Sabtu, 07 November 2015

Mass Effect 3 (PC) - Part 1

Developer:BioWare|Release Date:2012|Systems:Windows, Xbox 360, PS3, Wii U

This week on Super Adventures, I'm celebrating N7 day by replaying the first couple of missions in Mass Effect 3 and briefly... oh fuck it, I'm going to go and beat the whole game again. No sense in half-assing it after I finished the first two to get here.

Plus I remember there being a bit of controversy about how the game wraps up the (first) Mass Effect trilogy, so I'm going to go through the ending in excruciating detail and share my own thoughts on how it plays out, and whether people were freaking out about nothing. You're not going to get a 47 page let's play out of me, I haven't entirely lost my mind, but this shall be an epic four part article!

PART ONE is what you're reading now, where I'll talk about first couple of hours and show how the game plays. It'll likely spoil the last two games along with the start of this one but not much else.

PART TWO is where I'll talk about the game overall and give my thoughts about it. Likely to be more spoilery. I'll review the game at the end and give you a box to leave non-spoilery comments underneath.

PART THREE is going to reveal my SHOCKING opinions about the unloved original ending of the trilogy, as I go through the final act in the aforementioned excruciating detail. This will have all of the spoilers, maximum spoilers.

PART FOUR is going to quickly go over the changes made for the Extended Cut and whether altering the story was a good idea. It'll also have maximum spoilers, plus a second comments box for you to chat about the ending specifically. If you want.

I'm going to be playing the Windows version so some of my issues will be PC specific (like not being able to click on anything without disabling the Origin overlay first). Also I'm using a fix to enable ambient occlusion on my Nvidia card, following this guide I found on the BioWare forums, so my visuals will look slightly sweeter than the default. Or maybe slightly glitchy and screwed up, it could go either way!

(Click the screenshots to expand them to their original resolution.)
Read on »

Developer:BioWare|Release Date:2012|Systems:Windows, Xbox 360, PS3, Wii U

This week on Super Adventures, I'm celebrating N7 day by replaying the first couple of missions in Mass Effect 3 and briefly... oh fuck it, I'm going to go and beat the whole game again. No sense in half-assing it after I finished the first two to get here.

Plus I remember there being a bit of controversy about how the game wraps up the (first) Mass Effect trilogy, so I'm going to go through the ending in excruciating detail and share my own thoughts on how it plays out, and whether people were freaking out about nothing. You're not going to get a 47 page let's play out of me, I haven't entirely lost my mind, but this shall be an epic four part article!

PART ONE is what you're reading now, where I'll talk about first couple of hours and show how the game plays. It'll likely spoil the last two games along with the start of this one but not much else.

PART TWO is where I'll talk about the game overall and give my thoughts about it. Likely to be more spoilery. I'll review the game at the end and give you a box to leave non-spoilery comments underneath.

PART THREE is going to reveal my SHOCKING opinions about the unloved original ending of the trilogy, as I go through the final act in the aforementioned excruciating detail. This will have all of the spoilers, maximum spoilers.

PART FOUR is going to quickly go over the changes made for the Extended Cut and whether altering the story was a good idea. It'll also have maximum spoilers, plus a second comments box for you to chat about the ending specifically. If you want.

I'm going to be playing the Windows version so some of my issues will be PC specific (like not being able to click on anything without disabling the Origin overlay first). Also I'm using a fix to enable ambient occlusion on my Nvidia card, following this guide I found on the BioWare forums, so my visuals will look slightly sweeter than the default. Or maybe slightly glitchy and screwed up, it could go either way!

(Click the screenshots to expand them to their original resolution.)
Read on »

Developer:BioWare|Release Date:2012|Systems:Windows, Xbox 360, PS3, Wii U

This week on Super Adventures, I'm celebrating N7 day by replaying the first couple of missions in Mass Effect 3 and briefly... oh fuck it, I'm going to go and beat the whole game again. No sense in half-assing it after I finished the first two to get here.

Plus I remember there being a bit of controversy about how the game wraps up the (first) Mass Effect trilogy, so I'm going to go through the ending in excruciating detail and share my own thoughts on how it plays out, and whether people were freaking out about nothing. You're not going to get a 47 page let's play out of me, I haven't entirely lost my mind, but this shall be an epic four part article!

PART ONE is what you're reading now, where I'll talk about first couple of hours and show how the game plays. It'll likely spoil the last two games along with the start of this one but not much else.

PART TWO is where I'll talk about the game overall and give my thoughts about it. Likely to be more spoilery. I'll review the game at the end and give you a box to leave non-spoilery comments underneath.

PART THREE is going to reveal my SHOCKING opinions about the unloved original ending of the trilogy, as I go through the final act in the aforementioned excruciating detail. This will have all of the spoilers, maximum spoilers.

PART FOUR is going to quickly go over the changes made for the Extended Cut and whether altering the story was a good idea. It'll also have maximum spoilers, plus a second comments box for you to chat about the ending specifically. If you want.

I'm going to be playing the Windows version so some of my issues will be PC specific (like not being able to click on anything without disabling the Origin overlay first). Also I'm using a fix to enable ambient occlusion on my Nvidia card, following this guide I found on the BioWare forums, so my visuals will look slightly sweeter than the default. Or maybe slightly glitchy and screwed up, it could go either way!

(Click the screenshots to expand them to their original resolution.)
Read on »

Developer:BioWare|Release Date:2012|Systems:Windows, Xbox 360, PS3, Wii U

This week on Super Adventures, I'm celebrating N7 day by replaying the first couple of missions in Mass Effect 3 and briefly... oh fuck it, I'm going to go and beat the whole game again. No sense in half-assing it after I finished the first two to get here.

Plus I remember there being a bit of controversy about how the game wraps up the (first) Mass Effect trilogy, so I'm going to go through the ending in excruciating detail and share my own thoughts on how it plays out, and whether people were freaking out about nothing. You're not going to get a 47 page let's play out of me, I haven't entirely lost my mind, but this shall be an epic four part article!

PART ONE is what you're reading now, where I'll talk about first couple of hours and show how the game plays. It'll likely spoil the last two games along with the start of this one but not much else.

PART TWO is where I'll talk about the game overall and give my thoughts about it. Likely to be more spoilery. I'll review the game at the end and give you a box to leave non-spoilery comments underneath.

PART THREE is going to reveal my SHOCKING opinions about the unloved original ending of the trilogy, as I go through the final act in the aforementioned excruciating detail. This will have all of the spoilers, maximum spoilers.

PART FOUR is going to quickly go over the changes made for the Extended Cut and whether altering the story was a good idea. It'll also have maximum spoilers, plus a second comments box for you to chat about the ending specifically. If you want.

I'm going to be playing the Windows version so some of my issues will be PC specific (like not being able to click on anything without disabling the Origin overlay first). Also I'm using a fix to enable ambient occlusion on my Nvidia card, following this guide I found on the BioWare forums, so my visuals will look slightly sweeter than the default. Or maybe slightly glitchy and screwed up, it could go either way!

(Click the screenshots to expand them to their original resolution.)
Read on »

Developer:BioWare|Release Date:2012|Systems:Windows, Xbox 360, PS3, Wii U

This week on Super Adventures, I'm celebrating N7 day by replaying the first couple of missions in Mass Effect 3 and briefly... oh fuck it, I'm going to go and beat the whole game again. No sense in half-assing it after I finished the first two to get here.

Plus I remember there being a bit of controversy about how the game wraps up the (first) Mass Effect trilogy, so I'm going to go through the ending in excruciating detail and share my own thoughts on how it plays out, and whether people were freaking out about nothing. You're not going to get a 47 page let's play out of me, I haven't entirely lost my mind, but this shall be an epic four part article!

PART ONE is what you're reading now, where I'll talk about first couple of hours and show how the game plays. It'll likely spoil the last two games along with the start of this one but not much else.

PART TWO is where I'll talk about the game overall and give my thoughts about it. Likely to be more spoilery. I'll review the game at the end and give you a box to leave non-spoilery comments underneath.

PART THREE is going to reveal my SHOCKING opinions about the unloved original ending of the trilogy, as I go through the final act in the aforementioned excruciating detail. This will have all of the spoilers, maximum spoilers.

PART FOUR is going to quickly go over the changes made for the Extended Cut and whether altering the story was a good idea. It'll also have maximum spoilers, plus a second comments box for you to chat about the ending specifically. If you want.

I'm going to be playing the Windows version so some of my issues will be PC specific (like not being able to click on anything without disabling the Origin overlay first). Also I'm using a fix to enable ambient occlusion on my Nvidia card, following this guide I found on the BioWare forums, so my visuals will look slightly sweeter than the default. Or maybe slightly glitchy and screwed up, it could go either way!

(Click the screenshots to expand them to their original resolution.)
Read on »

Mass Effect 3 (PC) - Part 2

Welcome to part two of my epic four part review thing!

In part one I played through the prologue up to getting my ship back.
In part two I'll be going through a typical mission and talking about how the game progresses. I'll put my conclusion here along with the comment box.
In part three I'll be going one step further into madness and analysing that ending to figure out why people were so bothered by it.
In part four I'll be talking about the new ending, and whether BioWare did the right thing by retconning their art. Yes I realise that no one's going to still be reading by this point, but I'm putting a second comment box there anyway.

There'll likely be massive spoilers for the first two games, and I'll be talking about how some major storylines wrap up near the end. See, this is what happens when I actually finish a game for once, I feel like talking about all of it and end up ruining the whole story for people. You should be safe to skip to the conclusion though.
Read on »

Welcome to part two of my epic four part review thing!

In part one I played through the prologue up to getting my ship back.
In part two I'll be going through a typical mission and talking about how the game progresses. I'll put my conclusion here along with the comment box.
In part three I'll be going one step further into madness and analysing that ending to figure out why people were so bothered by it.
In part four I'll be talking about the new ending, and whether BioWare did the right thing by retconning their art. Yes I realise that no one's going to still be reading by this point, but I'm putting a second comment box there anyway.

There'll likely be massive spoilers for the first two games, and I'll be talking about how some major storylines wrap up near the end. See, this is what happens when I actually finish a game for once, I feel like talking about all of it and end up ruining the whole story for people. You should be safe to skip to the conclusion though.
Read on »

Welcome to part two of my epic four part review thing!

In part one I played through the prologue up to getting my ship back.
In part two I'll be going through a typical mission and talking about how the game progresses. I'll put my conclusion here along with the comment box.
In part three I'll be going one step further into madness and analysing that ending to figure out why people were so bothered by it.
In part four I'll be talking about the new ending, and whether BioWare did the right thing by retconning their art. Yes I realise that no one's going to still be reading by this point, but I'm putting a second comment box there anyway.

There'll likely be massive spoilers for the first two games, and I'll be talking about how some major storylines wrap up near the end. See, this is what happens when I actually finish a game for once, I feel like talking about all of it and end up ruining the whole story for people. You should be safe to skip to the conclusion though.
Read on »

Welcome to part two of my epic four part review thing!

In part one I played through the prologue up to getting my ship back.
In part two I'll be going through a typical mission and talking about how the game progresses. I'll put my conclusion here along with the comment box.
In part three I'll be going one step further into madness and analysing that ending to figure out why people were so bothered by it.
In part four I'll be talking about the new ending, and whether BioWare did the right thing by retconning their art. Yes I realise that no one's going to still be reading by this point, but I'm putting a second comment box there anyway.

There'll likely be massive spoilers for the first two games, and I'll be talking about how some major storylines wrap up near the end. See, this is what happens when I actually finish a game for once, I feel like talking about all of it and end up ruining the whole story for people. You should be safe to skip to the conclusion though.
Read on »

Welcome to part two of my epic four part review thing!

In part one I played through the prologue up to getting my ship back.
In part two I'll be going through a typical mission and talking about how the game progresses. I'll put my conclusion here along with the comment box.
In part three I'll be going one step further into madness and analysing that ending to figure out why people were so bothered by it.
In part four I'll be talking about the new ending, and whether BioWare did the right thing by retconning their art. Yes I realise that no one's going to still be reading by this point, but I'm putting a second comment box there anyway.

There'll likely be massive spoilers for the first two games, and I'll be talking about how some major storylines wrap up near the end. See, this is what happens when I actually finish a game for once, I feel like talking about all of it and end up ruining the whole story for people. You should be safe to skip to the conclusion though.
Read on »

Mass Effect 3 (PC) - Part 3: The Original Ending

THIS IS PART 3, YOU CAN FIND PART 1 HERE.

I've already talked about Mass Effect 3's gameplay, but now that it's three years later and emotions have calmed down I'm going to revisit the controversial conclusions to the Mass Effect Trilogy and finally answer the question "Is there actually anything left to say about this bloody ending that hasn't been said a thousand times before?"

And the answer is "nope".

Sorry, there just isn't. The game was so thoroughly torn apart back in 2012 that there's absolutely nothing new I can bring to the table.

