Rabu, 29 Oktober 2014

Saints Row IV (PC)

Saints Row IV logo
Sometimes on Super Adventures I play ancient retro games, sometimes I play obscure indie titles, but for the next two weeks I've decided to play nothing but semi-recent story-driven sandbox shooters beginning with the letter 'S', because I can. First up is Saints Row IV.

There was a bit of a incident in early 2013 where the game's original publisher (THQ) kind of exploded, and seeing as they also owned the developer (Volition), that could've been the end for Saints Row right there. Fortunately Deep Silver stepped in to save the day, purchasing Volition and ensuring that the Saints Row saga continued with the developer's vision intact.

The game was released on Xbox 360, PlayStation 3 and Windows, and I'm playing the PC version. If the graphics look a little blocky around the edges, that's because I had an issue with the anti-aliasing and decided to turn it off entirely. It's probably the fault of my ancient graphics card rather than the game itself though, so don't judge it too harshly. All other settings are on the highest they go up to, surprisingly

(Click the images to view them at 1280x800).
Read on »

Saints Row IV logo
Sometimes on Super Adventures I play ancient retro games, sometimes I play obscure indie titles, but for the next two weeks I've decided to play nothing but semi-recent story-driven sandbox shooters beginning with the letter 'S', because I can. First up is Saints Row IV.

There was a bit of a incident in early 2013 where the game's original publisher (THQ) kind of exploded, and seeing as they also owned the developer (Volition), that could've been the end for Saints Row right there. Fortunately Deep Silver stepped in to save the day, purchasing Volition and ensuring that the Saints Row saga continued with the developer's vision intact.

The game was released on Xbox 360, PlayStation 3 and Windows, and I'm playing the PC version. If the graphics look a little blocky around the edges, that's because I had an issue with the anti-aliasing and decided to turn it off entirely. It's probably the fault of my ancient graphics card rather than the game itself though, so don't judge it too harshly. All other settings are on the highest they go up to, surprisingly

(Click the images to view them at 1280x800).
Read on »

Saints Row IV logo
Sometimes on Super Adventures I play ancient retro games, sometimes I play obscure indie titles, but for the next two weeks I've decided to play nothing but semi-recent story-driven sandbox shooters beginning with the letter 'S', because I can. First up is Saints Row IV.

There was a bit of a incident in early 2013 where the game's original publisher (THQ) kind of exploded, and seeing as they also owned the developer (Volition), that could've been the end for Saints Row right there. Fortunately Deep Silver stepped in to save the day, purchasing Volition and ensuring that the Saints Row saga continued with the developer's vision intact.

The game was released on Xbox 360, PlayStation 3 and Windows, and I'm playing the PC version. If the graphics look a little blocky around the edges, that's because I had an issue with the anti-aliasing and decided to turn it off entirely. It's probably the fault of my ancient graphics card rather than the game itself though, so don't judge it too harshly. All other settings are on the highest they go up to, surprisingly

(Click the images to view them at 1280x800).
Read on »

Saints Row IV logo
Sometimes on Super Adventures I play ancient retro games, sometimes I play obscure indie titles, but for the next two weeks I've decided to play nothing but semi-recent story-driven sandbox shooters beginning with the letter 'S', because I can. First up is Saints Row IV.

There was a bit of a incident in early 2013 where the game's original publisher (THQ) kind of exploded, and seeing as they also owned the developer (Volition), that could've been the end for Saints Row right there. Fortunately Deep Silver stepped in to save the day, purchasing Volition and ensuring that the Saints Row saga continued with the developer's vision intact.

The game was released on Xbox 360, PlayStation 3 and Windows, and I'm playing the PC version. If the graphics look a little blocky around the edges, that's because I had an issue with the anti-aliasing and decided to turn it off entirely. It's probably the fault of my ancient graphics card rather than the game itself though, so don't judge it too harshly. All other settings are on the highest they go up to, surprisingly

(Click the images to view them at 1280x800).
Read on »

Saints Row IV logo
Sometimes on Super Adventures I play ancient retro games, sometimes I play obscure indie titles, but for the next two weeks I've decided to play nothing but semi-recent story-driven sandbox shooters beginning with the letter 'S', because I can. First up is Saints Row IV.

There was a bit of a incident in early 2013 where the game's original publisher (THQ) kind of exploded, and seeing as they also owned the developer (Volition), that could've been the end for Saints Row right there. Fortunately Deep Silver stepped in to save the day, purchasing Volition and ensuring that the Saints Row saga continued with the developer's vision intact.

The game was released on Xbox 360, PlayStation 3 and Windows, and I'm playing the PC version. If the graphics look a little blocky around the edges, that's because I had an issue with the anti-aliasing and decided to turn it off entirely. It's probably the fault of my ancient graphics card rather than the game itself though, so don't judge it too harshly. All other settings are on the highest they go up to, surprisingly

(Click the images to view them at 1280x800).
Read on »