Tampilkan postingan dengan label 1999. Tampilkan semua postingan
Tampilkan postingan dengan label 1999. Tampilkan semua postingan

Rabu, 26 November 2014

Half-Life: Uplink (Demo) (PC)

Half-Life Uplink title screen
That's a nice effect, but if you stare at the 'H A L F - L I F E' text bouncing from left and right in the background long enough it starts looking kinda dopey. It's so weird seeing the original, un-Steamed title screen again though after all these years.

Hello and welcome to Super Adventures in Gaming, the site that just can't stop putting up articles about Half-Life. My friend mecha-neko wrote up his opinions on the authentic original version of Half-Life a couple of years back, and then I took a look at the fan made remake Black Mesa a few months later, but there's Half-Life content that neither of us have looked at yet... like Opposing Force, Blue Shift, Decay...

But there's also Half-Life: Uplink, a demo released in early 1999 featuring a modified version of levels cut from the actual game, which happens to be the first Half-Life content I ever played. It's also the first Valve developed content I ever played, which is fitting because today is the 10th anniversary of my Steam account!

Don't bother looking for Uplink on Steam though, it isn't there (though you can apparently download it as a mod for Half-Life).

(Click the screenshots to expand them into dimensions unimagined by gamers in 1998... except not really, as 1280x960 was already in the resolution list for me to choose from.)

Oh by the way, did you know that Half-Life was PC Gamer's Game of the Year 1998? Well okay you probably have an idea seeing as there's a badge right there on the title screen, but did you know that it was literally figuratively every other magazine's Game of the Year too?
Read on »

Half-Life Uplink title screen
That's a nice effect, but if you stare at the 'H A L F - L I F E' text bouncing from left and right in the background long enough it starts looking kinda dopey. It's so weird seeing the original, un-Steamed title screen again though after all these years.

Hello and welcome to Super Adventures in Gaming, the site that just can't stop putting up articles about Half-Life. My friend mecha-neko wrote up his opinions on the authentic original version of Half-Life a couple of years back, and then I took a look at the fan made remake Black Mesa a few months later, but there's Half-Life content that neither of us have looked at yet... like Opposing Force, Blue Shift, Decay...

But there's also Half-Life: Uplink, a demo released in early 1999 featuring a modified version of levels cut from the actual game, which happens to be the first Half-Life content I ever played. It's also the first Valve developed content I ever played, which is fitting because today is the 10th anniversary of my Steam account!

Don't bother looking for Uplink on Steam though, it isn't there (though you can apparently download it as a mod for Half-Life).

(Click the screenshots to expand them into dimensions unimagined by gamers in 1998... except not really, as 1280x960 was already in the resolution list for me to choose from.)

Oh by the way, did you know that Half-Life was PC Gamer's Game of the Year 1998? Well okay you probably have an idea seeing as there's a badge right there on the title screen, but did you know that it was literally figuratively every other magazine's Game of the Year too?
Read on »

Half-Life Uplink title screen
That's a nice effect, but if you stare at the 'H A L F - L I F E' text bouncing from left and right in the background long enough it starts looking kinda dopey. It's so weird seeing the original, un-Steamed title screen again though after all these years.

Hello and welcome to Super Adventures in Gaming, the site that just can't stop putting up articles about Half-Life. My friend mecha-neko wrote up his opinions on the authentic original version of Half-Life a couple of years back, and then I took a look at the fan made remake Black Mesa a few months later, but there's Half-Life content that neither of us have looked at yet... like Opposing Force, Blue Shift, Decay...

But there's also Half-Life: Uplink, a demo released in early 1999 featuring a modified version of levels cut from the actual game, which happens to be the first Half-Life content I ever played. It's also the first Valve developed content I ever played, which is fitting because today is the 10th anniversary of my Steam account!

Don't bother looking for Uplink on Steam though, it isn't there (though you can apparently download it as a mod for Half-Life).

(Click the screenshots to expand them into dimensions unimagined by gamers in 1998... except not really, as 1280x960 was already in the resolution list for me to choose from.)

Oh by the way, did you know that Half-Life was PC Gamer's Game of the Year 1998? Well okay you probably have an idea seeing as there's a badge right there on the title screen, but did you know that it was literally figuratively every other magazine's Game of the Year too?
Read on »

Half-Life Uplink title screen
That's a nice effect, but if you stare at the 'H A L F - L I F E' text bouncing from left and right in the background long enough it starts looking kinda dopey. It's so weird seeing the original, un-Steamed title screen again though after all these years.

