Senin, 30 November 2015

Chasm: The Rift (MS-DOS)

Developer:Action Forms|Release Date:1997|Systems:PC

Today on Super Adventures, I'm putting a few hours into Chasm: The Rift, a game in which you don't play as a zombie lizard jester with a circular power-saw hand. This isn't even the title screen, the game has no time for crap like that. It just dumps you straight to a typical 90s first person shooter menu screen floating above a typical 90s first person shooter gameplay demo.

Oh, I should mention that this is a typical 90s first person shooter. It's kind of an obscure one too, which is exactly what my site's been missing lately. I haven't had a DOS FPS on Super Adventures since Wolfenstein 3D back in March, and that's just terrible. The game I mean, not my FPS negligence (thought that's pretty bad too).

Anyway I had Chasm on a demo disc back in the olden days and remember thinking it had a surprisingly decent looking homemade 3D engine, but not much else. I pretty much forgot the demo entirely for a decade or two after the game disappeared off the face of the Earth. Or I assumed it'd disappeared anyway; turns out the game had actually been released the year after Quake and Duke Nukem 3D and I just hadn't heard about it. It wasn't exactly the next big thing, but it's the next thing on my site so I'm going to go into it with my best attempt at enthusiasm and see if I can get some fun out of it.
Read on »

Developer:Action Forms|Release Date:1997|Systems:PC

Today on Super Adventures, I'm putting a few hours into Chasm: The Rift, a game in which you don't play as a zombie lizard jester with a circular power-saw hand. This isn't even the title screen, the game has no time for crap like that. It just dumps you straight to a typical 90s first person shooter menu screen floating above a typical 90s first person shooter gameplay demo.

Oh, I should mention that this is a typical 90s first person shooter. It's kind of an obscure one too, which is exactly what my site's been missing lately. I haven't had a DOS FPS on Super Adventures since Wolfenstein 3D back in March, and that's just terrible. The game I mean, not my FPS negligence (thought that's pretty bad too).

Anyway I had Chasm on a demo disc back in the olden days and remember thinking it had a surprisingly decent looking homemade 3D engine, but not much else. I pretty much forgot the demo entirely for a decade or two after the game disappeared off the face of the Earth. Or I assumed it'd disappeared anyway; turns out the game had actually been released the year after Quake and Duke Nukem 3D and I just hadn't heard about it. It wasn't exactly the next big thing, but it's the next thing on my site so I'm going to go into it with my best attempt at enthusiasm and see if I can get some fun out of it.
Read on »

Developer:Action Forms|Release Date:1997|Systems:PC

Today on Super Adventures, I'm putting a few hours into Chasm: The Rift, a game in which you don't play as a zombie lizard jester with a circular power-saw hand. This isn't even the title screen, the game has no time for crap like that. It just dumps you straight to a typical 90s first person shooter menu screen floating above a typical 90s first person shooter gameplay demo.

Oh, I should mention that this is a typical 90s first person shooter. It's kind of an obscure one too, which is exactly what my site's been missing lately. I haven't had a DOS FPS on Super Adventures since Wolfenstein 3D back in March, and that's just terrible. The game I mean, not my FPS negligence (thought that's pretty bad too).

Anyway I had Chasm on a demo disc back in the olden days and remember thinking it had a surprisingly decent looking homemade 3D engine, but not much else. I pretty much forgot the demo entirely for a decade or two after the game disappeared off the face of the Earth. Or I assumed it'd disappeared anyway; turns out the game had actually been released the year after Quake and Duke Nukem 3D and I just hadn't heard about it. It wasn't exactly the next big thing, but it's the next thing on my site so I'm going to go into it with my best attempt at enthusiasm and see if I can get some fun out of it.
Read on »

Developer:Action Forms|Release Date:1997|Systems:PC

Today on Super Adventures, I'm putting a few hours into Chasm: The Rift, a game in which you don't play as a zombie lizard jester with a circular power-saw hand. This isn't even the title screen, the game has no time for crap like that. It just dumps you straight to a typical 90s first person shooter menu screen floating above a typical 90s first person shooter gameplay demo.