Though I remember that reviewers at the time didn't really take issue with the game's ending, which is kind of bizarre considering how many of the fans did. My theory is that they were thrown off by the fact that you needed to play multiplayer to boost your War Assets for the best ending, and assumed that they must have gotten a crap outcome. Everyone else playing after release was able to check YouTube afterwards to learn that all endings are the crap outcome.

I don't usually like to call what I write for this site 'reviews' even though they can get a bit conclusiony down at the bottom, because most of the time I haven't finished the games I'm talking about and for some games that really matters. When a game's a story driven as this, that last 1% of plot can make all the difference, just ask a 'Lost' or 'Battlestar Galactica' fan.

So for once I actually am going to be finishing something. Twice over in fact; first with the original ending and then a second time with the reworked Extended Cut DLC installed. And I will have opinions to share.

*** WARNING: MAXIMUM SPOILERS ***
Read on »

THIS IS PART 3, YOU CAN FIND PART 1 HERE.

I've already talked about Mass Effect 3's gameplay, but now that it's three years later and emotions have calmed down I'm going to revisit the controversial conclusions to the Mass Effect Trilogy and finally answer the question "Is there actually anything left to say about this bloody ending that hasn't been said a thousand times before?"

And the answer is "nope".

Sorry, there just isn't. The game was so thoroughly torn apart back in 2012 that there's absolutely nothing new I can bring to the table.

Though I remember that reviewers at the time didn't really take issue with the game's ending, which is kind of bizarre considering how many of the fans did. My theory is that they were thrown off by the fact that you needed to play multiplayer to boost your War Assets for the best ending, and assumed that they must have gotten a crap outcome. Everyone else playing after release was able to check YouTube afterwards to learn that all endings are the crap outcome.

I don't usually like to call what I write for this site 'reviews' even though they can get a bit conclusiony down at the bottom, because most of the time I haven't finished the games I'm talking about and for some games that really matters. When a game's a story driven as this, that last 1% of plot can make all the difference, just ask a 'Lost' or 'Battlestar Galactica' fan.

So for once I actually am going to be finishing something. Twice over in fact; first with the original ending and then a second time with the reworked Extended Cut DLC installed. And I will have opinions to share.

*** WARNING: MAXIMUM SPOILERS ***
Read on »

THIS IS PART 3, YOU CAN FIND PART 1 HERE.

I've already talked about Mass Effect 3's gameplay, but now that it's three years later and emotions have calmed down I'm going to revisit the controversial conclusions to the Mass Effect Trilogy and finally answer the question "Is there actually anything left to say about this bloody ending that hasn't been said a thousand times before?"

And the answer is "nope".

Sorry, there just isn't. The game was so thoroughly torn apart back in 2012 that there's absolutely nothing new I can bring to the table.

Though I remember that reviewers at the time didn't really take issue with the game's ending, which is kind of bizarre considering how many of the fans did. My theory is that they were thrown off by the fact that you needed to play multiplayer to boost your War Assets for the best ending, and assumed that they must have gotten a crap outcome. Everyone else playing after release was able to check YouTube afterwards to learn that all endings are the crap outcome.

I don't usually like to call what I write for this site 'reviews' even though they can get a bit conclusiony down at the bottom, because most of the time I haven't finished the games I'm talking about and for some games that really matters. When a game's a story driven as this, that last 1% of plot can make all the difference, just ask a 'Lost' or 'Battlestar Galactica' fan.

So for once I actually am going to be finishing something. Twice over in fact; first with the original ending and then a second time with the reworked Extended Cut DLC installed. And I will have opinions to share.

*** WARNING: MAXIMUM SPOILERS ***
Read on »

THIS IS PART 3, YOU CAN FIND PART 1 HERE.

I've already talked about Mass Effect 3's gameplay, but now that it's three years later and emotions have calmed down I'm going to revisit the controversial conclusions to the Mass Effect Trilogy and finally answer the question "Is there actually anything left to say about this bloody ending that hasn't been said a thousand times before?"

And the answer is "nope".

Sorry, there just isn't. The game was so thoroughly torn apart back in 2012 that there's absolutely nothing new I can bring to the table.

Though I remember that reviewers at the time didn't really take issue with the game's ending, which is kind of bizarre considering how many of the fans did. My theory is that they were thrown off by the fact that you needed to play multiplayer to boost your War Assets for the best ending, and assumed that they must have gotten a crap outcome. Everyone else playing after release was able to check YouTube afterwards to learn that all endings are the crap outcome.

I don't usually like to call what I write for this site 'reviews' even though they can get a bit conclusiony down at the bottom, because most of the time I haven't finished the games I'm talking about and for some games that really matters. When a game's a story driven as this, that last 1% of plot can make all the difference, just ask a 'Lost' or 'Battlestar Galactica' fan.

So for once I actually am going to be finishing something. Twice over in fact; first with the original ending and then a second time with the reworked Extended Cut DLC installed. And I will have opinions to share.

*** WARNING: MAXIMUM SPOILERS ***
Read on »

THIS IS PART 3, YOU CAN FIND PART 1 HERE.

I've already talked about Mass Effect 3's gameplay, but now that it's three years later and emotions have calmed down I'm going to revisit the controversial conclusions to the Mass Effect Trilogy and finally answer the question "Is there actually anything left to say about this bloody ending that hasn't been said a thousand times before?"

And the answer is "nope".

Sorry, there just isn't. The game was so thoroughly torn apart back in 2012 that there's absolutely nothing new I can bring to the table.

Though I remember that reviewers at the time didn't really take issue with the game's ending, which is kind of bizarre considering how many of the fans did. My theory is that they were thrown off by the fact that you needed to play multiplayer to boost your War Assets for the best ending, and assumed that they must have gotten a crap outcome. Everyone else playing after release was able to check YouTube afterwards to learn that all endings are the crap outcome.

I don't usually like to call what I write for this site 'reviews' even though they can get a bit conclusiony down at the bottom, because most of the time I haven't finished the games I'm talking about and for some games that really matters. When a game's a story driven as this, that last 1% of plot can make all the difference, just ask a 'Lost' or 'Battlestar Galactica' fan.

So for once I actually am going to be finishing something. Twice over in fact; first with the original ending and then a second time with the reworked Extended Cut DLC installed. And I will have opinions to share.

*** WARNING: MAXIMUM SPOILERS ***
Read on »

Mass Effect 3 (PC) - Part 4: Extended Cut

THIS IS PART 4, YOU CAN FIND PART 1 HERE.

Around four months after release, Mass Effect 3 received an alternate ending DLC, with a price of absolutely nothing. The Extended Cut replaces the original ending, but not by default; it needs to be downloaded and installed separately. Unless you’ve got the Wii U version that is, then you’re stuck with the new content.

I actually think it’s great that the original ending’s still there for people to experience first hand, as we should be preserving content like this. Plus developers shouldn’t be able to edit our copies of a game to change the story without permission anyway!

Is it a good thing that BioWare ‘caved’ to their fans at all though? Does it set the medium back as an art form when customers can demand changes when a story doesn’t match their expectations? And does it actually fix anything?

 *** WARNING: ULTIMATE SPOILERS ***
Read on »

THIS IS PART 4, YOU CAN FIND PART 1 HERE.

Around four months after release, Mass Effect 3 received an alternate ending DLC, with a price of absolutely nothing. The Extended Cut replaces the original ending, but not by default; it needs to be downloaded and installed separately. Unless you’ve got the Wii U version that is, then you’re stuck with the new content.

I actually think it’s great that the original ending’s still there for people to experience first hand, as we should be preserving content like this. Plus developers shouldn’t be able to edit our copies of a game to change the story without permission anyway!

Is it a good thing that BioWare ‘caved’ to their fans at all though? Does it set the medium back as an art form when customers can demand changes when a story doesn’t match their expectations? And does it actually fix anything?

 *** WARNING: ULTIMATE SPOILERS ***
Read on »

THIS IS PART 4, YOU CAN FIND PART 1 HERE.

Around four months after release, Mass Effect 3 received an alternate ending DLC, with a price of absolutely nothing. The Extended Cut replaces the original ending, but not by default; it needs to be downloaded and installed separately. Unless you’ve got the Wii U version that is, then you’re stuck with the new content.

I actually think it’s great that the original ending’s still there for people to experience first hand, as we should be preserving content like this. Plus developers shouldn’t be able to edit our copies of a game to change the story without permission anyway!

Is it a good thing that BioWare ‘caved’ to their fans at all though? Does it set the medium back as an art form when customers can demand changes when a story doesn’t match their expectations? And does it actually fix anything?

 *** WARNING: ULTIMATE SPOILERS ***
Read on »

THIS IS PART 4, YOU CAN FIND PART 1 HERE.

Around four months after release, Mass Effect 3 received an alternate ending DLC, with a price of absolutely nothing. The Extended Cut replaces the original ending, but not by default; it needs to be downloaded and installed separately. Unless you’ve got the Wii U version that is, then you’re stuck with the new content.

I actually think it’s great that the original ending’s still there for people to experience first hand, as we should be preserving content like this. Plus developers shouldn’t be able to edit our copies of a game to change the story without permission anyway!

Is it a good thing that BioWare ‘caved’ to their fans at all though? Does it set the medium back as an art form when customers can demand changes when a story doesn’t match their expectations? And does it actually fix anything?

 *** WARNING: ULTIMATE SPOILERS ***
Read on »

THIS IS PART 4, YOU CAN FIND PART 1 HERE.

Around four months after release, Mass Effect 3 received an alternate ending DLC, with a price of absolutely nothing. The Extended Cut replaces the original ending, but not by default; it needs to be downloaded and installed separately. Unless you’ve got the Wii U version that is, then you’re stuck with the new content.

I actually think it’s great that the original ending’s still there for people to experience first hand, as we should be preserving content like this. Plus developers shouldn’t be able to edit our copies of a game to change the story without permission anyway!

Is it a good thing that BioWare ‘caved’ to their fans at all though? Does it set the medium back as an art form when customers can demand changes when a story doesn’t match their expectations? And does it actually fix anything?

 *** WARNING: ULTIMATE SPOILERS ***
Read on »

Sabtu, 31 Oktober 2015

FORBIDDEN Siren 2 (PS2)

Developer:SCE Japan Studio - project SIREN|Release Date:2006|Systems:PlayStation 2

This week on Super Adventures I'm having a look at FORBIDDEN Siren 2, or maybe Forbidden Siren 2 depending on whether you're going to trust the box spine or the manual. In North America it's known as... well, nothing actually as it was never released there. The first game was though, under the name of Siren.

I was going to start the article by dropping the bombshell that in five years of the site I have never once played a horror game for Halloween, not even accidentally. But I just checked and it turns out that I have, twice: DecapAttack and Blood. My memory betrays me again.

But the point I was leading to was that I'm not really all that interested in Halloween and never have been. Horror isn't really my thing and I find that horror games often involve way too much creeping around in the filthy darkness with awkward controls, looking for the door/cupboard/bookcase/piano you haven't examined yet. I'll still give the game a fair chance to win me over (I wouldn't have much to write about otherwise) but I can't help being predisposed to despise it.
Read on »

Developer:SCE Japan Studio - project SIREN|Release Date:2006|Systems:PlayStation 2

This week on Super Adventures I'm having a look at FORBIDDEN Siren 2, or maybe Forbidden Siren 2 depending on whether you're going to trust the box spine or the manual. In North America it's known as... well, nothing actually as it was never released there. The first game was though, under the name of Siren.

I was going to start the article by dropping the bombshell that in five years of the site I have never once played a horror game for Halloween, not even accidentally. But I just checked and it turns out that I have, twice: DecapAttack and Blood. My memory betrays me again.

But the point I was leading to was that I'm not really all that interested in Halloween and never have been. Horror isn't really my thing and I find that horror games often involve way too much creeping around in the filthy darkness with awkward controls, looking for the door/cupboard/bookcase/piano you haven't examined yet. I'll still give the game a fair chance to win me over (I wouldn't have much to write about otherwise) but I can't help being predisposed to despise it.
Read on »

Developer:SCE Japan Studio - project SIREN|Release Date:2006|Systems:PlayStation 2

This week on Super Adventures I'm having a look at FORBIDDEN Siren 2, or maybe Forbidden Siren 2 depending on whether you're going to trust the box spine or the manual. In North America it's known as... well, nothing actually as it was never released there. The first game was though, under the name of Siren.

I was going to start the article by dropping the bombshell that in five years of the site I have never once played a horror game for Halloween, not even accidentally. But I just checked and it turns out that I have, twice: DecapAttack and Blood. My memory betrays me again.

But the point I was leading to was that I'm not really all that interested in Halloween and never have been. Horror isn't really my thing and I find that horror games often involve way too much creeping around in the filthy darkness with awkward controls, looking for the door/cupboard/bookcase/piano you haven't examined yet. I'll still give the game a fair chance to win me over (I wouldn't have much to write about otherwise) but I can't help being predisposed to despise it.
Read on »

Developer:SCE Japan Studio - project SIREN|Release Date:2006|Systems:PlayStation 2

This week on Super Adventures I'm having a look at FORBIDDEN Siren 2, or maybe Forbidden Siren 2 depending on whether you're going to trust the box spine or the manual. In North America it's known as... well, nothing actually as it was never released there. The first game was though, under the name of Siren.