Hello and welcome to Super Adventures in Gaming, the site that just can't stop putting up articles about Half-Life. My friend mecha-neko wrote up his opinions on the authentic original version of Half-Life a couple of years back, and then I took a look at the fan made remake Black Mesa a few months later, but there's Half-Life content that neither of us have looked at yet... like Opposing Force, Blue Shift, Decay...

But there's also Half-Life: Uplink, a demo released in early 1999 featuring a modified version of levels cut from the actual game, which happens to be the first Half-Life content I ever played. It's also the first Valve developed content I ever played, which is fitting because today is the 10th anniversary of my Steam account!

Don't bother looking for Uplink on Steam though, it isn't there (though you can apparently download it as a mod for Half-Life).

(Click the screenshots to expand them into dimensions unimagined by gamers in 1998... except not really, as 1280x960 was already in the resolution list for me to choose from.)

Oh by the way, did you know that Half-Life was PC Gamer's Game of the Year 1998? Well okay you probably have an idea seeing as there's a badge right there on the title screen, but did you know that it was literally figuratively every other magazine's Game of the Year too?
Read on »

Half-Life Uplink title screen
That's a nice effect, but if you stare at the 'H A L F - L I F E' text bouncing from left and right in the background long enough it starts looking kinda dopey. It's so weird seeing the original, un-Steamed title screen again though after all these years.

Hello and welcome to Super Adventures in Gaming, the site that just can't stop putting up articles about Half-Life. My friend mecha-neko wrote up his opinions on the authentic original version of Half-Life a couple of years back, and then I took a look at the fan made remake Black Mesa a few months later, but there's Half-Life content that neither of us have looked at yet... like Opposing Force, Blue Shift, Decay...

But there's also Half-Life: Uplink, a demo released in early 1999 featuring a modified version of levels cut from the actual game, which happens to be the first Half-Life content I ever played. It's also the first Valve developed content I ever played, which is fitting because today is the 10th anniversary of my Steam account!

Don't bother looking for Uplink on Steam though, it isn't there (though you can apparently download it as a mod for Half-Life).

(Click the screenshots to expand them into dimensions unimagined by gamers in 1998... except not really, as 1280x960 was already in the resolution list for me to choose from.)

Oh by the way, did you know that Half-Life was PC Gamer's Game of the Year 1998? Well okay you probably have an idea seeing as there's a badge right there on the title screen, but did you know that it was literally figuratively every other magazine's Game of the Year too?
Read on »

Jumat, 26 September 2014

Pokémon: Red Version (GB)

Pokémon Red Version title screen game boy
Today's 'P' game is POKéMON: Red Version! Okay there's no way I'm writing it out like that for the rest of this. I'll let it keep the acute accented é but that's where I draw the line.

I was surprised to find (because I know astoundingly little about the series) that the game is not called Pokémon in its native country. I mean I get that it's a portmanteau, but I assumed the name originated in Japan, like with 'Tamagotchi'. In fact the original Japanese title for this is basically just pronounced as 'Pocket Monsters'; so someone took a sensible English title and then mangled it up for the English release. It's a perfectly likeable mangled up name though, so I ain't complaining.
Read on »

Pokémon Red Version title screen game boy
Today's 'P' game is POKéMON: Red Version! Okay there's no way I'm writing it out like that for the rest of this. I'll let it keep the acute accented é but that's where I draw the line.

I was surprised to find (because I know astoundingly little about the series) that the game is not called Pokémon in its native country. I mean I get that it's a portmanteau, but I assumed the name originated in Japan, like with 'Tamagotchi'. In fact the original Japanese title for this is basically just pronounced as 'Pocket Monsters'; so someone took a sensible English title and then mangled it up for the English release. It's a perfectly likeable mangled up name though, so I ain't complaining.
Read on »

Pokémon Red Version title screen game boy
Today's 'P' game is POKéMON: Red Version! Okay there's no way I'm writing it out like that for the rest of this. I'll let it keep the acute accented é but that's where I draw the line.

I was surprised to find (because I know astoundingly little about the series) that the game is not called Pokémon in its native country. I mean I get that it's a portmanteau, but I assumed the name originated in Japan, like with 'Tamagotchi'. In fact the original Japanese title for this is basically just pronounced as 'Pocket Monsters'; so someone took a sensible English title and then mangled it up for the English release. It's a perfectly likeable mangled up name though, so I ain't complaining.
Read on »

Pokémon Red Version title screen game boy
Today's 'P' game is POKéMON: Red Version! Okay there's no way I'm writing it out like that for the rest of this. I'll let it keep the acute accented é but that's where I draw the line.

