhanceviews
Addmefast

ANY QUESTION ? CONTACT ME ON TWITTER

https://twitter.com/h4ckertoinside


Sumber : https://www.facebook.com/pages/HACKER-TO-INSIDE/207942422671523



How To Make 200$ - 500$ / Day

1.Sign Up Here (Use Reff Link To Register because you Need its)


Step 2: Creating your Download Link

Once you sign in, you should see a layout similar to this:
[​IMG]

Click on the "Links" button and you will be brought to this page:
[​IMG]

These are various landing pages that you can use to promote various niches. You can preview them and see which one you like the best. They even have some specific to eBooks and mp3 downloads if those are the things you are targeting.

Once you have chosen your desired landing page, copy and paste the link and put it in a notepad document for now.

This is the part that requires a little creativity :). Think about any kind of software/programs that people would love to download for free. Lots of people wish they could get free PC games, so for the sake of this tutorial, let's choose a "Steam Wallet Code Generator".

In the section of your link that says "{REQUEST_STRING}" you would place the desired name of your file.

Your link may look something like this:

sharfiles.com/download/2/2367000/Steam_Wallet_Generator_v3.81

When someone visits this link, a file called "Steam_Wallet_Generator_v3.81.exe" will automatically be downloaded and once they install the program, your Media Kings Balance will Increase!

Take your final link and use a URL Shortener such as goo.gl to make your link less suspicious.

Step 3: Promotion Techniques
Once you have obtained your link, you want to spread it around so people will download it. One of the easiest ways to do this is through YouTube.

From this point you have two options:

1. Create your own video in which you make a fake program that outputs a code and you show proof that it works
(Advanced but more successful)

OR

2. Copy a video that has already been made and simply change the description.

(Easier but doesn't last as long)
Promotion Method 1: Creating Your Own Video

1. Download and Install a free screen recording program such as HyperCam or CamStudio.

2. Download and Install Visual Studio Express

3. Download and Install Google Chrome

5. Download and Install Windows Movie Maker (or any other video editing software)

4. Make a fake but convincing keygen/program with Visual Studio (depends on what you are promoting).

This Video Should Help (NOT MINE):
[YOUTUBE]WfRsfSofc0I[/YOUTUBE]

5a. You could make your program output a code that you actually bought, then record yourself using your "generator" and redeeming that code to make people believe it worked.

OPTIONAL: (Adding a Voice-over usually makes the video seem more legit and give you more downloads)

5b. You could also make your program output random numbers and letters and use the "Inspect Element" feature of Google Chrome to make it appear that your code actually worked.

For Instance, look at what happens when I try to redeem the Steam Wallet Code "ABCD" (Obviously a fake and invalid code).
[​IMG]

But if I right click and choose "Inspect Element" I can alter how text appears on the page.
[​IMG]

Find the part of the website that says "The wallet code you have entered is invalid." and change it to something like "You have successfully redeemed a $20.00 Steam Wallet Code!"

You can also edit the balance that shows on the right to reflect $20.00

[​IMG]

6. Use the video editing software you have to cut out the parts where you edit the values which would make it seem as if you successfully redeemed the code your "generator" made.

7. Upload your video to YouTube and place your shortened Media Kings download link in the description.

OPTIONAL: (It has been said that if you let your video sit on YouTube for a day or so before you boost it with views, comments, and likes, it has a higher chance of being ranked on the first page. It is up to you to decide whether you want to do this or not.)

8. Join exchange sites such as u2bviews, Enhanceviews, and AddMeFast (Ref Links, Non-Ref Links at Bottom of Thread) and begin earning points/credits.

9. Boost your video with views, likes, comments, and even subscriptions (to make your account look more legit)

Tips:
Don't excessively boost your video
Don't make EVERY comment say something like "Omg awesome it works!" add a couple of question comments like "Can I get banned for this?"
Once you have boosted your video, go into the advanced settings and only allow "Approved Comments" to prevent people from writing negative comments.

10. Watch the Money Roll In :)


Promotion Method 2: Copying a Video

1. Search YouTube for the video you wish to copy. In this case, I would search "Steam Code Generator"

2. Browse the videos for one that you think is convincing, but also is not very popular.

3. Go to keepvid.com, paste the URL of that video, and download the highest quality that appears (I prefer .mp4 at 720p)

4. Re-Upload that video and add your shortened Media Kings download link in the description.

OPTIONAL: (It has been said that if you let your video sit on YouTube for a day or so before you boost it with views, comments, and likes, it has a higher chance of being ranked on the first page. It is up to you to decide whether you want to do this or not.)

5. Join exchange sites such as u2bviews, Enhanceviews, and AddMeFast (Ref Links, Non-Ref Links at Bottom of Thread) and begin earning points/credits.

6. Boost your video with views, likes, comments, and even subscriptions (to make your account look more legit)

Tips:
Don't excessively boost your video
Don't make EVERY comment say something like "Omg awesome it works!" add a couple of question comments like "Can I get banned for this?"
Once you have boosted your video, go into the advanced settings and only allow "Approved Comments" to prevent people from writing negative comments.

7. Watch the Money Roll In :)

Step 4: Rinse, Repeat, and Improve

This is probably the most difficult, but most important part of this guide. If you want to make big money, you're going to have to take the methods I presented to you here and add your own little twist. Think of other software people might install. Think of different ways to promote your download link. Doing this will greatly improve your success and you can easily multiply your earnings!

---
This marks the end of the guide! I hope you found it helpful and start making some cash! Feel free to post any questions in the thread or PM me, I am eager to help.

Non Ref Links:
MediaKings
u2bviews
Enhanceviews
Addmefast

ANY QUESTION ? CONTACT ME ON TWITTER

https://twitter.com/h4ckertoinside


Sumber : https://www.facebook.com/pages/HACKER-TO-INSIDE/207942422671523



How To Make 200$ - 500$ / Day

1.Sign Up Here (Use Reff Link To Register because you Need its)


Step 2: Creating your Download Link

Once you sign in, you should see a layout similar to this:
[​IMG]

Click on the "Links" button and you will be brought to this page:
[​IMG]

These are various landing pages that you can use to promote various niches. You can preview them and see which one you like the best. They even have some specific to eBooks and mp3 downloads if those are the things you are targeting.

Once you have chosen your desired landing page, copy and paste the link and put it in a notepad document for now.

This is the part that requires a little creativity :). Think about any kind of software/programs that people would love to download for free. Lots of people wish they could get free PC games, so for the sake of this tutorial, let's choose a "Steam Wallet Code Generator".

In the section of your link that says "{REQUEST_STRING}" you would place the desired name of your file.

Your link may look something like this:

sharfiles.com/download/2/2367000/Steam_Wallet_Generator_v3.81

When someone visits this link, a file called "Steam_Wallet_Generator_v3.81.exe" will automatically be downloaded and once they install the program, your Media Kings Balance will Increase!

Take your final link and use a URL Shortener such as goo.gl to make your link less suspicious.

Step 3: Promotion Techniques
Once you have obtained your link, you want to spread it around so people will download it. One of the easiest ways to do this is through YouTube.