I was going to start the article by dropping the bombshell that in five years of the site I have never once played a horror game for Halloween, not even accidentally. But I just checked and it turns out that I have, twice: DecapAttack and Blood. My memory betrays me again.

But the point I was leading to was that I'm not really all that interested in Halloween and never have been. Horror isn't really my thing and I find that horror games often involve way too much creeping around in the filthy darkness with awkward controls, looking for the door/cupboard/bookcase/piano you haven't examined yet. I'll still give the game a fair chance to win me over (I wouldn't have much to write about otherwise) but I can't help being predisposed to despise it.
Read on »

Developer:SCE Japan Studio - project SIREN|Release Date:2006|Systems:PlayStation 2

This week on Super Adventures I'm having a look at FORBIDDEN Siren 2, or maybe Forbidden Siren 2 depending on whether you're going to trust the box spine or the manual. In North America it's known as... well, nothing actually as it was never released there. The first game was though, under the name of Siren.

I was going to start the article by dropping the bombshell that in five years of the site I have never once played a horror game for Halloween, not even accidentally. But I just checked and it turns out that I have, twice: DecapAttack and Blood. My memory betrays me again.

But the point I was leading to was that I'm not really all that interested in Halloween and never have been. Horror isn't really my thing and I find that horror games often involve way too much creeping around in the filthy darkness with awkward controls, looking for the door/cupboard/bookcase/piano you haven't examined yet. I'll still give the game a fair chance to win me over (I wouldn't have much to write about otherwise) but I can't help being predisposed to despise it.
Read on »

Selasa, 27 Oktober 2015

Nubs' Adventure (PC)

Developer:IMakeGames|Release Date:2015|Systems:Windows, Mac, Linux, iOS and Android

Last week on Super Adventures, I played a game with 'Super' in the title and this time fate has given me one with 'Adventure'. Haven't had one of these on my site since, hmm... Squirt's Adventure around this time last year. Fun fact: through absolutely no effort of my own, 'super' and 'adventure(s)' are actually the two most frequent words to show up in video game titles on my site (with 'final' and 'fantasy' right below them). 'Nubs' on the other hand is definitely down near the bottom.

Nubs' Adventure is the latest indie platformer by the guy who created Rico: A Tale of Two Brothers, which I apparently thought was very playable. I mean I can't actually remember playing it (I've gone through about 150 games in the meantime, my poor brain can only store so many platformers in it), but the article I wrote seems positive enough. This time around I'm playing with a Steam key sent to me from the developer so I'll be wearing my 'serious video game reviewer' hat. Well my 'serious quick look' hat anyway, as I'll only be showing off the first hour or two.

(You can click the screenshots to view them at their original resolution if you feel like, but you'll mostly just get chunkier pixels for your trouble.)
Read on »

Developer:IMakeGames|Release Date:2015|Systems:Windows, Mac, Linux, iOS and Android

Last week on Super Adventures, I played a game with 'Super' in the title and this time fate has given me one with 'Adventure'. Haven't had one of these on my site since, hmm... Squirt's Adventure around this time last year. Fun fact: through absolutely no effort of my own, 'super' and 'adventure(s)' are actually the two most frequent words to show up in video game titles on my site (with 'final' and 'fantasy' right below them). 'Nubs' on the other hand is definitely down near the bottom.

Nubs' Adventure is the latest indie platformer by the guy who created Rico: A Tale of Two Brothers, which I apparently thought was very playable. I mean I can't actually remember playing it (I've gone through about 150 games in the meantime, my poor brain can only store so many platformers in it), but the article I wrote seems positive enough. This time around I'm playing with a Steam key sent to me from the developer so I'll be wearing my 'serious video game reviewer' hat. Well my 'serious quick look' hat anyway, as I'll only be showing off the first hour or two.

(You can click the screenshots to view them at their original resolution if you feel like, but you'll mostly just get chunkier pixels for your trouble.)
Read on »

Developer:IMakeGames|Release Date:2015|Systems:Windows, Mac, Linux, iOS and Android

Last week on Super Adventures, I played a game with 'Super' in the title and this time fate has given me one with 'Adventure'. Haven't had one of these on my site since, hmm... Squirt's Adventure around this time last year. Fun fact: through absolutely no effort of my own, 'super' and 'adventure(s)' are actually the two most frequent words to show up in video game titles on my site (with 'final' and 'fantasy' right below them). 'Nubs' on the other hand is definitely down near the bottom.

Nubs' Adventure is the latest indie platformer by the guy who created Rico: A Tale of Two Brothers, which I apparently thought was very playable. I mean I can't actually remember playing it (I've gone through about 150 games in the meantime, my poor brain can only store so many platformers in it), but the article I wrote seems positive enough. This time around I'm playing with a Steam key sent to me from the developer so I'll be wearing my 'serious video game reviewer' hat. Well my 'serious quick look' hat anyway, as I'll only be showing off the first hour or two.

(You can click the screenshots to view them at their original resolution if you feel like, but you'll mostly just get chunkier pixels for your trouble.)
Read on »

Developer:IMakeGames|Release Date:2015|Systems:Windows, Mac, Linux, iOS and Android

Last week on Super Adventures, I played a game with 'Super' in the title and this time fate has given me one with 'Adventure'. Haven't had one of these on my site since, hmm... Squirt's Adventure around this time last year. Fun fact: through absolutely no effort of my own, 'super' and 'adventure(s)' are actually the two most frequent words to show up in video game titles on my site (with 'final' and 'fantasy' right below them). 'Nubs' on the other hand is definitely down near the bottom.

Nubs' Adventure is the latest indie platformer by the guy who created Rico: A Tale of Two Brothers, which I apparently thought was very playable. I mean I can't actually remember playing it (I've gone through about 150 games in the meantime, my poor brain can only store so many platformers in it), but the article I wrote seems positive enough. This time around I'm playing with a Steam key sent to me from the developer so I'll be wearing my 'serious video game reviewer' hat. Well my 'serious quick look' hat anyway, as I'll only be showing off the first hour or two.

(You can click the screenshots to view them at their original resolution if you feel like, but you'll mostly just get chunkier pixels for your trouble.)
Read on »

Developer:IMakeGames|Release Date:2015|Systems:Windows, Mac, Linux, iOS and Android

Last week on Super Adventures, I played a game with 'Super' in the title and this time fate has given me one with 'Adventure'. Haven't had one of these on my site since, hmm... Squirt's Adventure around this time last year. Fun fact: through absolutely no effort of my own, 'super' and 'adventure(s)' are actually the two most frequent words to show up in video game titles on my site (with 'final' and 'fantasy' right below them). 'Nubs' on the other hand is definitely down near the bottom.

Nubs' Adventure is the latest indie platformer by the guy who created Rico: A Tale of Two Brothers, which I apparently thought was very playable. I mean I can't actually remember playing it (I've gone through about 150 games in the meantime, my poor brain can only store so many platformers in it), but the article I wrote seems positive enough. This time around I'm playing with a Steam key sent to me from the developer so I'll be wearing my 'serious video game reviewer' hat. Well my 'serious quick look' hat anyway, as I'll only be showing off the first hour or two.

(You can click the screenshots to view them at their original resolution if you feel like, but you'll mostly just get chunkier pixels for your trouble.)
Read on »

Sabtu, 24 Oktober 2015

Mr. Satan berubah menjadi Super Saiyan dalam Anime Dragon Ball Super

Dikisahkan setelah pertarungan Son Goku dengan Dewa Penghancur Beerus selesai, diputuskan bahwa Beerus menunda penghancuran Bumi. Keadaan Bumi pun menjadi aman kembali. Dan sekali lagi yang dianggap sebagai penyelamat dunia adalah Mr. Satan.

mr Satan Super Saiyan
Kelihaiannya berbohong membuat semua orang percaya bahwa dirinya benar-benar mengalahkan Beerus. Kabar tersebut tidak hanya menyebar di seluruh Bumi, melainkan hingga ke seluruh Galaksi. Hingga memancing kedatangan alien dari planet lain untuk mencoba kekuatan Mr. Satan.

Mr. Satan yang tengah berada dalam sebuah konferensi pers menyatakan bahwa dirinya mampu berubah menjadi seorang dengan kekuatan dewa (Super Saiyan). Itulah yang membuatnya mampu mengalahkan Dewa Penghancur Beerus.

Tepat saat Mr. Satan tengah menceritakan kebohongannya dalam jumpa pers, sebuah pesawat alien mendarat dan ksatria yang berada di dalamnya menantang Satan untuk bertarung. Satan pun mencari-cari alasan untuk tidak berhadapan langsung dengan si alien. Sayangnya semua orang kuat yang dikenal Satan (dari Son Goku, Vegeta, hingga Gohan, bahkan Krilin) tidak adayang bisa dihubungi. Terpaksalah Satan menghadapi si alien.

Pertarungan pun dimulai di atas arena yang dibuat dadakan oleh si alien. Satan kelimpungan, tetapi pada akhirnya mampu membuat si ksatria alien lari kocarkacir meninggalkan Bumi. Apa yang terjadi??? Apakah Satan benar-benar memiliki kekuatan Super Saiyan God????

Owww, ternyata bukan. Itu cuma cerita karangannya Satan saja. Si Alien lari kocar-kacir karena melihat anjing milik Satan yang duduk di tepi arena. Ternyata bangsa alien tersebut sangat takut kepada anjing, makanya langsung ngibrit begitu melihat anjing. Hmmm, keberuntungan selalu menyertai Mr. Satan rupanya.

Penasaran seperti apa ceritanya??? Langsung aja ditonton, anime Dragon Ball Super Episode 15. ^_^


Dikisahkan setelah pertarungan Son Goku dengan Dewa Penghancur Beerus selesai, diputuskan bahwa Beerus menunda penghancuran Bumi. Keadaan Bumi pun menjadi aman kembali. Dan sekali lagi yang dianggap sebagai penyelamat dunia adalah Mr. Satan.

mr Satan Super Saiyan
Kelihaiannya berbohong membuat semua orang percaya bahwa dirinya benar-benar mengalahkan Beerus. Kabar tersebut tidak hanya menyebar di seluruh Bumi, melainkan hingga ke seluruh Galaksi. Hingga memancing kedatangan alien dari planet lain untuk mencoba kekuatan Mr. Satan.

Mr. Satan yang tengah berada dalam sebuah konferensi pers menyatakan bahwa dirinya mampu berubah menjadi seorang dengan kekuatan dewa (Super Saiyan). Itulah yang membuatnya mampu mengalahkan Dewa Penghancur Beerus.

Tepat saat Mr. Satan tengah menceritakan kebohongannya dalam jumpa pers, sebuah pesawat alien mendarat dan ksatria yang berada di dalamnya menantang Satan untuk bertarung. Satan pun mencari-cari alasan untuk tidak berhadapan langsung dengan si alien. Sayangnya semua orang kuat yang dikenal Satan (dari Son Goku, Vegeta, hingga Gohan, bahkan Krilin) tidak adayang bisa dihubungi. Terpaksalah Satan menghadapi si alien.

Pertarungan pun dimulai di atas arena yang dibuat dadakan oleh si alien. Satan kelimpungan, tetapi pada akhirnya mampu membuat si ksatria alien lari kocarkacir meninggalkan Bumi. Apa yang terjadi??? Apakah Satan benar-benar memiliki kekuatan Super Saiyan God????

Owww, ternyata bukan. Itu cuma cerita karangannya Satan saja. Si Alien lari kocar-kacir karena melihat anjing milik Satan yang duduk di tepi arena. Ternyata bangsa alien tersebut sangat takut kepada anjing, makanya langsung ngibrit begitu melihat anjing. Hmmm, keberuntungan selalu menyertai Mr. Satan rupanya.

Penasaran seperti apa ceritanya??? Langsung aja ditonton, anime Dragon Ball Super Episode 15. ^_^


Dikisahkan setelah pertarungan Son Goku dengan Dewa Penghancur Beerus selesai, diputuskan bahwa Beerus menunda penghancuran Bumi. Keadaan Bumi pun menjadi aman kembali. Dan sekali lagi yang dianggap sebagai penyelamat dunia adalah Mr. Satan.

mr Satan Super Saiyan
Kelihaiannya berbohong membuat semua orang percaya bahwa dirinya benar-benar mengalahkan Beerus. Kabar tersebut tidak hanya menyebar di seluruh Bumi, melainkan hingga ke seluruh Galaksi. Hingga memancing kedatangan alien dari planet lain untuk mencoba kekuatan Mr. Satan.

Mr. Satan yang tengah berada dalam sebuah konferensi pers menyatakan bahwa dirinya mampu berubah menjadi seorang dengan kekuatan dewa (Super Saiyan). Itulah yang membuatnya mampu mengalahkan Dewa Penghancur Beerus.