Oh, I should mention that this is a typical 90s first person shooter. It's kind of an obscure one too, which is exactly what my site's been missing lately. I haven't had a DOS FPS on Super Adventures since Wolfenstein 3D back in March, and that's just terrible. The game I mean, not my FPS negligence (thought that's pretty bad too).

Anyway I had Chasm on a demo disc back in the olden days and remember thinking it had a surprisingly decent looking homemade 3D engine, but not much else. I pretty much forgot the demo entirely for a decade or two after the game disappeared off the face of the Earth. Or I assumed it'd disappeared anyway; turns out the game had actually been released the year after Quake and Duke Nukem 3D and I just hadn't heard about it. It wasn't exactly the next big thing, but it's the next thing on my site so I'm going to go into it with my best attempt at enthusiasm and see if I can get some fun out of it.
Read on »

Developer:Action Forms|Release Date:1997|Systems:PC

Today on Super Adventures, I'm putting a few hours into Chasm: The Rift, a game in which you don't play as a zombie lizard jester with a circular power-saw hand. This isn't even the title screen, the game has no time for crap like that. It just dumps you straight to a typical 90s first person shooter menu screen floating above a typical 90s first person shooter gameplay demo.

Oh, I should mention that this is a typical 90s first person shooter. It's kind of an obscure one too, which is exactly what my site's been missing lately. I haven't had a DOS FPS on Super Adventures since Wolfenstein 3D back in March, and that's just terrible. The game I mean, not my FPS negligence (thought that's pretty bad too).

Anyway I had Chasm on a demo disc back in the olden days and remember thinking it had a surprisingly decent looking homemade 3D engine, but not much else. I pretty much forgot the demo entirely for a decade or two after the game disappeared off the face of the Earth. Or I assumed it'd disappeared anyway; turns out the game had actually been released the year after Quake and Duke Nukem 3D and I just hadn't heard about it. It wasn't exactly the next big thing, but it's the next thing on my site so I'm going to go into it with my best attempt at enthusiasm and see if I can get some fun out of it.
Read on »

Rahasia Kekuatan Saitama [ONE PUNCH MAN]

Saitama One Punch Man memiliki fisik yang luar biasa di atas manusia normal baik dalam kekuatan, maupun kecepatan. Sekuat apapun musuhnya, dia bisa mengalahkannya hanya dengan satu pukulan saja. Kok bisa gitu ya? Kira-kira apa rahasia kekuatan Saitama One Punch Man? 

Rahasia Kekuatan Saitama ONE PUNCH MAN

Menurut pengakuan Saitama kepada Genos saat pertarungan melawan Carnage Kabuto di House of Evolution, kekuatan luar biasa yang dimilikinya didapat dari latihan fisik gila-gilaan hingga rambutnya rontok semua.

Push up 100x, sip up 100x, skuad 100x, ditambah lari 10 km rutin dilakukan setiap hari. Makan 3x sehari, sarapan hanya makan sebuah pisang, dan tidak menggunakan AC baik saat musim dingin ataupun musim panas.

Setelah 300 hari melakukan latihan tersebut secara rutin, tubuh Saitama mulai memperlihatkan kekuatan super. Namun sebagai konsekuensinya perlahan-lahan rambutnya mulai habis, dan jadilah botak seperti yang sekarang.

Saitama One Punch Man memiliki fisik yang luar biasa di atas manusia normal baik dalam kekuatan, maupun kecepatan. Sekuat apapun musuhnya, dia bisa mengalahkannya hanya dengan satu pukulan saja. Kok bisa gitu ya? Kira-kira apa rahasia kekuatan Saitama One Punch Man? 

Rahasia Kekuatan Saitama ONE PUNCH MAN

Menurut pengakuan Saitama kepada Genos saat pertarungan melawan Carnage Kabuto di House of Evolution, kekuatan luar biasa yang dimilikinya didapat dari latihan fisik gila-gilaan hingga rambutnya rontok semua.