From this point you have two options:

1. Create your own video in which you make a fake program that outputs a code and you show proof that it works
(Advanced but more successful)

OR

2. Copy a video that has already been made and simply change the description.

(Easier but doesn't last as long)
Promotion Method 1: Creating Your Own Video

1. Download and Install a free screen recording program such as HyperCam or CamStudio.

2. Download and Install Visual Studio Express

3. Download and Install Google Chrome

5. Download and Install Windows Movie Maker (or any other video editing software)

4. Make a fake but convincing keygen/program with Visual Studio (depends on what you are promoting).

This Video Should Help (NOT MINE):
[YOUTUBE]WfRsfSofc0I[/YOUTUBE]

5a. You could make your program output a code that you actually bought, then record yourself using your "generator" and redeeming that code to make people believe it worked.

OPTIONAL: (Adding a Voice-over usually makes the video seem more legit and give you more downloads)

5b. You could also make your program output random numbers and letters and use the "Inspect Element" feature of Google Chrome to make it appear that your code actually worked.

For Instance, look at what happens when I try to redeem the Steam Wallet Code "ABCD" (Obviously a fake and invalid code).
[​IMG]

But if I right click and choose "Inspect Element" I can alter how text appears on the page.
[​IMG]

Find the part of the website that says "The wallet code you have entered is invalid." and change it to something like "You have successfully redeemed a $20.00 Steam Wallet Code!"

You can also edit the balance that shows on the right to reflect $20.00

[​IMG]

6. Use the video editing software you have to cut out the parts where you edit the values which would make it seem as if you successfully redeemed the code your "generator" made.

7. Upload your video to YouTube and place your shortened Media Kings download link in the description.

OPTIONAL: (It has been said that if you let your video sit on YouTube for a day or so before you boost it with views, comments, and likes, it has a higher chance of being ranked on the first page. It is up to you to decide whether you want to do this or not.)

8. Join exchange sites such as u2bviews, Enhanceviews, and AddMeFast (Ref Links, Non-Ref Links at Bottom of Thread) and begin earning points/credits.

9. Boost your video with views, likes, comments, and even subscriptions (to make your account look more legit)

Tips:
Don't excessively boost your video
Don't make EVERY comment say something like "Omg awesome it works!" add a couple of question comments like "Can I get banned for this?"
Once you have boosted your video, go into the advanced settings and only allow "Approved Comments" to prevent people from writing negative comments.

10. Watch the Money Roll In :)


Promotion Method 2: Copying a Video

1. Search YouTube for the video you wish to copy. In this case, I would search "Steam Code Generator"

2. Browse the videos for one that you think is convincing, but also is not very popular.

3. Go to keepvid.com, paste the URL of that video, and download the highest quality that appears (I prefer .mp4 at 720p)

4. Re-Upload that video and add your shortened Media Kings download link in the description.

OPTIONAL: (It has been said that if you let your video sit on YouTube for a day or so before you boost it with views, comments, and likes, it has a higher chance of being ranked on the first page. It is up to you to decide whether you want to do this or not.)

5. Join exchange sites such as u2bviews, Enhanceviews, and AddMeFast (Ref Links, Non-Ref Links at Bottom of Thread) and begin earning points/credits.

6. Boost your video with views, likes, comments, and even subscriptions (to make your account look more legit)

Tips:
Don't excessively boost your video
Don't make EVERY comment say something like "Omg awesome it works!" add a couple of question comments like "Can I get banned for this?"
Once you have boosted your video, go into the advanced settings and only allow "Approved Comments" to prevent people from writing negative comments.

7. Watch the Money Roll In :)

Step 4: Rinse, Repeat, and Improve

This is probably the most difficult, but most important part of this guide. If you want to make big money, you're going to have to take the methods I presented to you here and add your own little twist. Think of other software people might install. Think of different ways to promote your download link. Doing this will greatly improve your success and you can easily multiply your earnings!

---
This marks the end of the guide! I hope you found it helpful and start making some cash! Feel free to post any questions in the thread or PM me, I am eager to help.

Non Ref Links:
MediaKings
u2bviews
Enhanceviews
Addmefast

ANY QUESTION ? CONTACT ME ON TWITTER

https://twitter.com/h4ckertoinside


Sumber : https://www.facebook.com/pages/HACKER-TO-INSIDE/207942422671523



How To Make 200$ - 500$ / Day

1.Sign Up Here (Use Reff Link To Register because you Need its)


Step 2: Creating your Download Link

Once you sign in, you should see a layout similar to this:
[​IMG]

Click on the "Links" button and you will be brought to this page:
[​IMG]

These are various landing pages that you can use to promote various niches. You can preview them and see which one you like the best. They even have some specific to eBooks and mp3 downloads if those are the things you are targeting.

Once you have chosen your desired landing page, copy and paste the link and put it in a notepad document for now.

This is the part that requires a little creativity :). Think about any kind of software/programs that people would love to download for free. Lots of people wish they could get free PC games, so for the sake of this tutorial, let's choose a "Steam Wallet Code Generator".

In the section of your link that says "{REQUEST_STRING}" you would place the desired name of your file.

Your link may look something like this:

sharfiles.com/download/2/2367000/Steam_Wallet_Generator_v3.81

When someone visits this link, a file called "Steam_Wallet_Generator_v3.81.exe" will automatically be downloaded and once they install the program, your Media Kings Balance will Increase!

Take your final link and use a URL Shortener such as goo.gl to make your link less suspicious.

Step 3: Promotion Techniques
Once you have obtained your link, you want to spread it around so people will download it. One of the easiest ways to do this is through YouTube.

From this point you have two options:

1. Create your own video in which you make a fake program that outputs a code and you show proof that it works
(Advanced but more successful)

OR

2. Copy a video that has already been made and simply change the description.

(Easier but doesn't last as long)
Promotion Method 1: Creating Your Own Video

1. Download and Install a free screen recording program such as HyperCam or CamStudio.

2. Download and Install Visual Studio Express

3. Download and Install Google Chrome

5. Download and Install Windows Movie Maker (or any other video editing software)

4. Make a fake but convincing keygen/program with Visual Studio (depends on what you are promoting).

This Video Should Help (NOT MINE):
[YOUTUBE]WfRsfSofc0I[/YOUTUBE]

5a. You could make your program output a code that you actually bought, then record yourself using your "generator" and redeeming that code to make people believe it worked.

OPTIONAL: (Adding a Voice-over usually makes the video seem more legit and give you more downloads)

5b. You could also make your program output random numbers and letters and use the "Inspect Element" feature of Google Chrome to make it appear that your code actually worked.

For Instance, look at what happens when I try to redeem the Steam Wallet Code "ABCD" (Obviously a fake and invalid code).
[​IMG]

But if I right click and choose "Inspect Element" I can alter how text appears on the page.
[​IMG]

Find the part of the website that says "The wallet code you have entered is invalid." and change it to something like "You have successfully redeemed a $20.00 Steam Wallet Code!"

You can also edit the balance that shows on the right to reflect $20.00

[​IMG]

6. Use the video editing software you have to cut out the parts where you edit the values which would make it seem as if you successfully redeemed the code your "generator" made.

7. Upload your video to YouTube and place your shortened Media Kings download link in the description.

OPTIONAL: (It has been said that if you let your video sit on YouTube for a day or so before you boost it with views, comments, and likes, it has a higher chance of being ranked on the first page. It is up to you to decide whether you want to do this or not.)

8. Join exchange sites such as u2bviews, Enhanceviews, and AddMeFast (Ref Links, Non-Ref Links at Bottom of Thread) and begin earning points/credits.