Tepat saat Mr. Satan tengah menceritakan kebohongannya dalam jumpa pers, sebuah pesawat alien mendarat dan ksatria yang berada di dalamnya menantang Satan untuk bertarung. Satan pun mencari-cari alasan untuk tidak berhadapan langsung dengan si alien. Sayangnya semua orang kuat yang dikenal Satan (dari Son Goku, Vegeta, hingga Gohan, bahkan Krilin) tidak adayang bisa dihubungi. Terpaksalah Satan menghadapi si alien.

Pertarungan pun dimulai di atas arena yang dibuat dadakan oleh si alien. Satan kelimpungan, tetapi pada akhirnya mampu membuat si ksatria alien lari kocarkacir meninggalkan Bumi. Apa yang terjadi??? Apakah Satan benar-benar memiliki kekuatan Super Saiyan God????

Owww, ternyata bukan. Itu cuma cerita karangannya Satan saja. Si Alien lari kocar-kacir karena melihat anjing milik Satan yang duduk di tepi arena. Ternyata bangsa alien tersebut sangat takut kepada anjing, makanya langsung ngibrit begitu melihat anjing. Hmmm, keberuntungan selalu menyertai Mr. Satan rupanya.

Penasaran seperti apa ceritanya??? Langsung aja ditonton, anime Dragon Ball Super Episode 15. ^_^


Dikisahkan setelah pertarungan Son Goku dengan Dewa Penghancur Beerus selesai, diputuskan bahwa Beerus menunda penghancuran Bumi. Keadaan Bumi pun menjadi aman kembali. Dan sekali lagi yang dianggap sebagai penyelamat dunia adalah Mr. Satan.

mr Satan Super Saiyan
Kelihaiannya berbohong membuat semua orang percaya bahwa dirinya benar-benar mengalahkan Beerus. Kabar tersebut tidak hanya menyebar di seluruh Bumi, melainkan hingga ke seluruh Galaksi. Hingga memancing kedatangan alien dari planet lain untuk mencoba kekuatan Mr. Satan.

Mr. Satan yang tengah berada dalam sebuah konferensi pers menyatakan bahwa dirinya mampu berubah menjadi seorang dengan kekuatan dewa (Super Saiyan). Itulah yang membuatnya mampu mengalahkan Dewa Penghancur Beerus.

Tepat saat Mr. Satan tengah menceritakan kebohongannya dalam jumpa pers, sebuah pesawat alien mendarat dan ksatria yang berada di dalamnya menantang Satan untuk bertarung. Satan pun mencari-cari alasan untuk tidak berhadapan langsung dengan si alien. Sayangnya semua orang kuat yang dikenal Satan (dari Son Goku, Vegeta, hingga Gohan, bahkan Krilin) tidak adayang bisa dihubungi. Terpaksalah Satan menghadapi si alien.

Pertarungan pun dimulai di atas arena yang dibuat dadakan oleh si alien. Satan kelimpungan, tetapi pada akhirnya mampu membuat si ksatria alien lari kocarkacir meninggalkan Bumi. Apa yang terjadi??? Apakah Satan benar-benar memiliki kekuatan Super Saiyan God????

Owww, ternyata bukan. Itu cuma cerita karangannya Satan saja. Si Alien lari kocar-kacir karena melihat anjing milik Satan yang duduk di tepi arena. Ternyata bangsa alien tersebut sangat takut kepada anjing, makanya langsung ngibrit begitu melihat anjing. Hmmm, keberuntungan selalu menyertai Mr. Satan rupanya.

Penasaran seperti apa ceritanya??? Langsung aja ditonton, anime Dragon Ball Super Episode 15. ^_^


Dikisahkan setelah pertarungan Son Goku dengan Dewa Penghancur Beerus selesai, diputuskan bahwa Beerus menunda penghancuran Bumi. Keadaan Bumi pun menjadi aman kembali. Dan sekali lagi yang dianggap sebagai penyelamat dunia adalah Mr. Satan.

mr Satan Super Saiyan
Kelihaiannya berbohong membuat semua orang percaya bahwa dirinya benar-benar mengalahkan Beerus. Kabar tersebut tidak hanya menyebar di seluruh Bumi, melainkan hingga ke seluruh Galaksi. Hingga memancing kedatangan alien dari planet lain untuk mencoba kekuatan Mr. Satan.

Mr. Satan yang tengah berada dalam sebuah konferensi pers menyatakan bahwa dirinya mampu berubah menjadi seorang dengan kekuatan dewa (Super Saiyan). Itulah yang membuatnya mampu mengalahkan Dewa Penghancur Beerus.

Tepat saat Mr. Satan tengah menceritakan kebohongannya dalam jumpa pers, sebuah pesawat alien mendarat dan ksatria yang berada di dalamnya menantang Satan untuk bertarung. Satan pun mencari-cari alasan untuk tidak berhadapan langsung dengan si alien. Sayangnya semua orang kuat yang dikenal Satan (dari Son Goku, Vegeta, hingga Gohan, bahkan Krilin) tidak adayang bisa dihubungi. Terpaksalah Satan menghadapi si alien.

Pertarungan pun dimulai di atas arena yang dibuat dadakan oleh si alien. Satan kelimpungan, tetapi pada akhirnya mampu membuat si ksatria alien lari kocarkacir meninggalkan Bumi. Apa yang terjadi??? Apakah Satan benar-benar memiliki kekuatan Super Saiyan God????

Owww, ternyata bukan. Itu cuma cerita karangannya Satan saja. Si Alien lari kocar-kacir karena melihat anjing milik Satan yang duduk di tepi arena. Ternyata bangsa alien tersebut sangat takut kepada anjing, makanya langsung ngibrit begitu melihat anjing. Hmmm, keberuntungan selalu menyertai Mr. Satan rupanya.

Penasaran seperti apa ceritanya??? Langsung aja ditonton, anime Dragon Ball Super Episode 15. ^_^


Jumat, 23 Oktober 2015

Perbedaan PRE ORDER dengan READY STOCK

Untuk para pecinta barang-barang berbau anime, pasti sudah tidak asing lagi dengan kata "PRE ORDER". Masalahnya sedikit anak yang mau cari tau apa itu artinya PRE ORDER. Malah ada yang dengan polosnya bilang PRE ORDER itu FREE ORDER, Ongkos kirimnya gratis. Na'udzubillahimindzalik.

Perbedaan READY STOCK dengan PRE ORDER


Apa Itu barang Ready Stock?
  • Ready Stock adalah barang yang stoknya sudah ada, siap kirim.
  • Pokoknya begitu pesen, transfer, langsung dikirim barangnya
Siklusnya:
                      Pesan -->> Bayar -->> Kirim

Kekurangan Ready Stock:
  • Jumlah barang terbatas
  • Harga lebih mahal.
  • Desain lama

Apa itu PRE ORDER?

Pre Order (PO) : Barangnya belum diproduksi. Barang baru diproduksi setelah konsumen membayar. Lama produksi biasanya sekitar 1 bulan.
Jadi siklusnya seperti ini:

Penjual menawarkan desain-->> Konsumen memesannya -->> Konsumen membayar -->> penjual memproduksi -->> Baru di Kirim

Keuntungan PRE ORDER:
  • Desain baru.
  • Bisa memilih ukuran diluar M-L-XL.
  • Harga PO lebih murah dibanding ready stock.
  • Jumlah barang tidak terbatas. Sebanyak apapun yg mesan, bisa dibikinin.

Kekurangan PRE ORDER:
  • Harus sabar nunggu sebulan baru barang dikirim.
Selanjutnya, tinggal pilih. Mau beli yang mana:

atau

Untuk para pecinta barang-barang berbau anime, pasti sudah tidak asing lagi dengan kata "PRE ORDER". Masalahnya sedikit anak yang mau cari tau apa itu artinya PRE ORDER. Malah ada yang dengan polosnya bilang PRE ORDER itu FREE ORDER, Ongkos kirimnya gratis. Na'udzubillahimindzalik.

Perbedaan READY STOCK dengan PRE ORDER


Apa Itu barang Ready Stock?
  • Ready Stock adalah barang yang stoknya sudah ada, siap kirim.
  • Pokoknya begitu pesen, transfer, langsung dikirim barangnya
Siklusnya:
                      Pesan -->> Bayar -->> Kirim

Kekurangan Ready Stock:
  • Jumlah barang terbatas
  • Harga lebih mahal.
  • Desain lama

Apa itu PRE ORDER?

Pre Order (PO) : Barangnya belum diproduksi. Barang baru diproduksi setelah konsumen membayar. Lama produksi biasanya sekitar 1 bulan.
Jadi siklusnya seperti ini:

Penjual menawarkan desain-->> Konsumen memesannya -->> Konsumen membayar -->> penjual memproduksi -->> Baru di Kirim

Keuntungan PRE ORDER:
  • Desain baru.
  • Bisa memilih ukuran diluar M-L-XL.
  • Harga PO lebih murah dibanding ready stock.
  • Jumlah barang tidak terbatas. Sebanyak apapun yg mesan, bisa dibikinin.

Kekurangan PRE ORDER:
  • Harus sabar nunggu sebulan baru barang dikirim.
Selanjutnya, tinggal pilih. Mau beli yang mana:

atau

Untuk para pecinta barang-barang berbau anime, pasti sudah tidak asing lagi dengan kata "PRE ORDER". Masalahnya sedikit anak yang mau cari tau apa itu artinya PRE ORDER. Malah ada yang dengan polosnya bilang PRE ORDER itu FREE ORDER, Ongkos kirimnya gratis. Na'udzubillahimindzalik.

Perbedaan READY STOCK dengan PRE ORDER


Apa Itu barang Ready Stock?
  • Ready Stock adalah barang yang stoknya sudah ada, siap kirim.
  • Pokoknya begitu pesen, transfer, langsung dikirim barangnya
Siklusnya:
                      Pesan -->> Bayar -->> Kirim

Kekurangan Ready Stock:
  • Jumlah barang terbatas
  • Harga lebih mahal.
  • Desain lama

Apa itu PRE ORDER?

Pre Order (PO) : Barangnya belum diproduksi. Barang baru diproduksi setelah konsumen membayar. Lama produksi biasanya sekitar 1 bulan.
Jadi siklusnya seperti ini:

Penjual menawarkan desain-->> Konsumen memesannya -->> Konsumen membayar -->> penjual memproduksi -->> Baru di Kirim

Keuntungan PRE ORDER:
  • Desain baru.
  • Bisa memilih ukuran diluar M-L-XL.
  • Harga PO lebih murah dibanding ready stock.
  • Jumlah barang tidak terbatas. Sebanyak apapun yg mesan, bisa dibikinin.

Kekurangan PRE ORDER:
  • Harus sabar nunggu sebulan baru barang dikirim.
Selanjutnya, tinggal pilih. Mau beli yang mana:

atau

Untuk para pecinta barang-barang berbau anime, pasti sudah tidak asing lagi dengan kata "PRE ORDER". Masalahnya sedikit anak yang mau cari tau apa itu artinya PRE ORDER. Malah ada yang dengan polosnya bilang PRE ORDER itu FREE ORDER, Ongkos kirimnya gratis. Na'udzubillahimindzalik.

Perbedaan READY STOCK dengan PRE ORDER


Apa Itu barang Ready Stock?
  • Ready Stock adalah barang yang stoknya sudah ada, siap kirim.
  • Pokoknya begitu pesen, transfer, langsung dikirim barangnya
Siklusnya:
                      Pesan -->> Bayar -->> Kirim

Kekurangan Ready Stock:
  • Jumlah barang terbatas
  • Harga lebih mahal.
  • Desain lama

Apa itu PRE ORDER?

Pre Order (PO) : Barangnya belum diproduksi. Barang baru diproduksi setelah konsumen membayar. Lama produksi biasanya sekitar 1 bulan.
Jadi siklusnya seperti ini:

Penjual menawarkan desain-->> Konsumen memesannya -->> Konsumen membayar -->> penjual memproduksi -->> Baru di Kirim

Keuntungan PRE ORDER:
  • Desain baru.
  • Bisa memilih ukuran diluar M-L-XL.
  • Harga PO lebih murah dibanding ready stock.
  • Jumlah barang tidak terbatas. Sebanyak apapun yg mesan, bisa dibikinin.

Kekurangan PRE ORDER:
  • Harus sabar nunggu sebulan baru barang dikirim.
Selanjutnya, tinggal pilih. Mau beli yang mana:

atau

Untuk para pecinta barang-barang berbau anime, pasti sudah tidak asing lagi dengan kata "PRE ORDER". Masalahnya sedikit anak yang mau cari tau apa itu artinya PRE ORDER. Malah ada yang dengan polosnya bilang PRE ORDER itu FREE ORDER, Ongkos kirimnya gratis. Na'udzubillahimindzalik.

Perbedaan READY STOCK dengan PRE ORDER


Apa Itu barang Ready Stock?
  • Ready Stock adalah barang yang stoknya sudah ada, siap kirim.
  • Pokoknya begitu pesen, transfer, langsung dikirim barangnya
Siklusnya:
                      Pesan -->> Bayar -->> Kirim

Kekurangan Ready Stock:
  • Jumlah barang terbatas
  • Harga lebih mahal.
  • Desain lama

Apa itu PRE ORDER?