I was surprised to find (because I know astoundingly little about the series) that the game is not called Pokémon in its native country. I mean I get that it's a portmanteau, but I assumed the name originated in Japan, like with 'Tamagotchi'. In fact the original Japanese title for this is basically just pronounced as 'Pocket Monsters'; so someone took a sensible English title and then mangled it up for the English release. It's a perfectly likeable mangled up name though, so I ain't complaining.
Read on »

Pokémon Red Version title screen game boy
Today's 'P' game is POKéMON: Red Version! Okay there's no way I'm writing it out like that for the rest of this. I'll let it keep the acute accented é but that's where I draw the line.

I was surprised to find (because I know astoundingly little about the series) that the game is not called Pokémon in its native country. I mean I get that it's a portmanteau, but I assumed the name originated in Japan, like with 'Tamagotchi'. In fact the original Japanese title for this is basically just pronounced as 'Pocket Monsters'; so someone took a sensible English title and then mangled it up for the English release. It's a perfectly likeable mangled up name though, so I ain't complaining.
Read on »

Senin, 15 September 2014

Outcast (PC) - Guest Post

And now, Super Adventures proudly presents another guest post by a bloke called mecha-neko.
Hey Ya!

Outcast PC title screen
I'm playing an early 3D action-adventure game for the PC called Outcast!

I never played this back when it was released in 1999 because it needed a far beefier computer than I could dream of. Outcast was made in the crazy days where 3D acceleration was a scary and new invention, so all the graphics were done on the CPU alone. Hell, 3D games were a scary and new invention at the time, and nobody had any idea how they should work. So Franck Sauer, Yves Grolet and Yann Robert, three truly invincible professionals (and names you may recognise from Agony), decided to show the world exactly how it should be done.

Click the images to view them as lossless PNGs.
Read on »

And now, Super Adventures proudly presents another guest post by a bloke called mecha-neko.

Hey Ya!

Outcast PC title screen
I'm playing an early 3D action-adventure game for the PC called Outcast!

I never played this back when it was released in 1999 because it needed a far beefier computer than I could dream of. Outcast was made in the crazy days where 3D acceleration was a scary and new invention, so all the graphics were done on the CPU alone. Hell, 3D games were a scary and new invention at the time, and nobody had any idea how they should work. So Franck Sauer, Yves Grolet and Yann Robert, three truly invincible professionals (and names you may recognise from Agony), decided to show the world exactly how it should be done.

Click the images to view them as lossless PNGs.
Read on »

And now, Super Adventures proudly presents another guest post by a bloke called mecha-neko.

Hey Ya!

Outcast PC title screen
I'm playing an early 3D action-adventure game for the PC called Outcast!

I never played this back when it was released in 1999 because it needed a far beefier computer than I could dream of. Outcast was made in the crazy days where 3D acceleration was a scary and new invention, so all the graphics were done on the CPU alone. Hell, 3D games were a scary and new invention at the time, and nobody had any idea how they should work. So Franck Sauer, Yves Grolet and Yann Robert, three truly invincible professionals (and names you may recognise from Agony), decided to show the world exactly how it should be done.

Click the images to view them as lossless PNGs.
Read on »

And now, Super Adventures proudly presents another guest post by a bloke called mecha-neko.

Hey Ya!

Outcast PC title screen
I'm playing an early 3D action-adventure game for the PC called Outcast!

I never played this back when it was released in 1999 because it needed a far beefier computer than I could dream of. Outcast was made in the crazy days where 3D acceleration was a scary and new invention, so all the graphics were done on the CPU alone. Hell, 3D games were a scary and new invention at the time, and nobody had any idea how they should work. So Franck Sauer, Yves Grolet and Yann Robert, three truly invincible professionals (and names you may recognise from Agony), decided to show the world exactly how it should be done.

Click the images to view them as lossless PNGs.
Read on »

And now, Super Adventures proudly presents another guest post by a bloke called mecha-neko.

Hey Ya!

Outcast PC title screen
I'm playing an early 3D action-adventure game for the PC called Outcast!

I never played this back when it was released in 1999 because it needed a far beefier computer than I could dream of. Outcast was made in the crazy days where 3D acceleration was a scary and new invention, so all the graphics were done on the CPU alone. Hell, 3D games were a scary and new invention at the time, and nobody had any idea how they should work. So Franck Sauer, Yves Grolet and Yann Robert, three truly invincible professionals (and names you may recognise from Agony), decided to show the world exactly how it should be done.