9. Boost your video with views, likes, comments, and even subscriptions (to make your account look more legit)

Tips:
Don't excessively boost your video
Don't make EVERY comment say something like "Omg awesome it works!" add a couple of question comments like "Can I get banned for this?"
Once you have boosted your video, go into the advanced settings and only allow "Approved Comments" to prevent people from writing negative comments.

10. Watch the Money Roll In :)


Promotion Method 2: Copying a Video

1. Search YouTube for the video you wish to copy. In this case, I would search "Steam Code Generator"

2. Browse the videos for one that you think is convincing, but also is not very popular.

3. Go to keepvid.com, paste the URL of that video, and download the highest quality that appears (I prefer .mp4 at 720p)

4. Re-Upload that video and add your shortened Media Kings download link in the description.

OPTIONAL: (It has been said that if you let your video sit on YouTube for a day or so before you boost it with views, comments, and likes, it has a higher chance of being ranked on the first page. It is up to you to decide whether you want to do this or not.)

5. Join exchange sites such as u2bviews, Enhanceviews, and AddMeFast (Ref Links, Non-Ref Links at Bottom of Thread) and begin earning points/credits.

6. Boost your video with views, likes, comments, and even subscriptions (to make your account look more legit)

Tips:
Don't excessively boost your video
Don't make EVERY comment say something like "Omg awesome it works!" add a couple of question comments like "Can I get banned for this?"
Once you have boosted your video, go into the advanced settings and only allow "Approved Comments" to prevent people from writing negative comments.

7. Watch the Money Roll In :)

Step 4: Rinse, Repeat, and Improve

This is probably the most difficult, but most important part of this guide. If you want to make big money, you're going to have to take the methods I presented to you here and add your own little twist. Think of other software people might install. Think of different ways to promote your download link. Doing this will greatly improve your success and you can easily multiply your earnings!

---
This marks the end of the guide! I hope you found it helpful and start making some cash! Feel free to post any questions in the thread or PM me, I am eager to help.

Non Ref Links:
MediaKings
u2bviews
Enhanceviews
Addmefast

ANY QUESTION ? CONTACT ME ON TWITTER

https://twitter.com/h4ckertoinside


Sumber : https://www.facebook.com/pages/HACKER-TO-INSIDE/207942422671523



How To Make 200$ - 500$ / Day

1.Sign Up Here (Use Reff Link To Register because you Need its)


Step 2: Creating your Download Link

Once you sign in, you should see a layout similar to this:
[​IMG]

Click on the "Links" button and you will be brought to this page:
[​IMG]

These are various landing pages that you can use to promote various niches. You can preview them and see which one you like the best. They even have some specific to eBooks and mp3 downloads if those are the things you are targeting.

Once you have chosen your desired landing page, copy and paste the link and put it in a notepad document for now.

This is the part that requires a little creativity :). Think about any kind of software/programs that people would love to download for free. Lots of people wish they could get free PC games, so for the sake of this tutorial, let's choose a "Steam Wallet Code Generator".

In the section of your link that says "{REQUEST_STRING}" you would place the desired name of your file.

Your link may look something like this:

sharfiles.com/download/2/2367000/Steam_Wallet_Generator_v3.81

When someone visits this link, a file called "Steam_Wallet_Generator_v3.81.exe" will automatically be downloaded and once they install the program, your Media Kings Balance will Increase!

Take your final link and use a URL Shortener such as goo.gl to make your link less suspicious.

Step 3: Promotion Techniques
Once you have obtained your link, you want to spread it around so people will download it. One of the easiest ways to do this is through YouTube.

From this point you have two options:

1. Create your own video in which you make a fake program that outputs a code and you show proof that it works
(Advanced but more successful)

OR

2. Copy a video that has already been made and simply change the description.

(Easier but doesn't last as long)
Promotion Method 1: Creating Your Own Video

1. Download and Install a free screen recording program such as HyperCam or CamStudio.

2. Download and Install Visual Studio Express

3. Download and Install Google Chrome

5. Download and Install Windows Movie Maker (or any other video editing software)

4. Make a fake but convincing keygen/program with Visual Studio (depends on what you are promoting).

This Video Should Help (NOT MINE):
[YOUTUBE]WfRsfSofc0I[/YOUTUBE]

5a. You could make your program output a code that you actually bought, then record yourself using your "generator" and redeeming that code to make people believe it worked.

OPTIONAL: (Adding a Voice-over usually makes the video seem more legit and give you more downloads)

5b. You could also make your program output random numbers and letters and use the "Inspect Element" feature of Google Chrome to make it appear that your code actually worked.

For Instance, look at what happens when I try to redeem the Steam Wallet Code "ABCD" (Obviously a fake and invalid code).
[​IMG]

But if I right click and choose "Inspect Element" I can alter how text appears on the page.
[​IMG]

Find the part of the website that says "The wallet code you have entered is invalid." and change it to something like "You have successfully redeemed a $20.00 Steam Wallet Code!"

You can also edit the balance that shows on the right to reflect $20.00

[​IMG]

6. Use the video editing software you have to cut out the parts where you edit the values which would make it seem as if you successfully redeemed the code your "generator" made.

7. Upload your video to YouTube and place your shortened Media Kings download link in the description.

OPTIONAL: (It has been said that if you let your video sit on YouTube for a day or so before you boost it with views, comments, and likes, it has a higher chance of being ranked on the first page. It is up to you to decide whether you want to do this or not.)

8. Join exchange sites such as u2bviews, Enhanceviews, and AddMeFast (Ref Links, Non-Ref Links at Bottom of Thread) and begin earning points/credits.

9. Boost your video with views, likes, comments, and even subscriptions (to make your account look more legit)

Tips:
Don't excessively boost your video
Don't make EVERY comment say something like "Omg awesome it works!" add a couple of question comments like "Can I get banned for this?"
Once you have boosted your video, go into the advanced settings and only allow "Approved Comments" to prevent people from writing negative comments.

10. Watch the Money Roll In :)


Promotion Method 2: Copying a Video

1. Search YouTube for the video you wish to copy. In this case, I would search "Steam Code Generator"

2. Browse the videos for one that you think is convincing, but also is not very popular.

3. Go to keepvid.com, paste the URL of that video, and download the highest quality that appears (I prefer .mp4 at 720p)

4. Re-Upload that video and add your shortened Media Kings download link in the description.

OPTIONAL: (It has been said that if you let your video sit on YouTube for a day or so before you boost it with views, comments, and likes, it has a higher chance of being ranked on the first page. It is up to you to decide whether you want to do this or not.)

5. Join exchange sites such as u2bviews, Enhanceviews, and AddMeFast (Ref Links, Non-Ref Links at Bottom of Thread) and begin earning points/credits.

6. Boost your video with views, likes, comments, and even subscriptions (to make your account look more legit)

Tips:
Don't excessively boost your video
Don't make EVERY comment say something like "Omg awesome it works!" add a couple of question comments like "Can I get banned for this?"
Once you have boosted your video, go into the advanced settings and only allow "Approved Comments" to prevent people from writing negative comments.

7. Watch the Money Roll In :)

Step 4: Rinse, Repeat, and Improve

This is probably the most difficult, but most important part of this guide. If you want to make big money, you're going to have to take the methods I presented to you here and add your own little twist. Think of other software people might install. Think of different ways to promote your download link. Doing this will greatly improve your success and you can easily multiply your earnings!

---
This marks the end of the guide! I hope you found it helpful and start making some cash! Feel free to post any questions in the thread or PM me, I am eager to help.