Pre Order (PO) : Barangnya belum diproduksi. Barang baru diproduksi setelah konsumen membayar. Lama produksi biasanya sekitar 1 bulan.
Jadi siklusnya seperti ini:

Penjual menawarkan desain-->> Konsumen memesannya -->> Konsumen membayar -->> penjual memproduksi -->> Baru di Kirim

Keuntungan PRE ORDER:
  • Desain baru.
  • Bisa memilih ukuran diluar M-L-XL.
  • Harga PO lebih murah dibanding ready stock.
  • Jumlah barang tidak terbatas. Sebanyak apapun yg mesan, bisa dibikinin.

Kekurangan PRE ORDER:
  • Harus sabar nunggu sebulan baru barang dikirim.
Selanjutnya, tinggal pilih. Mau beli yang mana:

atau

Kamis, 22 Oktober 2015

Inilah konsep awal Manga Attack On Titan, Jauh berbeda dengan yang kita kenal

Konsep awal Attack On Titan ini dibuat oleh Hajime Isayama pada saat dirinya masih berumur 19 tahun. Menurutnya saat itu dirinya masih belum terbiasa menggunakan pen, jadi gambarnya masih terlihat sangat kasar.
konsep awal Manga Attack On Titan

Manga Attack On Titan Chapter 0 ini memiliki perbedaan yang sangat mencolok dengan Manga Attack On Titan yang kita kenal sekarang. Baik dari Equipment, latar belakang, bahkan nama karakternya pun sangat berbeda. There's No Eren. Semua nama karakternya Japanese.

Dalam konsep awal Attack On Titan ini tidak ada 3D manuver gear. Peralatan sejenis yang terlihat di kenakan oleh para pasukan adalah semacam sarung pedang yang memiliki ujung seperti geretan korek yang membuat pedang bisa mengeluarkan api. 

Sementara dinding yang mengitari kota, bukanlah dinding tembok yang dibuat oleh titan, melainkan deretan pohon suci yang sangat besar yang melingkar membentuk pembatas yang melindungi desa. 

Perbedaan lainnya adalah semua Titan bisa dengan sadar berubah wujud menjadi manusia ataupun menjadi Titan. Bahkan si tokoh utama (yang bisa berubah menjadi Rogue Titan) sudah sadar kalau dirinya bisa berubah menjadi Titan dari awal. Dan saat sudah berubah menjadi Titan, dia pun masih bisa berbicara dengan bahasa manusia. 

Bagian paling intim dari cerita Attack On Titan yaitu asal mula Titan pun sudah dijelaskan dari awal. Dikatakan bahwa Titan merupakan hasil ciptaan dari sebuah organisasi keagamaan yang bekerjasama dengan organisasi ilmuwan untuk tujuan memusnahkan seluruh umat manusia.

Lebih jelasnya lagi, kalian bisa langsung membaca konsep awal Manga Attack On Titan DI SINI.

Konsep awal Attack On Titan ini dibuat oleh Hajime Isayama pada saat dirinya masih berumur 19 tahun. Menurutnya saat itu dirinya masih belum terbiasa menggunakan pen, jadi gambarnya masih terlihat sangat kasar.
konsep awal Manga Attack On Titan

Manga Attack On Titan Chapter 0 ini memiliki perbedaan yang sangat mencolok dengan Manga Attack On Titan yang kita kenal sekarang. Baik dari Equipment, latar belakang, bahkan nama karakternya pun sangat berbeda. There's No Eren. Semua nama karakternya Japanese.

Dalam konsep awal Attack On Titan ini tidak ada 3D manuver gear. Peralatan sejenis yang terlihat di kenakan oleh para pasukan adalah semacam sarung pedang yang memiliki ujung seperti geretan korek yang membuat pedang bisa mengeluarkan api. 

Sementara dinding yang mengitari kota, bukanlah dinding tembok yang dibuat oleh titan, melainkan deretan pohon suci yang sangat besar yang melingkar membentuk pembatas yang melindungi desa. 

Perbedaan lainnya adalah semua Titan bisa dengan sadar berubah wujud menjadi manusia ataupun menjadi Titan. Bahkan si tokoh utama (yang bisa berubah menjadi Rogue Titan) sudah sadar kalau dirinya bisa berubah menjadi Titan dari awal. Dan saat sudah berubah menjadi Titan, dia pun masih bisa berbicara dengan bahasa manusia. 

Bagian paling intim dari cerita Attack On Titan yaitu asal mula Titan pun sudah dijelaskan dari awal. Dikatakan bahwa Titan merupakan hasil ciptaan dari sebuah organisasi keagamaan yang bekerjasama dengan organisasi ilmuwan untuk tujuan memusnahkan seluruh umat manusia.

Lebih jelasnya lagi, kalian bisa langsung membaca konsep awal Manga Attack On Titan DI SINI.

Konsep awal Attack On Titan ini dibuat oleh Hajime Isayama pada saat dirinya masih berumur 19 tahun. Menurutnya saat itu dirinya masih belum terbiasa menggunakan pen, jadi gambarnya masih terlihat sangat kasar.
konsep awal Manga Attack On Titan

Manga Attack On Titan Chapter 0 ini memiliki perbedaan yang sangat mencolok dengan Manga Attack On Titan yang kita kenal sekarang. Baik dari Equipment, latar belakang, bahkan nama karakternya pun sangat berbeda. There's No Eren. Semua nama karakternya Japanese.

Dalam konsep awal Attack On Titan ini tidak ada 3D manuver gear. Peralatan sejenis yang terlihat di kenakan oleh para pasukan adalah semacam sarung pedang yang memiliki ujung seperti geretan korek yang membuat pedang bisa mengeluarkan api. 

Sementara dinding yang mengitari kota, bukanlah dinding tembok yang dibuat oleh titan, melainkan deretan pohon suci yang sangat besar yang melingkar membentuk pembatas yang melindungi desa. 

Perbedaan lainnya adalah semua Titan bisa dengan sadar berubah wujud menjadi manusia ataupun menjadi Titan. Bahkan si tokoh utama (yang bisa berubah menjadi Rogue Titan) sudah sadar kalau dirinya bisa berubah menjadi Titan dari awal. Dan saat sudah berubah menjadi Titan, dia pun masih bisa berbicara dengan bahasa manusia. 

Bagian paling intim dari cerita Attack On Titan yaitu asal mula Titan pun sudah dijelaskan dari awal. Dikatakan bahwa Titan merupakan hasil ciptaan dari sebuah organisasi keagamaan yang bekerjasama dengan organisasi ilmuwan untuk tujuan memusnahkan seluruh umat manusia.

Lebih jelasnya lagi, kalian bisa langsung membaca konsep awal Manga Attack On Titan DI SINI.

Konsep awal Attack On Titan ini dibuat oleh Hajime Isayama pada saat dirinya masih berumur 19 tahun. Menurutnya saat itu dirinya masih belum terbiasa menggunakan pen, jadi gambarnya masih terlihat sangat kasar.
konsep awal Manga Attack On Titan

Manga Attack On Titan Chapter 0 ini memiliki perbedaan yang sangat mencolok dengan Manga Attack On Titan yang kita kenal sekarang. Baik dari Equipment, latar belakang, bahkan nama karakternya pun sangat berbeda. There's No Eren. Semua nama karakternya Japanese.

Dalam konsep awal Attack On Titan ini tidak ada 3D manuver gear. Peralatan sejenis yang terlihat di kenakan oleh para pasukan adalah semacam sarung pedang yang memiliki ujung seperti geretan korek yang membuat pedang bisa mengeluarkan api. 

Sementara dinding yang mengitari kota, bukanlah dinding tembok yang dibuat oleh titan, melainkan deretan pohon suci yang sangat besar yang melingkar membentuk pembatas yang melindungi desa. 

Perbedaan lainnya adalah semua Titan bisa dengan sadar berubah wujud menjadi manusia ataupun menjadi Titan. Bahkan si tokoh utama (yang bisa berubah menjadi Rogue Titan) sudah sadar kalau dirinya bisa berubah menjadi Titan dari awal. Dan saat sudah berubah menjadi Titan, dia pun masih bisa berbicara dengan bahasa manusia. 

Bagian paling intim dari cerita Attack On Titan yaitu asal mula Titan pun sudah dijelaskan dari awal. Dikatakan bahwa Titan merupakan hasil ciptaan dari sebuah organisasi keagamaan yang bekerjasama dengan organisasi ilmuwan untuk tujuan memusnahkan seluruh umat manusia.

Lebih jelasnya lagi, kalian bisa langsung membaca konsep awal Manga Attack On Titan DI SINI.

Konsep awal Attack On Titan ini dibuat oleh Hajime Isayama pada saat dirinya masih berumur 19 tahun. Menurutnya saat itu dirinya masih belum terbiasa menggunakan pen, jadi gambarnya masih terlihat sangat kasar.
konsep awal Manga Attack On Titan

Manga Attack On Titan Chapter 0 ini memiliki perbedaan yang sangat mencolok dengan Manga Attack On Titan yang kita kenal sekarang. Baik dari Equipment, latar belakang, bahkan nama karakternya pun sangat berbeda. There's No Eren. Semua nama karakternya Japanese.

Dalam konsep awal Attack On Titan ini tidak ada 3D manuver gear. Peralatan sejenis yang terlihat di kenakan oleh para pasukan adalah semacam sarung pedang yang memiliki ujung seperti geretan korek yang membuat pedang bisa mengeluarkan api. 

Sementara dinding yang mengitari kota, bukanlah dinding tembok yang dibuat oleh titan, melainkan deretan pohon suci yang sangat besar yang melingkar membentuk pembatas yang melindungi desa. 

Perbedaan lainnya adalah semua Titan bisa dengan sadar berubah wujud menjadi manusia ataupun menjadi Titan. Bahkan si tokoh utama (yang bisa berubah menjadi Rogue Titan) sudah sadar kalau dirinya bisa berubah menjadi Titan dari awal. Dan saat sudah berubah menjadi Titan, dia pun masih bisa berbicara dengan bahasa manusia. 

Bagian paling intim dari cerita Attack On Titan yaitu asal mula Titan pun sudah dijelaskan dari awal. Dikatakan bahwa Titan merupakan hasil ciptaan dari sebuah organisasi keagamaan yang bekerjasama dengan organisasi ilmuwan untuk tujuan memusnahkan seluruh umat manusia.

Lebih jelasnya lagi, kalian bisa langsung membaca konsep awal Manga Attack On Titan DI SINI.

Rabu, 21 Oktober 2015

Inilah Konsep awal cerita Naruto, sangat berbeda dengan Naruto yang kita kenal

Inilah Konsep awal cerita Naruto, sangat berbeda dengan Naruto yang kita kenal
Tahukah kalian kalau Naruto memiliki konsep awal yang sangat berbeda dengan yang sekarang kita kenal? Bahkan cerita awal Naruto "versi yang berbeda" sudah pernah dirilis oleh Masashi Kishimoto di Akamaru Jump pada tahun 1997 lho!

Dalam Oneshoot tersebut dikisahkan bahwa Naruto bukanlah merupakan anak Hokage ke-4 yang di dalamnya disegel Kyubi, melainkan Naruto adalah anak dari siluman Kyubi itu sendiri. 

Terdapat 9 orang yang sanggup menyegel kekuatan Kyubi Naruto, dan 9 orang tersebut meresikokan nyawa mereka demi menyegel Naruto. Sementara sosok mirip Rikudo / Hokage ke-3 adalah salah satu dari 9 orang yang sanggup menyegel kebuasan Kyubi.

Untuk mencegah agar Naruto tidak tumbuh menjadi siluman yang jahat seperti ayahnya, sosok mirip Rikudo tersebut meminta Naruto untuk hidup berdampingan dengan manusia dan mencari teman sebanyak-banyaknya.

Sangat berbeda sekali bukan??? Bahkan ayah Naruto di sini diceritakan sebagai iblis yang jahat, sementara dalam Naruto yang kita kenal, ayah Naruto adalah Hokage ke-4 sang pahlawan Desa. Namun inti dari cerita masih tetap sama, PERSAHABATAN.

Semoga info mengenai Konsep awal cerita Naruto ini bisa dipertanggungjawabkan sumbernya. ^_^



Referensi: goboiano.com

Inilah Konsep awal cerita Naruto, sangat berbeda dengan Naruto yang kita kenal
Tahukah kalian kalau Naruto memiliki konsep awal yang sangat berbeda dengan yang sekarang kita kenal? Bahkan cerita awal Naruto "versi yang berbeda" sudah pernah dirilis oleh Masashi Kishimoto di Akamaru Jump pada tahun 1997 lho!

Dalam Oneshoot tersebut dikisahkan bahwa Naruto bukanlah merupakan anak Hokage ke-4 yang di dalamnya disegel Kyubi, melainkan Naruto adalah anak dari siluman Kyubi itu sendiri. 

Terdapat 9 orang yang sanggup menyegel kekuatan Kyubi Naruto, dan 9 orang tersebut meresikokan nyawa mereka demi menyegel Naruto. Sementara sosok mirip Rikudo / Hokage ke-3 adalah salah satu dari 9 orang yang sanggup menyegel kebuasan Kyubi.

