Selasa, 07 Oktober 2014

Quake 4 (PC)

Today, at last, I'm taking a quick look at the first few hours of Quake 4. Though it should really be called Quake II-2, as it breaks the series' long tradition of each game having basically nothing to do with each other, and instead continues the tale of Quake II.

The game came out a year after Doom 3 and is built on the same engine, but it was actually developed by id's sidekick Raven Software, who've used id's tech in the past to bring the world first person shooters like Heretic, Soldier of Fortune and Star Trek: Voyager - Elite Force. But not Return to Castle Wolfenstein, that was actually someone else (though Raven did make the next Wolfenstein game... called Wolfenstein.)

Anyway I've played (and finished) the game once before, but thanks to my superpower of being able to completely forget pretty much anything and everything (aside from bad pop songs and 16-bit game tunes), it'll be just like I'm seeing it all for the first time!

(Click the images to view them in a larger resolution.)
Read on »

Today, at last, I'm taking a quick look at the first few hours of Quake 4. Though it should really be called Quake II-2, as it breaks the series' long tradition of each game having basically nothing to do with each other, and instead continues the tale of Quake II.

The game came out a year after Doom 3 and is built on the same engine, but it was actually developed by id's sidekick Raven Software, who've used id's tech in the past to bring the world first person shooters like Heretic, Soldier of Fortune and Star Trek: Voyager - Elite Force. But not Return to Castle Wolfenstein, that was actually someone else (though Raven did make the next Wolfenstein game... called Wolfenstein.)

Anyway I've played (and finished) the game once before, but thanks to my superpower of being able to completely forget pretty much anything and everything (aside from bad pop songs and 16-bit game tunes), it'll be just like I'm seeing it all for the first time!

(Click the images to view them in a larger resolution.)
Read on »

Today, at last, I'm taking a quick look at the first few hours of Quake 4. Though it should really be called Quake II-2, as it breaks the series' long tradition of each game having basically nothing to do with each other, and instead continues the tale of Quake II.

The game came out a year after Doom 3 and is built on the same engine, but it was actually developed by id's sidekick Raven Software, who've used id's tech in the past to bring the world first person shooters like Heretic, Soldier of Fortune and Star Trek: Voyager - Elite Force. But not Return to Castle Wolfenstein, that was actually someone else (though Raven did make the next Wolfenstein game... called Wolfenstein.)

Anyway I've played (and finished) the game once before, but thanks to my superpower of being able to completely forget pretty much anything and everything (aside from bad pop songs and 16-bit game tunes), it'll be just like I'm seeing it all for the first time!

(Click the images to view them in a larger resolution.)
Read on »

Today, at last, I'm taking a quick look at the first few hours of Quake 4. Though it should really be called Quake II-2, as it breaks the series' long tradition of each game having basically nothing to do with each other, and instead continues the tale of Quake II.

The game came out a year after Doom 3 and is built on the same engine, but it was actually developed by id's sidekick Raven Software, who've used id's tech in the past to bring the world first person shooters like Heretic, Soldier of Fortune and Star Trek: Voyager - Elite Force. But not Return to Castle Wolfenstein, that was actually someone else (though Raven did make the next Wolfenstein game... called Wolfenstein.)

Anyway I've played (and finished) the game once before, but thanks to my superpower of being able to completely forget pretty much anything and everything (aside from bad pop songs and 16-bit game tunes), it'll be just like I'm seeing it all for the first time!

(Click the images to view them in a larger resolution.)
Read on »

Today, at last, I'm taking a quick look at the first few hours of Quake 4. Though it should really be called Quake II-2, as it breaks the series' long tradition of each game having basically nothing to do with each other, and instead continues the tale of Quake II.

The game came out a year after Doom 3 and is built on the same engine, but it was actually developed by id's sidekick Raven Software, who've used id's tech in the past to bring the world first person shooters like Heretic, Soldier of Fortune and Star Trek: Voyager - Elite Force. But not Return to Castle Wolfenstein, that was actually someone else (though Raven did make the next Wolfenstein game... called Wolfenstein.)

Anyway I've played (and finished) the game once before, but thanks to my superpower of being able to completely forget pretty much anything and everything (aside from bad pop songs and 16-bit game tunes), it'll be just like I'm seeing it all for the first time!

(Click the images to view them in a larger resolution.)
Read on »