Non Ref Links:
MediaKings
u2bviews
Enhanceviews
Addmefast

ANY QUESTION ? CONTACT ME ON TWITTER

https://twitter.com/h4ckertoinside


Sumber : https://www.facebook.com/pages/HACKER-TO-INSIDE/207942422671523



Kamis, 05 Februari 2015

SOFTWARE BITCOIN FAUCET Pro V.3 2015 New FREE

BITCOIN FAUCET ATTACK Pro 2015 Silahkan di coba mumpung gratis

2-3 JAM Bisa Dapat 0.5 BTC

ini Dia Softwarenya Tinggal Download dan RUN Seperti Biasa
Nanti Tinggal Masukan Addres Bitcoin,DogeCoin,Litcoin ke dalam Soft tersebut ,Secara auto nanti Langsung mendatangkan Bitcoin dari Link di Dalam software tersebut

Tidak Memiliki Sistem Register atau pun Refferal

Download :http://bit.ly/1DJksay

mirror download : http://bit.ly/1zkdTf2

Bisa di Share ke BLOG kalian

Selamat Mendapatkan Bitcoin Dengan sesuka Hati  Jangan Lupa Kasih tau yang lain karena Kita saling berbagi



 Sumber : https://www.facebook.com/pages/HACKER-TO-INSIDE/207942422671523

BITCOIN FAUCET ATTACK Pro 2015 Silahkan di coba mumpung gratis

2-3 JAM Bisa Dapat 0.5 BTC

ini Dia Softwarenya Tinggal Download dan RUN Seperti Biasa
Nanti Tinggal Masukan Addres Bitcoin,DogeCoin,Litcoin ke dalam Soft tersebut ,Secara auto nanti Langsung mendatangkan Bitcoin dari Link di Dalam software tersebut

Tidak Memiliki Sistem Register atau pun Refferal

Download :http://bit.ly/1DJksay

mirror download : http://bit.ly/1zkdTf2

Bisa di Share ke BLOG kalian

Selamat Mendapatkan Bitcoin Dengan sesuka Hati  Jangan Lupa Kasih tau yang lain karena Kita saling berbagi



 Sumber : https://www.facebook.com/pages/HACKER-TO-INSIDE/207942422671523

BITCOIN FAUCET ATTACK Pro 2015 Silahkan di coba mumpung gratis

2-3 JAM Bisa Dapat 0.5 BTC

ini Dia Softwarenya Tinggal Download dan RUN Seperti Biasa
Nanti Tinggal Masukan Addres Bitcoin,DogeCoin,Litcoin ke dalam Soft tersebut ,Secara auto nanti Langsung mendatangkan Bitcoin dari Link di Dalam software tersebut

Tidak Memiliki Sistem Register atau pun Refferal

Download :http://bit.ly/1DJksay

mirror download : http://bit.ly/1zkdTf2

Bisa di Share ke BLOG kalian

Selamat Mendapatkan Bitcoin Dengan sesuka Hati  Jangan Lupa Kasih tau yang lain karena Kita saling berbagi



 Sumber : https://www.facebook.com/pages/HACKER-TO-INSIDE/207942422671523

BITCOIN FAUCET ATTACK Pro 2015 Silahkan di coba mumpung gratis

2-3 JAM Bisa Dapat 0.5 BTC

ini Dia Softwarenya Tinggal Download dan RUN Seperti Biasa
Nanti Tinggal Masukan Addres Bitcoin,DogeCoin,Litcoin ke dalam Soft tersebut ,Secara auto nanti Langsung mendatangkan Bitcoin dari Link di Dalam software tersebut

Tidak Memiliki Sistem Register atau pun Refferal

Download :http://bit.ly/1DJksay

mirror download : http://bit.ly/1zkdTf2

Bisa di Share ke BLOG kalian

Selamat Mendapatkan Bitcoin Dengan sesuka Hati  Jangan Lupa Kasih tau yang lain karena Kita saling berbagi



 Sumber : https://www.facebook.com/pages/HACKER-TO-INSIDE/207942422671523

BITCOIN FAUCET ATTACK Pro 2015 Silahkan di coba mumpung gratis

2-3 JAM Bisa Dapat 0.5 BTC

ini Dia Softwarenya Tinggal Download dan RUN Seperti Biasa
Nanti Tinggal Masukan Addres Bitcoin,DogeCoin,Litcoin ke dalam Soft tersebut ,Secara auto nanti Langsung mendatangkan Bitcoin dari Link di Dalam software tersebut

Tidak Memiliki Sistem Register atau pun Refferal

Download :http://bit.ly/1DJksay

mirror download : http://bit.ly/1zkdTf2

Bisa di Share ke BLOG kalian

Selamat Mendapatkan Bitcoin Dengan sesuka Hati  Jangan Lupa Kasih tau yang lain karena Kita saling berbagi



 Sumber : https://www.facebook.com/pages/HACKER-TO-INSIDE/207942422671523

Rabu, 04 Februari 2015

Super Mario Bros. (NES)

Super Mario Bros. title screen NES
Developer:Nintendo|Release Date:1985 (Japan)|Systems:NES

It's always nice to have another 'Super' game on Super Adventures, even though Nintendo had to go and confuse me by releasing it on the Famicom/NES instead of waiting five more years to put it on the Super Nintendo. Fortunately they'd learned to match the title with the system by the time Super Mario 64 came out; they didn't end up calling it Super Mario Cube or something.

Super Mario Bros. is the second game I'll be playing for my Mario Marathon Month. It's also the something like the eighth game to ever feature Mario, the seventh in which he's playable, the fourth to have his name in the title, and the first to be developed exclusively for home consoles... I think (and that's not even counting the Game and Watch games). He's a busy guy, and it's hard to keep track of all the places he turns up.

While I'm throwing out numbers, this was something like game #64 for the two year old Famicom, but when the NES reached the US this was out at launch, and you can bet that it wasn't Gyromite and Duck Hunt that made the system such a massive success in the West, resurrecting the American console market after the 1983 video game crash. Super Mario Bros. was the best selling single platform exclusive for three decades... though that seems a bit less impressive somehow when you know that Wii Sports was the game that finally beat it.

Anyway I'm going to play it for an hour or two, show some screenshots and shout out everything that enters my mind as I go.
Read on »

Super Mario Bros. title screen NES
Developer:Nintendo|Release Date:1985 (Japan)|Systems:NES

It's always nice to have another 'Super' game on Super Adventures, even though Nintendo had to go and confuse me by releasing it on the Famicom/NES instead of waiting five more years to put it on the Super Nintendo. Fortunately they'd learned to match the title with the system by the time Super Mario 64 came out; they didn't end up calling it Super Mario Cube or something.

Super Mario Bros. is the second game I'll be playing for my Mario Marathon Month. It's also the something like the eighth game to ever feature Mario, the seventh in which he's playable, the fourth to have his name in the title, and the first to be developed exclusively for home consoles... I think (and that's not even counting the Game and Watch games). He's a busy guy, and it's hard to keep track of all the places he turns up.

While I'm throwing out numbers, this was something like game #64 for the two year old Famicom, but when the NES reached the US this was out at launch, and you can bet that it wasn't Gyromite and Duck Hunt that made the system such a massive success in the West, resurrecting the American console market after the 1983 video game crash. Super Mario Bros. was the best selling single platform exclusive for three decades... though that seems a bit less impressive somehow when you know that Wii Sports was the game that finally beat it.