Untuk mencegah agar Naruto tidak tumbuh menjadi siluman yang jahat seperti ayahnya, sosok mirip Rikudo tersebut meminta Naruto untuk hidup berdampingan dengan manusia dan mencari teman sebanyak-banyaknya.

Sangat berbeda sekali bukan??? Bahkan ayah Naruto di sini diceritakan sebagai iblis yang jahat, sementara dalam Naruto yang kita kenal, ayah Naruto adalah Hokage ke-4 sang pahlawan Desa. Namun inti dari cerita masih tetap sama, PERSAHABATAN.

Semoga info mengenai Konsep awal cerita Naruto ini bisa dipertanggungjawabkan sumbernya. ^_^



Referensi: goboiano.com

Inilah Konsep awal cerita Naruto, sangat berbeda dengan Naruto yang kita kenal
Tahukah kalian kalau Naruto memiliki konsep awal yang sangat berbeda dengan yang sekarang kita kenal? Bahkan cerita awal Naruto "versi yang berbeda" sudah pernah dirilis oleh Masashi Kishimoto di Akamaru Jump pada tahun 1997 lho!

Dalam Oneshoot tersebut dikisahkan bahwa Naruto bukanlah merupakan anak Hokage ke-4 yang di dalamnya disegel Kyubi, melainkan Naruto adalah anak dari siluman Kyubi itu sendiri. 

Terdapat 9 orang yang sanggup menyegel kekuatan Kyubi Naruto, dan 9 orang tersebut meresikokan nyawa mereka demi menyegel Naruto. Sementara sosok mirip Rikudo / Hokage ke-3 adalah salah satu dari 9 orang yang sanggup menyegel kebuasan Kyubi.

Untuk mencegah agar Naruto tidak tumbuh menjadi siluman yang jahat seperti ayahnya, sosok mirip Rikudo tersebut meminta Naruto untuk hidup berdampingan dengan manusia dan mencari teman sebanyak-banyaknya.

Sangat berbeda sekali bukan??? Bahkan ayah Naruto di sini diceritakan sebagai iblis yang jahat, sementara dalam Naruto yang kita kenal, ayah Naruto adalah Hokage ke-4 sang pahlawan Desa. Namun inti dari cerita masih tetap sama, PERSAHABATAN.

Semoga info mengenai Konsep awal cerita Naruto ini bisa dipertanggungjawabkan sumbernya. ^_^



Referensi: goboiano.com

Inilah Konsep awal cerita Naruto, sangat berbeda dengan Naruto yang kita kenal
Tahukah kalian kalau Naruto memiliki konsep awal yang sangat berbeda dengan yang sekarang kita kenal? Bahkan cerita awal Naruto "versi yang berbeda" sudah pernah dirilis oleh Masashi Kishimoto di Akamaru Jump pada tahun 1997 lho!

Dalam Oneshoot tersebut dikisahkan bahwa Naruto bukanlah merupakan anak Hokage ke-4 yang di dalamnya disegel Kyubi, melainkan Naruto adalah anak dari siluman Kyubi itu sendiri. 

Terdapat 9 orang yang sanggup menyegel kekuatan Kyubi Naruto, dan 9 orang tersebut meresikokan nyawa mereka demi menyegel Naruto. Sementara sosok mirip Rikudo / Hokage ke-3 adalah salah satu dari 9 orang yang sanggup menyegel kebuasan Kyubi.

Untuk mencegah agar Naruto tidak tumbuh menjadi siluman yang jahat seperti ayahnya, sosok mirip Rikudo tersebut meminta Naruto untuk hidup berdampingan dengan manusia dan mencari teman sebanyak-banyaknya.

Sangat berbeda sekali bukan??? Bahkan ayah Naruto di sini diceritakan sebagai iblis yang jahat, sementara dalam Naruto yang kita kenal, ayah Naruto adalah Hokage ke-4 sang pahlawan Desa. Namun inti dari cerita masih tetap sama, PERSAHABATAN.

Semoga info mengenai Konsep awal cerita Naruto ini bisa dipertanggungjawabkan sumbernya. ^_^



Referensi: goboiano.com

Inilah Konsep awal cerita Naruto, sangat berbeda dengan Naruto yang kita kenal
Tahukah kalian kalau Naruto memiliki konsep awal yang sangat berbeda dengan yang sekarang kita kenal? Bahkan cerita awal Naruto "versi yang berbeda" sudah pernah dirilis oleh Masashi Kishimoto di Akamaru Jump pada tahun 1997 lho!

Dalam Oneshoot tersebut dikisahkan bahwa Naruto bukanlah merupakan anak Hokage ke-4 yang di dalamnya disegel Kyubi, melainkan Naruto adalah anak dari siluman Kyubi itu sendiri. 

Terdapat 9 orang yang sanggup menyegel kekuatan Kyubi Naruto, dan 9 orang tersebut meresikokan nyawa mereka demi menyegel Naruto. Sementara sosok mirip Rikudo / Hokage ke-3 adalah salah satu dari 9 orang yang sanggup menyegel kebuasan Kyubi.

Untuk mencegah agar Naruto tidak tumbuh menjadi siluman yang jahat seperti ayahnya, sosok mirip Rikudo tersebut meminta Naruto untuk hidup berdampingan dengan manusia dan mencari teman sebanyak-banyaknya.

Sangat berbeda sekali bukan??? Bahkan ayah Naruto di sini diceritakan sebagai iblis yang jahat, sementara dalam Naruto yang kita kenal, ayah Naruto adalah Hokage ke-4 sang pahlawan Desa. Namun inti dari cerita masih tetap sama, PERSAHABATAN.

Semoga info mengenai Konsep awal cerita Naruto ini bisa dipertanggungjawabkan sumbernya. ^_^



Referensi: goboiano.com

Super Back to the Future, Part II (SNES)

Super Back to the Future Part 2 title screen
Developer:Daft|Release Date:1993|Systems:Super Nintendo

This week on Super Adventures, I've got a 'Back to the Future' game loaded up and it's playing the actual theme from the movie! It's funny how few of them do that.

It's Back to the Future Day today! We've finally reached Wednesday October 21th 2015, the day that Doc Brown and Marty McFly visit in the second movie, and that makes this the perfect time for me to take a look at Super Back to the Future, Part II for the SNES. Other good dates would’ve been November 12th 1955 and October 27th 1985, but I’ve already missed them, so I'm basically on my last chance here.

Weirdly there was never a Super Back to the Future or Super Back to the Future, Part III, despite the fact that SBTTF,PII came out long after the movie trilogy concluded in 1990. There were plenty of other 'Back to the Future' games released for other systems, but this is all the Super Nintendo ever got, and it got it 3 years late. Sorry I mean the Super Famicom, as the game was only ever released in Japan (presumably because it's not very good).

Oh right, I should put a warning here that the game's based on the film, so I'll be spoiling part of the movie's storyline along with the game's. Assuming that the game even has a storyline.
Read on »

Super Back to the Future Part 2 title screen
Developer:Daft|Release Date:1993|Systems:Super Nintendo

This week on Super Adventures, I've got a 'Back to the Future' game loaded up and it's playing the actual theme from the movie! It's funny how few of them do that.

It's Back to the Future Day today! We've finally reached Wednesday October 21th 2015, the day that Doc Brown and Marty McFly visit in the second movie, and that makes this the perfect time for me to take a look at Super Back to the Future, Part II for the SNES. Other good dates would’ve been November 12th 1955 and October 27th 1985, but I’ve already missed them, so I'm basically on my last chance here.

Weirdly there was never a Super Back to the Future or Super Back to the Future, Part III, despite the fact that SBTTF,PII came out long after the movie trilogy concluded in 1990. There were plenty of other 'Back to the Future' games released for other systems, but this is all the Super Nintendo ever got, and it got it 3 years late. Sorry I mean the Super Famicom, as the game was only ever released in Japan (presumably because it's not very good).

Oh right, I should put a warning here that the game's based on the film, so I'll be spoiling part of the movie's storyline along with the game's. Assuming that the game even has a storyline.
Read on »

Super Back to the Future Part 2 title screen
Developer:Daft|Release Date:1993|Systems:Super Nintendo

This week on Super Adventures, I've got a 'Back to the Future' game loaded up and it's playing the actual theme from the movie! It's funny how few of them do that.

It's Back to the Future Day today! We've finally reached Wednesday October 21th 2015, the day that Doc Brown and Marty McFly visit in the second movie, and that makes this the perfect time for me to take a look at Super Back to the Future, Part II for the SNES. Other good dates would’ve been November 12th 1955 and October 27th 1985, but I’ve already missed them, so I'm basically on my last chance here.

Weirdly there was never a Super Back to the Future or Super Back to the Future, Part III, despite the fact that SBTTF,PII came out long after the movie trilogy concluded in 1990. There were plenty of other 'Back to the Future' games released for other systems, but this is all the Super Nintendo ever got, and it got it 3 years late. Sorry I mean the Super Famicom, as the game was only ever released in Japan (presumably because it's not very good).

Oh right, I should put a warning here that the game's based on the film, so I'll be spoiling part of the movie's storyline along with the game's. Assuming that the game even has a storyline.
Read on »

Super Back to the Future Part 2 title screen
Developer:Daft|Release Date:1993|Systems:Super Nintendo

This week on Super Adventures, I've got a 'Back to the Future' game loaded up and it's playing the actual theme from the movie! It's funny how few of them do that.

It's Back to the Future Day today! We've finally reached Wednesday October 21th 2015, the day that Doc Brown and Marty McFly visit in the second movie, and that makes this the perfect time for me to take a look at Super Back to the Future, Part II for the SNES. Other good dates would’ve been November 12th 1955 and October 27th 1985, but I’ve already missed them, so I'm basically on my last chance here.

Weirdly there was never a Super Back to the Future or Super Back to the Future, Part III, despite the fact that SBTTF,PII came out long after the movie trilogy concluded in 1990. There were plenty of other 'Back to the Future' games released for other systems, but this is all the Super Nintendo ever got, and it got it 3 years late. Sorry I mean the Super Famicom, as the game was only ever released in Japan (presumably because it's not very good).

Oh right, I should put a warning here that the game's based on the film, so I'll be spoiling part of the movie's storyline along with the game's. Assuming that the game even has a storyline.
Read on »

Super Back to the Future Part 2 title screen
Developer:Daft|Release Date:1993|Systems:Super Nintendo

This week on Super Adventures, I've got a 'Back to the Future' game loaded up and it's playing the actual theme from the movie! It's funny how few of them do that.

It's Back to the Future Day today! We've finally reached Wednesday October 21th 2015, the day that Doc Brown and Marty McFly visit in the second movie, and that makes this the perfect time for me to take a look at Super Back to the Future, Part II for the SNES. Other good dates would’ve been November 12th 1955 and October 27th 1985, but I’ve already missed them, so I'm basically on my last chance here.

Weirdly there was never a Super Back to the Future or Super Back to the Future, Part III, despite the fact that SBTTF,PII came out long after the movie trilogy concluded in 1990. There were plenty of other 'Back to the Future' games released for other systems, but this is all the Super Nintendo ever got, and it got it 3 years late. Sorry I mean the Super Famicom, as the game was only ever released in Japan (presumably because it's not very good).

Oh right, I should put a warning here that the game's based on the film, so I'll be spoiling part of the movie's storyline along with the game's. Assuming that the game even has a storyline.
Read on »

Minggu, 18 Oktober 2015

Menengok Itansha-Itansha Lokal dalam Hajatan Mangafest UGM 2015

Mangafest UGM baru saja selesai kemaren. Ada sedikit oleh-oleh nih buat para otaku Indonesia. Barangkali bisa sedikit memberi inspirasi bagi yang ingin membuat sepeda motornya menjadi itansha tetapi masih bingung konsepnya.

Tapi maaf ya, gambarnya cuma dikit dan pencahayaannya kurang mantap. Maklum difotonya cuma pakai kamera ponsel Android kelas menengah kebawah. Di tambah lagi pencahayaan dalam ruangannya yang ternuasakan remang-remang sendu.

Sengaja kita pilihkan 3 itansha yang mewakili tiap jenis kelamin sepeda motor populer di Indonesia untuk dijadikan role model. Semoga bisa menginspirasi agan-agan sekalian.

Itansha Satria FU

itansha satria FU tampak samping

itansha satria FU tampak depan

itansha motor bebek tampak depan

itansha motor bebek tampak samping

itansha motor matic tampak depan

itansha motor matic tampak belakang

itansha-motor-matic-tampak-samping

Mangafest UGM baru saja selesai kemaren. Ada sedikit oleh-oleh nih buat para otaku Indonesia. Barangkali bisa sedikit memberi inspirasi bagi yang ingin membuat sepeda motornya menjadi itansha tetapi masih bingung konsepnya.

Tapi maaf ya, gambarnya cuma dikit dan pencahayaannya kurang mantap. Maklum difotonya cuma pakai kamera ponsel Android kelas menengah kebawah. Di tambah lagi pencahayaan dalam ruangannya yang ternuasakan remang-remang sendu.