Click the images to view them as lossless PNGs.
Read on »

Sabtu, 30 Agustus 2014

The Nomad Soul (PC) - Part 1

Omikron The Nomad Soul title logo pc
And the final 'N' game I'll be playing this year is late 90s possess 'em up The Nomad Soul. Or maybe this is actually the first 'O' game, seeing as it's labelled Omikron: The Nomad Soul outside of Europe (plus Omicron is the 15th letter of the Greek alphabet, represented by an 'O' and I'll shut up now).

Whatever you call it, this is Quantic Dream's debut game, released long before creator David Cage's obsession with QTEs and PlayStation 3s. It apparently was originally intended to make an appearance on one or both of the earlier PlayStations, but in the end only the PC and Dreamcast were graced with its presence.

Like always my plan is to play it for an hour or two, or however long I need to get a good idea of what kind of game it is, and show a whole lot of screenshots along the way.
Read on »

Omikron The Nomad Soul title logo pc
And the final 'N' game I'll be playing this year is late 90s possess 'em up The Nomad Soul. Or maybe this is actually the first 'O' game, seeing as it's labelled Omikron: The Nomad Soul outside of Europe (plus Omicron is the 15th letter of the Greek alphabet, represented by an 'O' and I'll shut up now).

Whatever you call it, this is Quantic Dream's debut game, released long before creator David Cage's obsession with QTEs and PlayStation 3s. It apparently was originally intended to make an appearance on one or both of the earlier PlayStations, but in the end only the PC and Dreamcast were graced with its presence.

Like always my plan is to play it for an hour or two, or however long I need to get a good idea of what kind of game it is, and show a whole lot of screenshots along the way.
Read on »

Omikron The Nomad Soul title logo pc
And the final 'N' game I'll be playing this year is late 90s possess 'em up The Nomad Soul. Or maybe this is actually the first 'O' game, seeing as it's labelled Omikron: The Nomad Soul outside of Europe (plus Omicron is the 15th letter of the Greek alphabet, represented by an 'O' and I'll shut up now).

Whatever you call it, this is Quantic Dream's debut game, released long before creator David Cage's obsession with QTEs and PlayStation 3s. It apparently was originally intended to make an appearance on one or both of the earlier PlayStations, but in the end only the PC and Dreamcast were graced with its presence.

Like always my plan is to play it for an hour or two, or however long I need to get a good idea of what kind of game it is, and show a whole lot of screenshots along the way.
Read on »

Omikron The Nomad Soul title logo pc
And the final 'N' game I'll be playing this year is late 90s possess 'em up The Nomad Soul. Or maybe this is actually the first 'O' game, seeing as it's labelled Omikron: The Nomad Soul outside of Europe (plus Omicron is the 15th letter of the Greek alphabet, represented by an 'O' and I'll shut up now).

Whatever you call it, this is Quantic Dream's debut game, released long before creator David Cage's obsession with QTEs and PlayStation 3s. It apparently was originally intended to make an appearance on one or both of the earlier PlayStations, but in the end only the PC and Dreamcast were graced with its presence.

Like always my plan is to play it for an hour or two, or however long I need to get a good idea of what kind of game it is, and show a whole lot of screenshots along the way.
Read on »

Omikron The Nomad Soul title logo pc
And the final 'N' game I'll be playing this year is late 90s possess 'em up The Nomad Soul. Or maybe this is actually the first 'O' game, seeing as it's labelled Omikron: The Nomad Soul outside of Europe (plus Omicron is the 15th letter of the Greek alphabet, represented by an 'O' and I'll shut up now).

Whatever you call it, this is Quantic Dream's debut game, released long before creator David Cage's obsession with QTEs and PlayStation 3s. It apparently was originally intended to make an appearance on one or both of the earlier PlayStations, but in the end only the PC and Dreamcast were graced with its presence.

Like always my plan is to play it for an hour or two, or however long I need to get a good idea of what kind of game it is, and show a whole lot of screenshots along the way.
Read on »

The Nomad Soul (PC) - Part 2

Click to jump back to Omikron: The Nomad Soul part one.
Read on »

Click to jump back to Omikron: The Nomad Soul part one.
Read on »

Click to jump back to Omikron: The Nomad Soul part one.
Read on »

Click to jump back to Omikron: The Nomad Soul part one.
Read on »

Click to jump back to Omikron: The Nomad Soul part one.
Read on »