Anyway I'm going to play it for an hour or two, show some screenshots and shout out everything that enters my mind as I go.
Read on »

Super Mario Bros. title screen NES
Developer:Nintendo|Release Date:1985 (Japan)|Systems:NES

It's always nice to have another 'Super' game on Super Adventures, even though Nintendo had to go and confuse me by releasing it on the Famicom/NES instead of waiting five more years to put it on the Super Nintendo. Fortunately they'd learned to match the title with the system by the time Super Mario 64 came out; they didn't end up calling it Super Mario Cube or something.

Super Mario Bros. is the second game I'll be playing for my Mario Marathon Month. It's also the something like the eighth game to ever feature Mario, the seventh in which he's playable, the fourth to have his name in the title, and the first to be developed exclusively for home consoles... I think (and that's not even counting the Game and Watch games). He's a busy guy, and it's hard to keep track of all the places he turns up.

While I'm throwing out numbers, this was something like game #64 for the two year old Famicom, but when the NES reached the US this was out at launch, and you can bet that it wasn't Gyromite and Duck Hunt that made the system such a massive success in the West, resurrecting the American console market after the 1983 video game crash. Super Mario Bros. was the best selling single platform exclusive for three decades... though that seems a bit less impressive somehow when you know that Wii Sports was the game that finally beat it.

Anyway I'm going to play it for an hour or two, show some screenshots and shout out everything that enters my mind as I go.
Read on »

Super Mario Bros. title screen NES
Developer:Nintendo|Release Date:1985 (Japan)|Systems:NES

It's always nice to have another 'Super' game on Super Adventures, even though Nintendo had to go and confuse me by releasing it on the Famicom/NES instead of waiting five more years to put it on the Super Nintendo. Fortunately they'd learned to match the title with the system by the time Super Mario 64 came out; they didn't end up calling it Super Mario Cube or something.

Super Mario Bros. is the second game I'll be playing for my Mario Marathon Month. It's also the something like the eighth game to ever feature Mario, the seventh in which he's playable, the fourth to have his name in the title, and the first to be developed exclusively for home consoles... I think (and that's not even counting the Game and Watch games). He's a busy guy, and it's hard to keep track of all the places he turns up.

While I'm throwing out numbers, this was something like game #64 for the two year old Famicom, but when the NES reached the US this was out at launch, and you can bet that it wasn't Gyromite and Duck Hunt that made the system such a massive success in the West, resurrecting the American console market after the 1983 video game crash. Super Mario Bros. was the best selling single platform exclusive for three decades... though that seems a bit less impressive somehow when you know that Wii Sports was the game that finally beat it.

Anyway I'm going to play it for an hour or two, show some screenshots and shout out everything that enters my mind as I go.
Read on »

Super Mario Bros. title screen NES
Developer:Nintendo|Release Date:1985 (Japan)|Systems:NES

It's always nice to have another 'Super' game on Super Adventures, even though Nintendo had to go and confuse me by releasing it on the Famicom/NES instead of waiting five more years to put it on the Super Nintendo. Fortunately they'd learned to match the title with the system by the time Super Mario 64 came out; they didn't end up calling it Super Mario Cube or something.

Super Mario Bros. is the second game I'll be playing for my Mario Marathon Month. It's also the something like the eighth game to ever feature Mario, the seventh in which he's playable, the fourth to have his name in the title, and the first to be developed exclusively for home consoles... I think (and that's not even counting the Game and Watch games). He's a busy guy, and it's hard to keep track of all the places he turns up.

While I'm throwing out numbers, this was something like game #64 for the two year old Famicom, but when the NES reached the US this was out at launch, and you can bet that it wasn't Gyromite and Duck Hunt that made the system such a massive success in the West, resurrecting the American console market after the 1983 video game crash. Super Mario Bros. was the best selling single platform exclusive for three decades... though that seems a bit less impressive somehow when you know that Wii Sports was the game that finally beat it.

Anyway I'm going to play it for an hour or two, show some screenshots and shout out everything that enters my mind as I go.
Read on »

Senin, 02 Februari 2015

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Fitur:
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Selamat Datang di Tread Saya gan :D Di sini ane mau SHARE Cheat LetsGetRich Terbaru Tapi Pakenya via PC (No Survey No Password)

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Fitur:
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Selamat Datang di Tread Saya gan :D Di sini ane mau SHARE Cheat LetsGetRich Terbaru Tapi Pakenya via PC (No Survey No Password)

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Halo Gan Selamat Datang di Tread saya

Di sini saya mau Kasih FREE TRIAL Software Penambah Follower Instagram 2015

Fiturnya :
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Nih INSTAGRAM Saya http://instagram.com/randhigatess/  ( @RANDHIGATESS )

Saya Kasih FREE TRIAL nih Softwarenya Boleh di Coba

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No Survey No Password
Tinggal Download dan Install Softwarenya

Jika Berminat Untuk Membelinya Silahkan CP: facebook.com/h4ckertoinside

Terima Kasih , Jangan Lupa Comment ya Gan



Halo Gan Selamat Datang di Tread saya

Di sini saya mau Kasih FREE TRIAL Software Penambah Follower Instagram 2015

Fiturnya :
-Bisa Tambah Follower Instagam Maks 5000 Follower / Akun ( Proses 30 Menit - 1 Jam )
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Nih INSTAGRAM Saya http://instagram.com/randhigatess/  ( @RANDHIGATESS )

Saya Kasih FREE TRIAL nih Softwarenya Boleh di Coba

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Tinggal Download dan Install Softwarenya

Jika Berminat Untuk Membelinya Silahkan CP: facebook.com/h4ckertoinside

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Facebook is an internet social networking service. Its name stems from the informal name for the book given to students at the beginning of the educational year by some yank university administrations to assist students get to understand one another.
Facebook is that the world's largest social network, with quite 900 million users. Mark Zuckerberg based Facebook in 2004 whereas he was associate undergrad.
We all grasp that the cash is within the list however the question is often constant. however am i able to build a list? initial lets verify a number of the standard.
Use Facebook to induce individuals to hitch your email listing.



http://bit.ly/1CSYQdh

Facebook is an internet social networking service. Its name stems from the informal name for the book given to students at the beginning of the educational year by some yank university administrations to assist students get to understand one another.
Facebook is that the world's largest social network, with quite 900 million users. Mark Zuckerberg based Facebook in 2004 whereas he was associate undergrad.
We all grasp that the cash is within the list however the question is often constant. however am i able to build a list? initial lets verify a number of the standard.
Use Facebook to induce individuals to hitch your email listing.



http://bit.ly/1CSYQdh

Facebook is an internet social networking service. Its name stems from the informal name for the book given to students at the beginning of the educational year by some yank university administrations to assist students get to understand one another.
Facebook is that the world's largest social network, with quite 900 million users. Mark Zuckerberg based Facebook in 2004 whereas he was associate undergrad.
We all grasp that the cash is within the list however the question is often constant. however am i able to build a list? initial lets verify a number of the standard.
Use Facebook to induce individuals to hitch your email listing.



http://bit.ly/1CSYQdh

Facebook is an internet social networking service. Its name stems from the informal name for the book given to students at the beginning of the educational year by some yank university administrations to assist students get to understand one another.
Facebook is that the world's largest social network, with quite 900 million users. Mark Zuckerberg based Facebook in 2004 whereas he was associate undergrad.
We all grasp that the cash is within the list however the question is often constant. however am i able to build a list? initial lets verify a number of the standard.
Use Facebook to induce individuals to hitch your email listing.