Sengaja kita pilihkan 3 itansha yang mewakili tiap jenis kelamin sepeda motor populer di Indonesia untuk dijadikan role model. Semoga bisa menginspirasi agan-agan sekalian.

Itansha Satria FU

itansha satria FU tampak samping

itansha satria FU tampak depan

itansha motor bebek tampak depan

itansha motor bebek tampak samping

itansha motor matic tampak depan

itansha motor matic tampak belakang

itansha-motor-matic-tampak-samping

Mangafest UGM baru saja selesai kemaren. Ada sedikit oleh-oleh nih buat para otaku Indonesia. Barangkali bisa sedikit memberi inspirasi bagi yang ingin membuat sepeda motornya menjadi itansha tetapi masih bingung konsepnya.

Tapi maaf ya, gambarnya cuma dikit dan pencahayaannya kurang mantap. Maklum difotonya cuma pakai kamera ponsel Android kelas menengah kebawah. Di tambah lagi pencahayaan dalam ruangannya yang ternuasakan remang-remang sendu.

Sengaja kita pilihkan 3 itansha yang mewakili tiap jenis kelamin sepeda motor populer di Indonesia untuk dijadikan role model. Semoga bisa menginspirasi agan-agan sekalian.

Itansha Satria FU

itansha satria FU tampak samping

itansha satria FU tampak depan

itansha motor bebek tampak depan

itansha motor bebek tampak samping

itansha motor matic tampak depan

itansha motor matic tampak belakang

itansha-motor-matic-tampak-samping

Mangafest UGM baru saja selesai kemaren. Ada sedikit oleh-oleh nih buat para otaku Indonesia. Barangkali bisa sedikit memberi inspirasi bagi yang ingin membuat sepeda motornya menjadi itansha tetapi masih bingung konsepnya.

Tapi maaf ya, gambarnya cuma dikit dan pencahayaannya kurang mantap. Maklum difotonya cuma pakai kamera ponsel Android kelas menengah kebawah. Di tambah lagi pencahayaan dalam ruangannya yang ternuasakan remang-remang sendu.

Sengaja kita pilihkan 3 itansha yang mewakili tiap jenis kelamin sepeda motor populer di Indonesia untuk dijadikan role model. Semoga bisa menginspirasi agan-agan sekalian.

Itansha Satria FU

itansha satria FU tampak samping

itansha satria FU tampak depan

itansha motor bebek tampak depan

itansha motor bebek tampak samping

itansha motor matic tampak depan

itansha motor matic tampak belakang

itansha-motor-matic-tampak-samping

Mangafest UGM baru saja selesai kemaren. Ada sedikit oleh-oleh nih buat para otaku Indonesia. Barangkali bisa sedikit memberi inspirasi bagi yang ingin membuat sepeda motornya menjadi itansha tetapi masih bingung konsepnya.

Tapi maaf ya, gambarnya cuma dikit dan pencahayaannya kurang mantap. Maklum difotonya cuma pakai kamera ponsel Android kelas menengah kebawah. Di tambah lagi pencahayaan dalam ruangannya yang ternuasakan remang-remang sendu.

Sengaja kita pilihkan 3 itansha yang mewakili tiap jenis kelamin sepeda motor populer di Indonesia untuk dijadikan role model. Semoga bisa menginspirasi agan-agan sekalian.

Itansha Satria FU

itansha satria FU tampak samping

itansha satria FU tampak depan

itansha motor bebek tampak depan

itansha motor bebek tampak samping

itansha motor matic tampak depan

itansha motor matic tampak belakang

itansha-motor-matic-tampak-samping

Kamis, 15 Oktober 2015

Kuroko No Basket Extra Game akan tamat di chapter 7?

Setelah beberapa waktu lalu dikonfirmasi bahwa Kuroko No Basket akan mendapatkan anime the movie, kini tersiar kabar bahwa Manga Kuroko No Basket Extra Game akan tamat di chapter 7. Good news and bad news, right?!?



Dalam majalah Jump Next edisi kelima terbitan Shueisha dituliskan bahwa Kuroko No Basket Extra Game akan mencapai "Klimaks" pada bulan Desember mendatang. Menurut "tradisi" manga Jepang, kata “klimaks” yang ditulis dengan huruf katakana sering merujuk pada chapter terakhir sebuah manga.

Ini artinya Manga Kuroko No Basket Extra Game yang terbitnya bahkan tidak rutin sebulan sekali ini akan segera berakhir pada bulan Desember mendatang. Kemungkinan besar Extra Game akan berakhir pada chapter 7 yang terbit bulan Desember mendatang.

Berita baiknya adalah kemungkinan ada koneksi dari berakhirnya Extra Game dan telah dikonfirmasinya film anime Kurobas. Semakin besar peluang bahwa Kuroko No Basket The Movie nanti akan mengangkat kisah dalam Extra Game.

Referensi: ANN

Setelah beberapa waktu lalu dikonfirmasi bahwa Kuroko No Basket akan mendapatkan anime the movie, kini tersiar kabar bahwa Manga Kuroko No Basket Extra Game akan tamat di chapter 7. Good news and bad news, right?!?



Dalam majalah Jump Next edisi kelima terbitan Shueisha dituliskan bahwa Kuroko No Basket Extra Game akan mencapai "Klimaks" pada bulan Desember mendatang. Menurut "tradisi" manga Jepang, kata “klimaks” yang ditulis dengan huruf katakana sering merujuk pada chapter terakhir sebuah manga.

Ini artinya Manga Kuroko No Basket Extra Game yang terbitnya bahkan tidak rutin sebulan sekali ini akan segera berakhir pada bulan Desember mendatang. Kemungkinan besar Extra Game akan berakhir pada chapter 7 yang terbit bulan Desember mendatang.

Berita baiknya adalah kemungkinan ada koneksi dari berakhirnya Extra Game dan telah dikonfirmasinya film anime Kurobas. Semakin besar peluang bahwa Kuroko No Basket The Movie nanti akan mengangkat kisah dalam Extra Game.

Referensi: ANN

Setelah beberapa waktu lalu dikonfirmasi bahwa Kuroko No Basket akan mendapatkan anime the movie, kini tersiar kabar bahwa Manga Kuroko No Basket Extra Game akan tamat di chapter 7. Good news and bad news, right?!?



Dalam majalah Jump Next edisi kelima terbitan Shueisha dituliskan bahwa Kuroko No Basket Extra Game akan mencapai "Klimaks" pada bulan Desember mendatang. Menurut "tradisi" manga Jepang, kata “klimaks” yang ditulis dengan huruf katakana sering merujuk pada chapter terakhir sebuah manga.

Ini artinya Manga Kuroko No Basket Extra Game yang terbitnya bahkan tidak rutin sebulan sekali ini akan segera berakhir pada bulan Desember mendatang. Kemungkinan besar Extra Game akan berakhir pada chapter 7 yang terbit bulan Desember mendatang.

Berita baiknya adalah kemungkinan ada koneksi dari berakhirnya Extra Game dan telah dikonfirmasinya film anime Kurobas. Semakin besar peluang bahwa Kuroko No Basket The Movie nanti akan mengangkat kisah dalam Extra Game.

Referensi: ANN

Setelah beberapa waktu lalu dikonfirmasi bahwa Kuroko No Basket akan mendapatkan anime the movie, kini tersiar kabar bahwa Manga Kuroko No Basket Extra Game akan tamat di chapter 7. Good news and bad news, right?!?



Dalam majalah Jump Next edisi kelima terbitan Shueisha dituliskan bahwa Kuroko No Basket Extra Game akan mencapai "Klimaks" pada bulan Desember mendatang. Menurut "tradisi" manga Jepang, kata “klimaks” yang ditulis dengan huruf katakana sering merujuk pada chapter terakhir sebuah manga.

Ini artinya Manga Kuroko No Basket Extra Game yang terbitnya bahkan tidak rutin sebulan sekali ini akan segera berakhir pada bulan Desember mendatang. Kemungkinan besar Extra Game akan berakhir pada chapter 7 yang terbit bulan Desember mendatang.

Berita baiknya adalah kemungkinan ada koneksi dari berakhirnya Extra Game dan telah dikonfirmasinya film anime Kurobas. Semakin besar peluang bahwa Kuroko No Basket The Movie nanti akan mengangkat kisah dalam Extra Game.

Referensi: ANN

Setelah beberapa waktu lalu dikonfirmasi bahwa Kuroko No Basket akan mendapatkan anime the movie, kini tersiar kabar bahwa Manga Kuroko No Basket Extra Game akan tamat di chapter 7. Good news and bad news, right?!?



Dalam majalah Jump Next edisi kelima terbitan Shueisha dituliskan bahwa Kuroko No Basket Extra Game akan mencapai "Klimaks" pada bulan Desember mendatang. Menurut "tradisi" manga Jepang, kata “klimaks” yang ditulis dengan huruf katakana sering merujuk pada chapter terakhir sebuah manga.

Ini artinya Manga Kuroko No Basket Extra Game yang terbitnya bahkan tidak rutin sebulan sekali ini akan segera berakhir pada bulan Desember mendatang. Kemungkinan besar Extra Game akan berakhir pada chapter 7 yang terbit bulan Desember mendatang.

Berita baiknya adalah kemungkinan ada koneksi dari berakhirnya Extra Game dan telah dikonfirmasinya film anime Kurobas. Semakin besar peluang bahwa Kuroko No Basket The Movie nanti akan mengangkat kisah dalam Extra Game.

Referensi: ANN

South Park: The Stick of Truth (PC)

South Park The Stick of Truth main menu screen
Developer:Obsidian|Release Date:2014|Systems:Windows, PS3, Xbox 360

This week on Super Adventures I'm playing another game based on a cartoon series! It'd be fair to say that South Park: The Stick of Truth is a little better regarded than Family Guy: Back to the Multiverse though, as it's got over twice the score on metacritic.

In fact Stick of Truth gave Obsidian their highest metacritic score since Knights of the Old Republic II back in 2004, beating games like Fallout: New Vegas and Alpha Protocol. Which goes to show how broken metacritic is/how rubbish reviewers are, as Alpha Protocol's totally a better game than KotOR 2! It has an ending and everything.

I still can't believe that Obsidian of all developers were working on a 'South Park' RPG, though in retrospect I suppose I should be more surprised that they finished it, seeing as they have the worst luck with their licensed games. The original publisher for Stick of Truth went bankrupt a year before release, Aliens: Crucible and their 'Snow White and the Seven Dwarves' prequel were both cancelled during development, and in a parallel universe they would've made a 'Wheel of Time' and a 'Star Trek' game as well. We're never going to get a proper single player 'Star Trek' RPG at this rate.

Though we did get a 'South Park' RPG and it's right in front of me, so I guess I should play it already.

(Click the screenshots to examine at their original resolution. It's not a great resolution, but it's bigger.)
Read on »

South Park The Stick of Truth main menu screen
Developer:Obsidian|Release Date:2014|Systems:Windows, PS3, Xbox 360

This week on Super Adventures I'm playing another game based on a cartoon series! It'd be fair to say that South Park: The Stick of Truth is a little better regarded than Family Guy: Back to the Multiverse though, as it's got over twice the score on metacritic.

In fact Stick of Truth gave Obsidian their highest metacritic score since Knights of the Old Republic II back in 2004, beating games like Fallout: New Vegas and Alpha Protocol. Which goes to show how broken metacritic is/how rubbish reviewers are, as Alpha Protocol's totally a better game than KotOR 2! It has an ending and everything.

I still can't believe that Obsidian of all developers were working on a 'South Park' RPG, though in retrospect I suppose I should be more surprised that they finished it, seeing as they have the worst luck with their licensed games. The original publisher for Stick of Truth went bankrupt a year before release, Aliens: Crucible and their 'Snow White and the Seven Dwarves' prequel were both cancelled during development, and in a parallel universe they would've made a 'Wheel of Time' and a 'Star Trek' game as well. We're never going to get a proper single player 'Star Trek' RPG at this rate.

Though we did get a 'South Park' RPG and it's right in front of me, so I guess I should play it already.

(Click the screenshots to examine at their original resolution. It's not a great resolution, but it's bigger.)
Read on »

South Park The Stick of Truth main menu screen
Developer:Obsidian|Release Date:2014|Systems:Windows, PS3, Xbox 360

This week on Super Adventures I'm playing another game based on a cartoon series! It'd be fair to say that South Park: The Stick of Truth is a little better regarded than Family Guy: Back to the Multiverse though, as it's got over twice the score on metacritic.

In fact Stick of Truth gave Obsidian their highest metacritic score since Knights of the Old Republic II back in 2004, beating games like Fallout: New Vegas and Alpha Protocol. Which goes to show how broken metacritic is/how rubbish reviewers are, as Alpha Protocol's totally a better game than KotOR 2! It has an ending and everything.