Push up 100x, sip up 100x, skuad 100x, ditambah lari 10 km rutin dilakukan setiap hari. Makan 3x sehari, sarapan hanya makan sebuah pisang, dan tidak menggunakan AC baik saat musim dingin ataupun musim panas.

Setelah 300 hari melakukan latihan tersebut secara rutin, tubuh Saitama mulai memperlihatkan kekuatan super. Namun sebagai konsekuensinya perlahan-lahan rambutnya mulai habis, dan jadilah botak seperti yang sekarang.

Saitama One Punch Man memiliki fisik yang luar biasa di atas manusia normal baik dalam kekuatan, maupun kecepatan. Sekuat apapun musuhnya, dia bisa mengalahkannya hanya dengan satu pukulan saja. Kok bisa gitu ya? Kira-kira apa rahasia kekuatan Saitama One Punch Man? 

Rahasia Kekuatan Saitama ONE PUNCH MAN

Menurut pengakuan Saitama kepada Genos saat pertarungan melawan Carnage Kabuto di House of Evolution, kekuatan luar biasa yang dimilikinya didapat dari latihan fisik gila-gilaan hingga rambutnya rontok semua.

Push up 100x, sip up 100x, skuad 100x, ditambah lari 10 km rutin dilakukan setiap hari. Makan 3x sehari, sarapan hanya makan sebuah pisang, dan tidak menggunakan AC baik saat musim dingin ataupun musim panas.

Setelah 300 hari melakukan latihan tersebut secara rutin, tubuh Saitama mulai memperlihatkan kekuatan super. Namun sebagai konsekuensinya perlahan-lahan rambutnya mulai habis, dan jadilah botak seperti yang sekarang.

Saitama One Punch Man memiliki fisik yang luar biasa di atas manusia normal baik dalam kekuatan, maupun kecepatan. Sekuat apapun musuhnya, dia bisa mengalahkannya hanya dengan satu pukulan saja. Kok bisa gitu ya? Kira-kira apa rahasia kekuatan Saitama One Punch Man? 

Rahasia Kekuatan Saitama ONE PUNCH MAN

Menurut pengakuan Saitama kepada Genos saat pertarungan melawan Carnage Kabuto di House of Evolution, kekuatan luar biasa yang dimilikinya didapat dari latihan fisik gila-gilaan hingga rambutnya rontok semua.

Push up 100x, sip up 100x, skuad 100x, ditambah lari 10 km rutin dilakukan setiap hari. Makan 3x sehari, sarapan hanya makan sebuah pisang, dan tidak menggunakan AC baik saat musim dingin ataupun musim panas.

Setelah 300 hari melakukan latihan tersebut secara rutin, tubuh Saitama mulai memperlihatkan kekuatan super. Namun sebagai konsekuensinya perlahan-lahan rambutnya mulai habis, dan jadilah botak seperti yang sekarang.

Saitama One Punch Man memiliki fisik yang luar biasa di atas manusia normal baik dalam kekuatan, maupun kecepatan. Sekuat apapun musuhnya, dia bisa mengalahkannya hanya dengan satu pukulan saja. Kok bisa gitu ya? Kira-kira apa rahasia kekuatan Saitama One Punch Man? 

Rahasia Kekuatan Saitama ONE PUNCH MAN

Menurut pengakuan Saitama kepada Genos saat pertarungan melawan Carnage Kabuto di House of Evolution, kekuatan luar biasa yang dimilikinya didapat dari latihan fisik gila-gilaan hingga rambutnya rontok semua.

Push up 100x, sip up 100x, skuad 100x, ditambah lari 10 km rutin dilakukan setiap hari. Makan 3x sehari, sarapan hanya makan sebuah pisang, dan tidak menggunakan AC baik saat musim dingin ataupun musim panas.

Setelah 300 hari melakukan latihan tersebut secara rutin, tubuh Saitama mulai memperlihatkan kekuatan super. Namun sebagai konsekuensinya perlahan-lahan rambutnya mulai habis, dan jadilah botak seperti yang sekarang.