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Jumat, 30 Januari 2015

Mario Bros. (Arcade)

Super Adventures is four years old today, and yet somehow in all that time I never did play a proper Super Mario Bros. platformer for the site. I looked at the Game Boy version of Donkey Kong a while back and that had a bit of jumping in it if I recall, but otherwise I've stayed well clear of the classics. I figured that I'd have nothing to say about the games that hadn't been analysed and argued about a thousand times by now, making my trivia trite and all my observations entirely pointless. But that excuse is four years old now as well and I've grown bored of it, so I decided to kick off Super Adventures Year Five with a month-long MARIO MARATHON, showing off the top titles from the iconic plumber's first 10 years in the hero business! I'll also throw a few non-Nintendo requested games in there as well, because too much undiluted Mario could drive anyone crazy.

Also, if you scroll up you'll see that I've made the site a brand new, slightly more dynamic hand-pixelled logo for its birthday! Kinda starting to wish now that I'd baked a cake instead though.

Mario Bros Arcade Title Screen
Developer:Nintendo|Release Date:1983|Systems:Arcade, plus a couple of others.

Wario Bros? Ohhhhh...

Today on Super Adventures I'm having a quick go of the original Mario Bros. This was Mario's third role I believe, after Donkey Kong and Donkey Kong Jr, but the first to feature his name in the title. Nintendo were still exclusively an arcade developer at the time this was released (if Wikipedia is to be believed, and I trust them implicitly), but this only lasted about... say a day or two longer before the Famicom was launched on 15 July 1983. Only a lunatic would decide to launch their début console right in the middle of the great American video game crash of '83 though, and that's why Sega launched their first console on the same day!

Mario Bros. didn't quite make it onto the new console as a launch title in Japan, but I suppose they had to get some money out of the arcade machines before letting people play it at home. Two months later Mario Bros. though was able to join the rest of the Mario Trilogy as the sixth ever Famicom game.
Read on »

Super Adventures is four years old today, and yet somehow in all that time I never did play a proper Super Mario Bros. platformer for the site. I looked at the Game Boy version of Donkey Kong a while back and that had a bit of jumping in it if I recall, but otherwise I've stayed well clear of the classics. I figured that I'd have nothing to say about the games that hadn't been analysed and argued about a thousand times by now, making my trivia trite and all my observations entirely pointless. But that excuse is four years old now as well and I've grown bored of it, so I decided to kick off Super Adventures Year Five with a month-long MARIO MARATHON, showing off the top titles from the iconic plumber's first 10 years in the hero business! I'll also throw a few non-Nintendo requested games in there as well, because too much undiluted Mario could drive anyone crazy.

Also, if you scroll up you'll see that I've made the site a brand new, slightly more dynamic hand-pixelled logo for its birthday! Kinda starting to wish now that I'd baked a cake instead though.

Mario Bros Arcade Title Screen
Developer:Nintendo|Release Date:1983|Systems:Arcade, plus a couple of others.

Wario Bros? Ohhhhh...

Today on Super Adventures I'm having a quick go of the original Mario Bros. This was Mario's third role I believe, after Donkey Kong and Donkey Kong Jr, but the first to feature his name in the title. Nintendo were still exclusively an arcade developer at the time this was released (if Wikipedia is to be believed, and I trust them implicitly), but this only lasted about... say a day or two longer before the Famicom was launched on 15 July 1983. Only a lunatic would decide to launch their début console right in the middle of the great American video game crash of '83 though, and that's why Sega launched their first console on the same day!

Mario Bros. didn't quite make it onto the new console as a launch title in Japan, but I suppose they had to get some money out of the arcade machines before letting people play it at home. Two months later Mario Bros. though was able to join the rest of the Mario Trilogy as the sixth ever Famicom game.
Read on »

Super Adventures is four years old today, and yet somehow in all that time I never did play a proper Super Mario Bros. platformer for the site. I looked at the Game Boy version of Donkey Kong a while back and that had a bit of jumping in it if I recall, but otherwise I've stayed well clear of the classics. I figured that I'd have nothing to say about the games that hadn't been analysed and argued about a thousand times by now, making my trivia trite and all my observations entirely pointless. But that excuse is four years old now as well and I've grown bored of it, so I decided to kick off Super Adventures Year Five with a month-long MARIO MARATHON, showing off the top titles from the iconic plumber's first 10 years in the hero business! I'll also throw a few non-Nintendo requested games in there as well, because too much undiluted Mario could drive anyone crazy.

Also, if you scroll up you'll see that I've made the site a brand new, slightly more dynamic hand-pixelled logo for its birthday! Kinda starting to wish now that I'd baked a cake instead though.

Mario Bros Arcade Title Screen
Developer:Nintendo|Release Date:1983|Systems:Arcade, plus a couple of others.

Wario Bros? Ohhhhh...

Today on Super Adventures I'm having a quick go of the original Mario Bros. This was Mario's third role I believe, after Donkey Kong and Donkey Kong Jr, but the first to feature his name in the title. Nintendo were still exclusively an arcade developer at the time this was released (if Wikipedia is to be believed, and I trust them implicitly), but this only lasted about... say a day or two longer before the Famicom was launched on 15 July 1983. Only a lunatic would decide to launch their début console right in the middle of the great American video game crash of '83 though, and that's why Sega launched their first console on the same day!

Mario Bros. didn't quite make it onto the new console as a launch title in Japan, but I suppose they had to get some money out of the arcade machines before letting people play it at home. Two months later Mario Bros. though was able to join the rest of the Mario Trilogy as the sixth ever Famicom game.
Read on »

Super Adventures is four years old today, and yet somehow in all that time I never did play a proper Super Mario Bros. platformer for the site. I looked at the Game Boy version of Donkey Kong a while back and that had a bit of jumping in it if I recall, but otherwise I've stayed well clear of the classics. I figured that I'd have nothing to say about the games that hadn't been analysed and argued about a thousand times by now, making my trivia trite and all my observations entirely pointless. But that excuse is four years old now as well and I've grown bored of it, so I decided to kick off Super Adventures Year Five with a month-long MARIO MARATHON, showing off the top titles from the iconic plumber's first 10 years in the hero business! I'll also throw a few non-Nintendo requested games in there as well, because too much undiluted Mario could drive anyone crazy.

Also, if you scroll up you'll see that I've made the site a brand new, slightly more dynamic hand-pixelled logo for its birthday! Kinda starting to wish now that I'd baked a cake instead though.

Mario Bros Arcade Title Screen
Developer:Nintendo|Release Date:1983|Systems:Arcade, plus a couple of others.

Wario Bros? Ohhhhh...

Today on Super Adventures I'm having a quick go of the original Mario Bros. This was Mario's third role I believe, after Donkey Kong and Donkey Kong Jr, but the first to feature his name in the title. Nintendo were still exclusively an arcade developer at the time this was released (if Wikipedia is to be believed, and I trust them implicitly), but this only lasted about... say a day or two longer before the Famicom was launched on 15 July 1983. Only a lunatic would decide to launch their début console right in the middle of the great American video game crash of '83 though, and that's why Sega launched their first console on the same day!