I still can't believe that Obsidian of all developers were working on a 'South Park' RPG, though in retrospect I suppose I should be more surprised that they finished it, seeing as they have the worst luck with their licensed games. The original publisher for Stick of Truth went bankrupt a year before release, Aliens: Crucible and their 'Snow White and the Seven Dwarves' prequel were both cancelled during development, and in a parallel universe they would've made a 'Wheel of Time' and a 'Star Trek' game as well. We're never going to get a proper single player 'Star Trek' RPG at this rate.

Though we did get a 'South Park' RPG and it's right in front of me, so I guess I should play it already.

(Click the screenshots to examine at their original resolution. It's not a great resolution, but it's bigger.)
Read on »

South Park The Stick of Truth main menu screen
Developer:Obsidian|Release Date:2014|Systems:Windows, PS3, Xbox 360

This week on Super Adventures I'm playing another game based on a cartoon series! It'd be fair to say that South Park: The Stick of Truth is a little better regarded than Family Guy: Back to the Multiverse though, as it's got over twice the score on metacritic.

In fact Stick of Truth gave Obsidian their highest metacritic score since Knights of the Old Republic II back in 2004, beating games like Fallout: New Vegas and Alpha Protocol. Which goes to show how broken metacritic is/how rubbish reviewers are, as Alpha Protocol's totally a better game than KotOR 2! It has an ending and everything.

I still can't believe that Obsidian of all developers were working on a 'South Park' RPG, though in retrospect I suppose I should be more surprised that they finished it, seeing as they have the worst luck with their licensed games. The original publisher for Stick of Truth went bankrupt a year before release, Aliens: Crucible and their 'Snow White and the Seven Dwarves' prequel were both cancelled during development, and in a parallel universe they would've made a 'Wheel of Time' and a 'Star Trek' game as well. We're never going to get a proper single player 'Star Trek' RPG at this rate.

Though we did get a 'South Park' RPG and it's right in front of me, so I guess I should play it already.

(Click the screenshots to examine at their original resolution. It's not a great resolution, but it's bigger.)
Read on »

South Park The Stick of Truth main menu screen
Developer:Obsidian|Release Date:2014|Systems:Windows, PS3, Xbox 360

This week on Super Adventures I'm playing another game based on a cartoon series! It'd be fair to say that South Park: The Stick of Truth is a little better regarded than Family Guy: Back to the Multiverse though, as it's got over twice the score on metacritic.

In fact Stick of Truth gave Obsidian their highest metacritic score since Knights of the Old Republic II back in 2004, beating games like Fallout: New Vegas and Alpha Protocol. Which goes to show how broken metacritic is/how rubbish reviewers are, as Alpha Protocol's totally a better game than KotOR 2! It has an ending and everything.

I still can't believe that Obsidian of all developers were working on a 'South Park' RPG, though in retrospect I suppose I should be more surprised that they finished it, seeing as they have the worst luck with their licensed games. The original publisher for Stick of Truth went bankrupt a year before release, Aliens: Crucible and their 'Snow White and the Seven Dwarves' prequel were both cancelled during development, and in a parallel universe they would've made a 'Wheel of Time' and a 'Star Trek' game as well. We're never going to get a proper single player 'Star Trek' RPG at this rate.

Though we did get a 'South Park' RPG and it's right in front of me, so I guess I should play it already.

(Click the screenshots to examine at their original resolution. It's not a great resolution, but it's bigger.)
Read on »

Minggu, 11 Oktober 2015

Para pengguna Emperor Eye (Kuroko No Basket)

Emperor Eye merupakan jenis kekuatan mata dalam serial Kuroko No Basket yang memiliki kemampuan untuk melihat "masa depan". Dengan kemampuan Emperor Eye ini, si pengguna dapat melihat gerakan apa yang akan dilakukan oleh lawan mainnya. 

Emperor Eye merupakan jenis kemampuan spesial. Jadi, sangat sangat sangat sedikit sekali orang yang memiliki kemampuan seperti ini. Dalam Kuroko No Basket, baik Manga maupun Anime, setidaknya sudah dikenal 4 orang yang bisa menggunakan kemampuan sejenis ini. Siapa saja mereka?

1. Akashi Seijuro
Akashi Seijuro Emperor Eye
Merupakan satu-satunya pemain basket tingkat SMA di Jepang yang memiliki Emperor Eye. Dengan kekuatannya itu, meski badannya tidak tinggi tetapi dia mampu memimpin para Kiseki No Sedai saat SMP, dan Uncrowned King saat di SMA tanpa ada perlawanan.

2. Kise Ryouta
Kise Ryota Emperor Eye
Dengan kemampuan Perfect Copy miliknya, Kise ternyata juga mampu menirukan kemampuan Emperor Eye milik Akashi. Meski tidak 100% sama, tetapi Emperor Eye Kise sudah sangat efektif untuk menebak masa depan pergerakan lawan mainnya.

3. Kuroko Tetsuya
Kuroko Quasi Emperor Eye
Berbeda dengan ketiga pemain di atas, Emperor Eye milik Kuroko Tetsuya sebenarnya hanya bisa menebak pergerakan dari rekan setimnya saja. Hal ini terjadi karena Kuroko memiliki kebiasaan untuk mengamati setiap kebiasaan rekannya di lapangan. Kemampuannya ini dikenal dengan Quasi Emperor Eye. Berpasangan dengan Kagami Taiga, kemampuan unik Kuroko ini cukup ampuh menghadapi Emperor Eye milik Akashi.

Emperor Eye merupakan jenis kekuatan mata dalam serial Kuroko No Basket yang memiliki kemampuan untuk melihat "masa depan". Dengan kemampuan Emperor Eye ini, si pengguna dapat melihat gerakan apa yang akan dilakukan oleh lawan mainnya. 

Emperor Eye merupakan jenis kemampuan spesial. Jadi, sangat sangat sangat sedikit sekali orang yang memiliki kemampuan seperti ini. Dalam Kuroko No Basket, baik Manga maupun Anime, setidaknya sudah dikenal 4 orang yang bisa menggunakan kemampuan sejenis ini. Siapa saja mereka?

1. Akashi Seijuro
Akashi Seijuro Emperor Eye
Merupakan satu-satunya pemain basket tingkat SMA di Jepang yang memiliki Emperor Eye. Dengan kekuatannya itu, meski badannya tidak tinggi tetapi dia mampu memimpin para Kiseki No Sedai saat SMP, dan Uncrowned King saat di SMA tanpa ada perlawanan.

2. Kise Ryouta
Kise Ryota Emperor Eye
Dengan kemampuan Perfect Copy miliknya, Kise ternyata juga mampu menirukan kemampuan Emperor Eye milik Akashi. Meski tidak 100% sama, tetapi Emperor Eye Kise sudah sangat efektif untuk menebak masa depan pergerakan lawan mainnya.

3. Kuroko Tetsuya
Kuroko Quasi Emperor Eye
Berbeda dengan ketiga pemain di atas, Emperor Eye milik Kuroko Tetsuya sebenarnya hanya bisa menebak pergerakan dari rekan setimnya saja. Hal ini terjadi karena Kuroko memiliki kebiasaan untuk mengamati setiap kebiasaan rekannya di lapangan. Kemampuannya ini dikenal dengan Quasi Emperor Eye. Berpasangan dengan Kagami Taiga, kemampuan unik Kuroko ini cukup ampuh menghadapi Emperor Eye milik Akashi.

Emperor Eye merupakan jenis kekuatan mata dalam serial Kuroko No Basket yang memiliki kemampuan untuk melihat "masa depan". Dengan kemampuan Emperor Eye ini, si pengguna dapat melihat gerakan apa yang akan dilakukan oleh lawan mainnya. 

Emperor Eye merupakan jenis kemampuan spesial. Jadi, sangat sangat sangat sedikit sekali orang yang memiliki kemampuan seperti ini. Dalam Kuroko No Basket, baik Manga maupun Anime, setidaknya sudah dikenal 4 orang yang bisa menggunakan kemampuan sejenis ini. Siapa saja mereka?

1. Akashi Seijuro
Akashi Seijuro Emperor Eye
Merupakan satu-satunya pemain basket tingkat SMA di Jepang yang memiliki Emperor Eye. Dengan kekuatannya itu, meski badannya tidak tinggi tetapi dia mampu memimpin para Kiseki No Sedai saat SMP, dan Uncrowned King saat di SMA tanpa ada perlawanan.

2. Kise Ryouta
Kise Ryota Emperor Eye
Dengan kemampuan Perfect Copy miliknya, Kise ternyata juga mampu menirukan kemampuan Emperor Eye milik Akashi. Meski tidak 100% sama, tetapi Emperor Eye Kise sudah sangat efektif untuk menebak masa depan pergerakan lawan mainnya.

3. Kuroko Tetsuya
Kuroko Quasi Emperor Eye
Berbeda dengan ketiga pemain di atas, Emperor Eye milik Kuroko Tetsuya sebenarnya hanya bisa menebak pergerakan dari rekan setimnya saja. Hal ini terjadi karena Kuroko memiliki kebiasaan untuk mengamati setiap kebiasaan rekannya di lapangan. Kemampuannya ini dikenal dengan Quasi Emperor Eye. Berpasangan dengan Kagami Taiga, kemampuan unik Kuroko ini cukup ampuh menghadapi Emperor Eye milik Akashi.

Emperor Eye merupakan jenis kekuatan mata dalam serial Kuroko No Basket yang memiliki kemampuan untuk melihat "masa depan". Dengan kemampuan Emperor Eye ini, si pengguna dapat melihat gerakan apa yang akan dilakukan oleh lawan mainnya. 

Emperor Eye merupakan jenis kemampuan spesial. Jadi, sangat sangat sangat sedikit sekali orang yang memiliki kemampuan seperti ini. Dalam Kuroko No Basket, baik Manga maupun Anime, setidaknya sudah dikenal 4 orang yang bisa menggunakan kemampuan sejenis ini. Siapa saja mereka?

1. Akashi Seijuro
Akashi Seijuro Emperor Eye
Merupakan satu-satunya pemain basket tingkat SMA di Jepang yang memiliki Emperor Eye. Dengan kekuatannya itu, meski badannya tidak tinggi tetapi dia mampu memimpin para Kiseki No Sedai saat SMP, dan Uncrowned King saat di SMA tanpa ada perlawanan.

2. Kise Ryouta
Kise Ryota Emperor Eye
Dengan kemampuan Perfect Copy miliknya, Kise ternyata juga mampu menirukan kemampuan Emperor Eye milik Akashi. Meski tidak 100% sama, tetapi Emperor Eye Kise sudah sangat efektif untuk menebak masa depan pergerakan lawan mainnya.

3. Kuroko Tetsuya
Kuroko Quasi Emperor Eye
Berbeda dengan ketiga pemain di atas, Emperor Eye milik Kuroko Tetsuya sebenarnya hanya bisa menebak pergerakan dari rekan setimnya saja. Hal ini terjadi karena Kuroko memiliki kebiasaan untuk mengamati setiap kebiasaan rekannya di lapangan. Kemampuannya ini dikenal dengan Quasi Emperor Eye. Berpasangan dengan Kagami Taiga, kemampuan unik Kuroko ini cukup ampuh menghadapi Emperor Eye milik Akashi.

Emperor Eye merupakan jenis kekuatan mata dalam serial Kuroko No Basket yang memiliki kemampuan untuk melihat "masa depan". Dengan kemampuan Emperor Eye ini, si pengguna dapat melihat gerakan apa yang akan dilakukan oleh lawan mainnya. 

Emperor Eye merupakan jenis kemampuan spesial. Jadi, sangat sangat sangat sedikit sekali orang yang memiliki kemampuan seperti ini. Dalam Kuroko No Basket, baik Manga maupun Anime, setidaknya sudah dikenal 4 orang yang bisa menggunakan kemampuan sejenis ini. Siapa saja mereka?

1. Akashi Seijuro
Akashi Seijuro Emperor Eye
Merupakan satu-satunya pemain basket tingkat SMA di Jepang yang memiliki Emperor Eye. Dengan kekuatannya itu, meski badannya tidak tinggi tetapi dia mampu memimpin para Kiseki No Sedai saat SMP, dan Uncrowned King saat di SMA tanpa ada perlawanan.

2. Kise Ryouta
Kise Ryota Emperor Eye
Dengan kemampuan Perfect Copy miliknya, Kise ternyata juga mampu menirukan kemampuan Emperor Eye milik Akashi. Meski tidak 100% sama, tetapi Emperor Eye Kise sudah sangat efektif untuk menebak masa depan pergerakan lawan mainnya.

3. Kuroko Tetsuya
Kuroko Quasi Emperor Eye
Berbeda dengan ketiga pemain di atas, Emperor Eye milik Kuroko Tetsuya sebenarnya hanya bisa menebak pergerakan dari rekan setimnya saja. Hal ini terjadi karena Kuroko memiliki kebiasaan untuk mengamati setiap kebiasaan rekannya di lapangan. Kemampuannya ini dikenal dengan Quasi Emperor Eye. Berpasangan dengan Kagami Taiga, kemampuan unik Kuroko ini cukup ampuh menghadapi Emperor Eye milik Akashi.