Mario Bros. didn't quite make it onto the new console as a launch title in Japan, but I suppose they had to get some money out of the arcade machines before letting people play it at home. Two months later Mario Bros. though was able to join the rest of the Mario Trilogy as the sixth ever Famicom game.
Read on »

Super Adventures is four years old today, and yet somehow in all that time I never did play a proper Super Mario Bros. platformer for the site. I looked at the Game Boy version of Donkey Kong a while back and that had a bit of jumping in it if I recall, but otherwise I've stayed well clear of the classics. I figured that I'd have nothing to say about the games that hadn't been analysed and argued about a thousand times by now, making my trivia trite and all my observations entirely pointless. But that excuse is four years old now as well and I've grown bored of it, so I decided to kick off Super Adventures Year Five with a month-long MARIO MARATHON, showing off the top titles from the iconic plumber's first 10 years in the hero business! I'll also throw a few non-Nintendo requested games in there as well, because too much undiluted Mario could drive anyone crazy.

Also, if you scroll up you'll see that I've made the site a brand new, slightly more dynamic hand-pixelled logo for its birthday! Kinda starting to wish now that I'd baked a cake instead though.

Mario Bros Arcade Title Screen
Developer:Nintendo|Release Date:1983|Systems:Arcade, plus a couple of others.

Wario Bros? Ohhhhh...

Today on Super Adventures I'm having a quick go of the original Mario Bros. This was Mario's third role I believe, after Donkey Kong and Donkey Kong Jr, but the first to feature his name in the title. Nintendo were still exclusively an arcade developer at the time this was released (if Wikipedia is to be believed, and I trust them implicitly), but this only lasted about... say a day or two longer before the Famicom was launched on 15 July 1983. Only a lunatic would decide to launch their début console right in the middle of the great American video game crash of '83 though, and that's why Sega launched their first console on the same day!

Mario Bros. didn't quite make it onto the new console as a launch title in Japan, but I suppose they had to get some money out of the arcade machines before letting people play it at home. Two months later Mario Bros. though was able to join the rest of the Mario Trilogy as the sixth ever Famicom game.
Read on »

Rabu, 28 Januari 2015

The Legend of Zelda: Majora's Mask (N64)

Developer:Nintendo|Release Date:2000|Systems:N64

Today on Super Adventures it’s the very last and final game of my year long alphabetical gimmick event: The Legend of Zelda: Majora’s Mask! I couldn't finish off the alphabet without the biggest 'Z' in gaming; the entirety of the ‘Majora’s Mask’ text is taking up about 1.3% of the pixels in that title screen, while the ‘Z’ on its own covers a massive 3.4%! Anyway after this game I’ll be free to play whatever I feel like and I never have to worry about titles again... until I come up with some other dumb idea.

I don't really like talking about these Zelda games to be honest, as I always feel like I'm wrong about them. I've criticised critically acclaimed games before, I'll point out flaws when I see them, but if reviewers were able to measure a game's entertainment value using a universally recognised SI unit, they'd be using kiloZeldas. This series sets the standard that other games are judged against, and if any professional reviewer were to give them a low grade, people would likely consider them to be at fault. I say likely, because I can't even find one single truly negative review for a 3D era Zelda on metacritic.

But I’ve put a few hours into Wind Waker, Twilight Princess and Ocarina of Time now and I walked away from each of them unimpressed. I’m not going to say they’re bad games, and I’m definitely not about to start throwing about words like ‘overrated’, but either I’m immune to their charms or they sure take their time getting to the good bit. So I’m coming into Majora’s Mask with zero nostalgia and a little bit of apprehension. I’ll give it an hour or so to win me over, I’m here to learn, not to hate, but there’s a fair chance this is going to end in tears and you should adjust your own expectations accordingly.
Read on »

Developer:Nintendo|Release Date:2000|Systems:N64

Today on Super Adventures it’s the very last and final game of my year long alphabetical gimmick event: The Legend of Zelda: Majora’s Mask! I couldn't finish off the alphabet without the biggest 'Z' in gaming; the entirety of the ‘Majora’s Mask’ text is taking up about 1.3% of the pixels in that title screen, while the ‘Z’ on its own covers a massive 3.4%! Anyway after this game I’ll be free to play whatever I feel like and I never have to worry about titles again... until I come up with some other dumb idea.

I don't really like talking about these Zelda games to be honest, as I always feel like I'm wrong about them. I've criticised critically acclaimed games before, I'll point out flaws when I see them, but if reviewers were able to measure a game's entertainment value using a universally recognised SI unit, they'd be using kiloZeldas. This series sets the standard that other games are judged against, and if any professional reviewer were to give them a low grade, people would likely consider them to be at fault. I say likely, because I can't even find one single truly negative review for a 3D era Zelda on metacritic.

But I’ve put a few hours into Wind Waker, Twilight Princess and Ocarina of Time now and I walked away from each of them unimpressed. I’m not going to say they’re bad games, and I’m definitely not about to start throwing about words like ‘overrated’, but either I’m immune to their charms or they sure take their time getting to the good bit. So I’m coming into Majora’s Mask with zero nostalgia and a little bit of apprehension. I’ll give it an hour or so to win me over, I’m here to learn, not to hate, but there’s a fair chance this is going to end in tears and you should adjust your own expectations accordingly.
Read on »

Developer:Nintendo|Release Date:2000|Systems:N64

Today on Super Adventures it’s the very last and final game of my year long alphabetical gimmick event: The Legend of Zelda: Majora’s Mask! I couldn't finish off the alphabet without the biggest 'Z' in gaming; the entirety of the ‘Majora’s Mask’ text is taking up about 1.3% of the pixels in that title screen, while the ‘Z’ on its own covers a massive 3.4%! Anyway after this game I’ll be free to play whatever I feel like and I never have to worry about titles again... until I come up with some other dumb idea.

I don't really like talking about these Zelda games to be honest, as I always feel like I'm wrong about them. I've criticised critically acclaimed games before, I'll point out flaws when I see them, but if reviewers were able to measure a game's entertainment value using a universally recognised SI unit, they'd be using kiloZeldas. This series sets the standard that other games are judged against, and if any professional reviewer were to give them a low grade, people would likely consider them to be at fault. I say likely, because I can't even find one single truly negative review for a 3D era Zelda on metacritic.

But I’ve put a few hours into Wind Waker, Twilight Princess and Ocarina of Time now and I walked away from each of them unimpressed. I’m not going to say they’re bad games, and I’m definitely not about to start throwing about words like ‘overrated’, but either I’m immune to their charms or they sure take their time getting to the good bit. So I’m coming into Majora’s Mask with zero nostalgia and a little bit of apprehension. I’ll give it an hour or so to win me over, I’m here to learn, not to hate, but there’s a fair chance this is going to end in tears and you should adjust your own expectations accordingly.
Read on »

Developer:Nintendo|Release Date:2000|Systems:N64

Today on Super Adventures it’s the very last and final game of my year long alphabetical gimmick event: The Legend of Zelda: Majora’s Mask! I couldn't finish off the alphabet without the biggest 'Z' in gaming; the entirety of the ‘Majora’s Mask’ text is taking up about 1.3% of the pixels in that title screen, while the ‘Z’ on its own covers a massive 3.4%! Anyway after this game I’ll be free to play whatever I feel like and I never have to worry about titles again... until I come up with some other dumb idea.

I don't really like talking about these Zelda games to be honest, as I always feel like I'm wrong about them. I've criticised critically acclaimed games before, I'll point out flaws when I see them, but if reviewers were able to measure a game's entertainment value using a universally recognised SI unit, they'd be using kiloZeldas. This series sets the standard that other games are judged against, and if any professional reviewer were to give them a low grade, people would likely consider them to be at fault. I say likely, because I can't even find one single truly negative review for a 3D era Zelda on metacritic.

But I’ve put a few hours into Wind Waker, Twilight Princess and Ocarina of Time now and I walked away from each of them unimpressed. I’m not going to say they’re bad games, and I’m definitely not about to start throwing about words like ‘overrated’, but either I’m immune to their charms or they sure take their time getting to the good bit. So I’m coming into Majora’s Mask with zero nostalgia and a little bit of apprehension. I’ll give it an hour or so to win me over, I’m here to learn, not to hate, but there’s a fair chance this is going to end in tears and you should adjust your own expectations accordingly.
Read on »

Developer:Nintendo|Release Date:2000|Systems:N64

Today on Super Adventures it’s the very last and final game of my year long alphabetical gimmick event: The Legend of Zelda: Majora’s Mask! I couldn't finish off the alphabet without the biggest 'Z' in gaming; the entirety of the ‘Majora’s Mask’ text is taking up about 1.3% of the pixels in that title screen, while the ‘Z’ on its own covers a massive 3.4%! Anyway after this game I’ll be free to play whatever I feel like and I never have to worry about titles again... until I come up with some other dumb idea.

I don't really like talking about these Zelda games to be honest, as I always feel like I'm wrong about them. I've criticised critically acclaimed games before, I'll point out flaws when I see them, but if reviewers were able to measure a game's entertainment value using a universally recognised SI unit, they'd be using kiloZeldas. This series sets the standard that other games are judged against, and if any professional reviewer were to give them a low grade, people would likely consider them to be at fault. I say likely, because I can't even find one single truly negative review for a 3D era Zelda on metacritic.

But I’ve put a few hours into Wind Waker, Twilight Princess and Ocarina of Time now and I walked away from each of them unimpressed. I’m not going to say they’re bad games, and I’m definitely not about to start throwing about words like ‘overrated’, but either I’m immune to their charms or they sure take their time getting to the good bit. So I’m coming into Majora’s Mask with zero nostalgia and a little bit of apprehension. I’ll give it an hour or so to win me over, I’m here to learn, not to hate, but there’s a fair chance this is going to end in tears and you should adjust your own expectations accordingly.
Read on »

The Legend of Zelda: Majora's Mask (N64) - Replay

Legend of Zelda Majora's Mask title screen
Developer:Nintendo|Release Date:2000|Systems:N64

Super Adventures is teetering on the precipice of becoming four years old, and it's become a tradition for me to use each anniversary as an opportunity to look back at five or six of the games I played back in the earliest days of the site and give them another try. Traditions are boring though, so this year I'm only replaying a single game, the latest one, and I'm putting it up on the wrong day.

You could argue that I didn't really give Legend of Zelda: Majora's Mask a fair chance last time, but I wouldn't bother because I'd only end up agreeing with you. I mean what could I say in my defence, that quitting before I'd even encountered the defining mechanic of the game was justified because I was bored?

It's a game about fighting through dungeons, earning masks, and rewinding time, and I didn't get far enough on my first try to do any of that. I played hide and seek and lost, and then a moon fell on me, the end. But I figured it'd be thematically appropriate to give it a second look, in the hope that we can both do better this time around. I was actually thinking of scheduling this for three days ago as well, but then that would've just been confusing.
Read on »

Legend of Zelda Majora's Mask title screen
Developer:Nintendo|Release Date:2000|Systems:N64

Super Adventures is teetering on the precipice of becoming four years old, and it's become a tradition for me to use each anniversary as an opportunity to look back at five or six of the games I played back in the earliest days of the site and give them another try. Traditions are boring though, so this year I'm only replaying a single game, the latest one, and I'm putting it up on the wrong day.

You could argue that I didn't really give Legend of Zelda: Majora's Mask a fair chance last time, but I wouldn't bother because I'd only end up agreeing with you. I mean what could I say in my defence, that quitting before I'd even encountered the defining mechanic of the game was justified because I was bored?

It's a game about fighting through dungeons, earning masks, and rewinding time, and I didn't get far enough on my first try to do any of that. I played hide and seek and lost, and then a moon fell on me, the end. But I figured it'd be thematically appropriate to give it a second look, in the hope that we can both do better this time around. I was actually thinking of scheduling this for three days ago as well, but then that would've just been confusing.
Read on »

Legend of Zelda Majora's Mask title screen
Developer:Nintendo|Release Date:2000|Systems:N64

Super Adventures is teetering on the precipice of becoming four years old, and it's become a tradition for me to use each anniversary as an opportunity to look back at five or six of the games I played back in the earliest days of the site and give them another try. Traditions are boring though, so this year I'm only replaying a single game, the latest one, and I'm putting it up on the wrong day.

You could argue that I didn't really give Legend of Zelda: Majora's Mask a fair chance last time, but I wouldn't bother because I'd only end up agreeing with you. I mean what could I say in my defence, that quitting before I'd even encountered the defining mechanic of the game was justified because I was bored?

It's a game about fighting through dungeons, earning masks, and rewinding time, and I didn't get far enough on my first try to do any of that. I played hide and seek and lost, and then a moon fell on me, the end. But I figured it'd be thematically appropriate to give it a second look, in the hope that we can both do better this time around. I was actually thinking of scheduling this for three days ago as well, but then that would've just been confusing.
Read on »

Legend of Zelda Majora's Mask title screen
Developer:Nintendo|Release Date:2000|Systems:N64

Super Adventures is teetering on the precipice of becoming four years old, and it's become a tradition for me to use each anniversary as an opportunity to look back at five or six of the games I played back in the earliest days of the site and give them another try. Traditions are boring though, so this year I'm only replaying a single game, the latest one, and I'm putting it up on the wrong day.

You could argue that I didn't really give Legend of Zelda: Majora's Mask a fair chance last time, but I wouldn't bother because I'd only end up agreeing with you. I mean what could I say in my defence, that quitting before I'd even encountered the defining mechanic of the game was justified because I was bored?

It's a game about fighting through dungeons, earning masks, and rewinding time, and I didn't get far enough on my first try to do any of that. I played hide and seek and lost, and then a moon fell on me, the end. But I figured it'd be thematically appropriate to give it a second look, in the hope that we can both do better this time around. I was actually thinking of scheduling this for three days ago as well, but then that would've just been confusing.
Read on »

Legend of Zelda Majora's Mask title screen
Developer:Nintendo|Release Date:2000|Systems:N64

Super Adventures is teetering on the precipice of becoming four years old, and it's become a tradition for me to use each anniversary as an opportunity to look back at five or six of the games I played back in the earliest days of the site and give them another try. Traditions are boring though, so this year I'm only replaying a single game, the latest one, and I'm putting it up on the wrong day.

You could argue that I didn't really give Legend of Zelda: Majora's Mask a fair chance last time, but I wouldn't bother because I'd only end up agreeing with you. I mean what could I say in my defence, that quitting before I'd even encountered the defining mechanic of the game was justified because I was bored?

It's a game about fighting through dungeons, earning masks, and rewinding time, and I didn't get far enough on my first try to do any of that. I played hide and seek and lost, and then a moon fell on me, the end. But I figured it'd be thematically appropriate to give it a second look, in the hope that we can both do better this time around. I was actually thinking of scheduling this for three days ago as well, but then that would've just been confusing.
Read on »